ArmA2: CfgVehicles: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Re-categorised)
(Took formatting from ofpec and regexp'd it to wikitext)
Line 1: Line 1:
===Logic Class===
===Logic Class:===


All
All
*Logic
*Logic
**AliceManager
**AlternativeInjurySimulation
**AmbientCombatManager
**BattleFieldClearance
**BIS_animals_Logic
**BIS_ARTY_Logic
**BIS_ARTY_Virtual_Artillery
**BIS_clouds_Logic
**BIS_SRRS_Logic
**ConstructionManager
**FirstAidSystem
**FunctionsManager
**GarbageCollector
**HighCommand
***HighCommandSubordinate
**LocationLogic
***LocationLogicAirport
***LocationLogicFlat
***LocationLogicCamp
***LocationLogicCityCenter
****LocationLogicCity
***LocationLogicCityLink
***LocationLogicCityFlatArea
***LocationLogicDepot
***LocationLogicOwnerCivilian
***LocationLogicOwnerEast
***LocationLogicOwnerWest
***LocationLogicOwnerResistance
***LocationLogicStart
**MartaManager
**PreloadManager
**SecOpManager
**SilvieManager
**StrategicReferenceLayer
**UAVManager
**Warfare
**ZoraManager


===Land Class Vehicles===
Jump to [[ArmA2: CfgVehicles#top | top of page]]


* All
===Land Class Vehicles:===
* Logic: All
* AllVehicles: All
* Land: AllVehicles
* LandVehicle: Land
* Car: LandVehicle
* Motorcycle: LandVehicle
* Bicycle: Motorcycle
* Tank: LandVehicle
* APC: Tank
* Man: Land
* Animal: Man
* Air: AllVehicles
* Helicopter: Air
* Plane: Air
* Ship: AllVehicles
* SmallShip: Ship
* BigShip: Ship
* Truck: Car
* ParachuteBase: Helicopter
* LaserTarget: All
* PaperCar: Car
* FireSectorTarget: All
* Static: All
* Fortress: Static
* Building: Static
* NonStrategic: Building
* Strategic: Building
* FlagCarrierCore: Strategic
* Land_VASICore: NonStrategic
* Thing: All
* ThingEffect: Thing
* ThingEffectLight: ThingEffect
* ThingEffectFeather: ThingEffectLight
* FxExploArmor1: ThingEffect
* FxExploArmor2: ThingEffect
* FxExploArmor3: ThingEffect
* FxExploArmor4: ThingEffect
* FxCartridge: ThingEffect
* StaticWeapon: LandVehicle
* StaticMGWeapon: StaticWeapon
* StaticATWeapon: StaticWeapon
* StaticAAWeapon: StaticWeapon
* StaticCannon: StaticWeapon
* StaticGrenadeLauncher: StaticWeapon
* StaticMortar: StaticWeapon
* StaticSEARCHLight: StaticWeapon
* Tracked_APC: Tank
* Wheeled_APC: Car
* GunShip: Helicopter
* TransportHelicopter: Helicopter
* UAV: Plane
* Fighter: Plane
* CargoAirplane: Plane
* Bus: Car
* Tractor: Car
* Object: All
* StaticShip: Strategic
* Structure: NonStrategic
* Church: NonStrategic
* fortification: Static
* Tent: Static
* Train: Static
* Gate: Static
* Wreck_Base: Strategic
* Wreck: Thing
* TankWreck: Wreck
* PlaneWreck: Wreck
* ShipWreck: Wreck
* HelicopterWreck: Wreck
* CarWreck: Wreck
* TruckWreck: Wreck
* ReammoBox: Strategic
* HouseBase: NonStrategic
* Ruins: HouseBase
* House: HouseBase
* House_Small: HouseBase
* Wall: NonStrategic
* Fence: NonStrategic
* FxWindGrass1: ThingEffectLight
* FxWindGrass2: ThingEffectLight
* FxWindRock1: ThingEffectLight
* FxWindLeaf1: ThingEffectLight
* FxWindLeaf2: FxWindLeaf1
* FxWindLeaf3: FxWindLeaf1
* FxWindPollen1: ThingEffectFeather
* Library_WeaponHolder: Strategic
* Platform: Thing
* Obstacle_Cylinder1: Thing
* Obstacle_Jump1: Obstacle_Cylinder1
* RoadCone: Thing
* Obstacle_saddle: NonStrategic
* RampConcrete: NonStrategic
* HumpsDirt: NonStrategic
* BuoySmall: Ship
* BuoyBig: Ship
* RoadBarrier_light: NonStrategic
* CubeHelper: NonStrategic
* RoadBarrier_long: RoadBarrier_light
* BIS_Steerable_Parachute: Plane
* Fortress1: Strategic
* FuelStation: Strategic
* Land_AFbarabizna_ruins: Ruins
* Land_AFDum_mesto2_ruins: Ruins
* Land_AFDum_mesto2L_ruins: Ruins
* Land_AFDum_mesto3_ruins: Ruins
* Land_AFHospoda_mesto_ruins: Ruins
* Land_bouda1_ruins: Ruins
* Land_bouda3_ruins: Ruins
* Land_budova1_ruins: Ruins
* Land_budova2_ruins: Ruins
* Land_budova4_in_ruins: Ruins
* Land_budova4_ruins: Ruins
* Land_budova5_ruins: Ruins
* Land_Cihlovej_dum_in_ruins: Ruins
* Land_Cihlovej_dum_ruins: Ruins
* Land_Deutshe_mini_ruins: Ruins
* Land_Deutshe_ruins: Ruins
* Land_domek_rosa_ruins: Ruins
* Land_Dulni_bs_ruins: Ruins
* Land_dum01_ruins: Ruins
* Land_dum_istan3_hromada2_ruins: Ruins
* Land_dum_istan3_pumpa_ruins: Ruins
* Land_Dum_m2_ruins: Ruins
* Land_Dum_mesto2_ruins: Ruins
* Land_Dum_mesto2L_ruins: Ruins
* Land_Dum_mesto3_ruins: Ruins
* Land_dum_mesto_in_ruins: Ruins
* Land_Dum_mesto_ruins: Ruins
* Land_dum_olez_istan1_ruins: Ruins
* Land_dum_olez_istan2_maly2_ruins: Ruins
* Land_dum_olez_istan2_maly_ruins: Ruins
* Land_dum_olez_istan2_ruins: Ruins
* Land_dum_olezlina_ruins: Ruins
* Land_dum_rasovna_ruins: Ruins
* Land_Dumruina_mini_ruins: Ruins
* Land_garaz_mala_ruins: Ruins
* Land_garaz_ruins: Ruins
* Land_hangar_2_ruins: Ruins
* Land_Hlidac_budka_ruins: Ruins
* Land_hospital_ruins: Ruins
* Land_Hruzdum_ruins: Ruins
* Land_hut_old02_ruins: Ruins
* Land_hut06_ruins: Ruins
* Land_Komin_ruins: Ruins
* Land_kostel3_ruins: Ruins
* Land_kostel_ruins: Ruins
* Land_Majak_ruins: Ruins
* Land_Panelak2_ruins: Ruins
* Land_Panelak3_ruins: Ruins
* Land_Panelak_ruins: Ruins
* Land_repair_center_ruins: Ruins
* Land_Sara_domek_hospoda_ruins: Ruins
* Land_Sara_domek_kovarna_ruins: Ruins
* Land_Sara_domek_podhradi_1_ruins: Ruins
* Land_Sara_domek_ruina_ruins: Ruins
* Land_Sara_domek_sedy_ruins: Ruins
* Land_sara_domek_vilka_ruins: Ruins
* Land_Sara_domek_zluty_ruins: Ruins
* Land_Sara_Hasic_zbroj_ruins: Ruins
* Land_Sara_stodola3_ruins: Ruins
* Land_Sara_stodola_ruins: Ruins
* Land_SS_hangar_ruins: Ruins
* Land_stanice_ruins: Ruins
* Land_Statek_hl_bud_ruins: Ruins
* Land_Statek_kulna_old_ruins: Ruins
* Land_Statek_kulna_ruins: Ruins
* Land_stodola_old_open_ruins: Ruins
* Land_stodola_open_ruins: Ruins
* Land_tovarna2_ruins: Ruins
* Land_trafostanica_mala_ruins: Ruins
* Land_trafostanica_velka_ruins: Ruins
* Land_zalchata_ruins: Ruins
* Land_leseni2x_ruins: Ruins
* Land_leseni4x_ruins: Ruins
* Land_Statek_brana_open_ruins: Ruins
* Land_Statek_brana_ruins: Ruins
* Land_brana02nodoor_ruins: Ruins
* Land_dum_zboreny_ruins: Ruins
* Land_dum_zboreny_total_ruins: Ruins
* Land_kostel_trosky_ruins: Ruins
* Land_vez_ruins: Ruins
* Land_telek1_ruins: Ruins
* Land_Nasypka_ruins: Ruins
* Land_majak: House
* Land_majak_podesta: House
* Land_majak2: Land_majak
* Land_molo_beton: House
* Land_molo_drevo_bs: House
* Land_molo_drevo_end: House
* Land_molo_krychle: House
* Land_dum_mesto3: House
* Land_plot_zed_drevo1_branka: House
* Land_plot_istan1_rovny_gate: House
* Land_Plot_Ohrada_Pruchozi: House
* Land_plot_zboreny: House
* Land_zed_dira_civil: House
* Land_afbarabizna: House
* Land_afdum_mesto2: House
* Land_afdum_mesto2L: House
* Land_afdum_mesto3: House
* Land_afhospoda_mesto: House
* Land_bouda1: House
* Land_bouda3: House
* Land_brana02nodoor: House
* Land_budova1: House
* Land_budova2: House
* Land_budova4: House
* Land_budova5: House
* Land_cihlovej_dum: House
* Land_cihlovej_dum_in: House
* Land_deutshe: House
* Land_deutshe_mini: House
* Land_domek_rosa: House
* Land_dulni_bs: House
* Land_dum_istan3_hromada2: House
* Land_dum_istan3_pumpa: House
* Land_dum_m2: House
* Land_dum_mesto: House
* Land_dum_mesto_in: House
* Land_dum_mesto2l: House
* Land_dum_olezlina: House
* Land_dum_olez_istan1: House
* Land_dum_olez_istan2: House
* Land_dum_olez_istan2_maly: House
* Land_dum_olez_istan2_maly2: House
* Land_dum_zboreny: House
* Land_dum_zboreny_total: House
* Land_dum01: House
* Land_dumruina_mini: House
* Land_garaz: House
* Land_garaz_mala: House
* Land_hospital: House
* Land_hut_old02: House
* Land_kostel_trosky: House
* Land_kulna: House
* Land_repair_center: House
* Land_SS_hangar: House
* Land_stanice: House
* Land_statek_brana: House
* Land_statek_brana_open: House
* Land_statek_hl_bud: House
* Land_Statek_kulna: House
* Land_stodola_old_open: House
* Land_stodola_open: House
* Land_ZalChata: House
* Land_hut06: House
* Land_sara_domek_hospoda: House
* Land_sara_domek_kovarna: House
* Land_sara_domek_podhradi_1: House
* Land_sara_domek_ruina: House
* Land_sara_domek_vilka: House
* Land_sara_hasic_zbroj: House
* Land_sara_stodola: House
* Land_sara_stodola3: House
* Land_pumpa: House
* Land_bouda2_vnitrek: House
* Land_bouda_plech: House
* Land_budova4_in: House
* Land_hruzdum: House
* Land_dum_rasovna: House
* Land_vez: House
* Land_kostel: Church
* Land_kostel3: Church
* Land_Panelak: House
* Land_KBud: House
* Land_Nasypka: House
* Land_Tovarna2: House
* Land_Hlidac_budka: House
* Land_sara_Domek_sedy: House
* Land_leseni4x: House
* Land_leseni2x: House
* Land_sara_domek_zluty: House
* Land_Vysilac_FM: House
* Land_vysilac_FM2: Land_Vysilac_FM
* Land_telek1: House
* Land_Panelak2: House
* Land_Panelak3: House
* Land_dum_mesto2: House
* Land_trafostanica_velka: House
* Land_trafostanica_mala: House
* Land_komin: House
* Land_Stoplight01: House
* Land_Stoplight02: Land_Stoplight01
* Land_NavigLight: House
* Land_runway_edgelight: House
* Land_Runway_PAPI: Land_VASICore
* Land_Runway_PAPI_2: Land_Runway_PAPI
* Land_Runway_PAPI_3: Land_Runway_PAPI
* Land_Runway_PAPI_4: Land_Runway_PAPI
* Land_trafostanica_velka_draty: House
* Land_Hangar_2: House
* Land_plot_green_branka: House
* Land_plot_rust_branka: Land_plot_green_branka
* Land_plot_green_vrata: House
* Land_plot_rust_vrata: Land_plot_green_vrata
* CraterLong: NonStrategic
* AlternativeInjurySimulation: Logic
* AliceManager: Logic
* BIS_alice_emptydoor: Car
* AmbientCombatManager: Logic
* BIS_animals_Logic: Logic
* BattleFieldClearance: Logic
* BIS_clouds_Logic: Logic
* ConstructionManager: Logic
* FirstAidSystem: Logic
* FunctionsManager: Logic
* PreloadManager: Logic
* LocationLogic: Logic
* LocationLogicAirport: LocationLogic
* LocationLogicFlat: LocationLogic
* LocationLogicCamp: LocationLogic
* LocationLogicCityCenter: LocationLogic
* LocationLogicCityLink: LocationLogic
* LocationLogicCityFlatArea: LocationLogic
* LocationLogicDepot: LocationLogic
* LocationLogicCity: LocationLogicCityCenter
* LocationLogicOwnerCivilian: LocationLogic
* LocationLogicOwnerEast: LocationLogic
* LocationLogicOwnerWest: LocationLogic
* LocationLogicOwnerResistance: LocationLogic
* LocationLogicStart: LocationLogic
* GarbageCollector: Logic
* HighCommand: Logic
* HighCommandSubordinate: HighCommand
* MartaManager: Logic
* SilvieManager: Logic
* BIS_SRRS_Logic: Logic
* UAVManager: Logic
* ZoraManager: Logic
* Sound
* Sound_Owl: Sound
* Sound_Stream: Sound
* Sound_Frog: Sound
* Sound_Frogs: Sound
* Sound_Alarm: Sound
* Sound_Alarm2: Sound
* Sound_Factory01: Sound
* Sound_Factory02: Sound
* Sound_Factory03: Sound
* Sound_Factory04: Sound
* Sound_Factory05: Sound
* Sound_Factory06: Sound
* Sound_Factory07: Sound
* Sound_Factory08: Sound
* Sound_Factory09: Sound
* Sound_Factory10: Sound
* Sound_Factory11: Sound
* Sound_Factory12: Sound
* Sound_Factory13: Sound
* Sound_Factory14: Sound
* Sound_Factory15: Sound
* Sound_Factory16: Sound
* Sound_Factory17: Sound
* Sound_Factory18: Sound
* Sound_Fire: Sound
* Sound_BirdSinging: Sound
* Sound_Crickets1: Sound
* Sound_Crickets2: Sound
* Sound_Crickets3: Sound
* Sound_Crickets4: Sound
* Sound_Chicken: Sound
* Sound_Cock: Sound
* Sound_Cow: Sound
* Sound_Crow: Sound
* Sound_Wolf: Sound
* Sound_Dog: Sound
* Sound_BadDog: Sound
* Sound_SorrowDog: Sound
* Sound_LittleDog: Sound
* Sound_Music: Sound
* Sound_Flies: Sound
* Land_A_BuildingWIP: House
* Land_A_BuildingWIP_ruins: Ruins
* Land_A_CraneCon: House
* Land_A_MunicipalOffice: NonStrategic
* Land_A_MunicipalOffice_ruins: Ruins
* Land_Barn_W_01: House
* Land_Barn_W_02: Land_Barn_W_01
* Land_Barn_W_01_dam: Land_Barn_W_01
* Land_Barn_W_01_ruins: Ruins
* Land_Barn_W_02_ruins: Ruins
* Land_A_Castle_Bastion: House
* Land_A_Castle_Gate: House
* Land_A_Castle_Wall1_20: House
* Land_A_Castle_Wall1_20_Turn: House
* Land_A_Castle_Wall1_Corner: House
* Land_A_Castle_Wall1_End: House
* Land_A_Castle_Wall1_End_2: House
* Land_A_Castle_Wall2_30: House
* Land_A_Castle_Wall2_Corner: House
* Land_A_Castle_Wall2_End: House
* Land_A_Castle_Wall2_End_2: House
* Land_A_Castle_WallS_10: House
* Land_A_Castle_WallS_5_D: House
* Land_A_Castle_WallS_End: House
* Land_A_Castle_Stairs_A: House
* Land_A_Castle_Wall1_Corner_2: House
* Land_A_Castle_Wall2_Corner_2: House
* Land_A_Castle_Bergfrit: House
* Land_A_Castle_Bergfrit_dam: Land_A_Castle_Bergfrit
* Land_A_Castle_Donjon: House
* Land_A_Castle_Donjon_dam: Land_A_Castle_Donjon
* Land_A_Castle_Bergfrit_ruins: Ruins
* Land_A_Castle_Donjon_ruins: Ruins
* Land_A_Castle_Gate_ruins: Ruins
* Land_A_Castle_Stairs_A_ruins: Ruins
* Land_A_Castle_Wall1_20_ruins: Ruins
* Land_A_Castle_Wall1_20_turn_ruins: Ruins
* Land_A_Castle_Wall1_Corner_2_ruins: Ruins
* Land_A_Castle_Wall1_Corner_ruins: Ruins
* Land_A_Castle_Wall1_End_2_ruins: Ruins
* Land_A_Castle_Wall1_End_ruins: Ruins
* Land_A_Castle_Wall2_30_ruins: Ruins
* Land_A_Castle_Wall2_Corner_2_ruins: Ruins
* Land_A_Castle_Wall2_Corner_ruins: Ruins
* Land_A_Castle_Wall2_End_2_ruins: Ruins
* Land_A_Castle_Wall2_End_ruins: Ruins
* Land_A_Castle_WallS_5_D_ruins: Ruins
* Land_A_Castle_WallS_10_ruins: Ruins
* Land_A_Castle_WallS_End_ruins: Ruins
* Land_A_Castle_Bastion_ruins: Ruins
* Land_A_FuelStation_Feed: Strategic
* Land_A_FuelStation_Build: House
* Land_A_FuelStation_Shed: House
* Land_A_Hospital: House
* Land_A_Hospital_dam: Land_A_Hospital
* Land_A_Hospital_ruins: Ruins
* Land_A_Office01: House
* Land_A_Office01_ruins: Ruins
* ladder: House
* LadderLong: House
* Land_A_Office02: House
* Land_A_Office02_dam: Land_A_Office02
* Land_A_Office02_ruins: Ruins
* Land_a_stationhouse: House
* Land_a_stationhouse_ruins: Ruins
* Land_Church_02: House
* Land_Church_02a: Land_Church_02
* Land_Church_02_ruins: Ruins
* Land_Church_03: House
* Land_Church_03_dam: Land_Church_03
* Land_Church_03_ruins: Ruins
* Land_Church_05R: House
* Land_HouseB_Tenement: House
* Land_HouseB_Tenement_ruins: Ruins
* Land_HouseV2_01A: House
* Land_HouseV2_01A_ruins: Ruins
* Land_HouseV2_01A_dam: House
* Land_HouseV2_01B: Land_HouseV2_01A
* Land_HouseV2_01B_ruins: Ruins
* Land_HouseV2_01B_dam: House
* Land_HouseV2_02: Land_HouseV2_01A
* Land_HouseV2_02_ruins: Ruins
* Land_HouseV2_02_Interier: Land_HouseV2_02
* Land_HouseV2_02_Interier_dam: Land_HouseV2_02
* Land_HouseV2_03: Land_HouseV2_01A
* Land_HouseV2_03_ruins: Ruins
* Land_HouseV2_03_dam: House
* Land_HouseV2_03B: Land_HouseV2_01A
* Land_HouseV2_03B_ruins: Ruins
* Land_HouseV2_03B_dam: House
* Land_HouseV2_04: Land_HouseV2_01A
* Land_HouseV2_04_ruins: Ruins
* Land_HouseV2_04_interier: Land_HouseV2_04
* Land_HouseV2_04_interier_dam: Land_HouseV2_02_Interier_dam
* Land_HouseV2_05: House
* Land_HouseV2_05_ruins: Ruins
* Land_HouseV_1I1: House
* Land_HouseV_1I1_ruins: Ruins
* Land_HouseV_1I1_dam: House
* Land_HouseV_1I2: House
* Land_HouseV_1I2_ruins: Ruins
* Land_HouseV_1I3: Land_HouseV_1I2
* Land_HouseV_1I3_ruins: Ruins
* Land_HouseV_1I4: House
* Land_HouseV_1I4_ruins: Ruins
* Land_HouseV_1L1: Land_HouseV_1I2
* Land_HouseV_1L1_ruins: Ruins
* Land_HouseV_1L2: Land_HouseV_1I2
* Land_HouseV_1L2_ruins: Ruins
* Land_HouseV_1T: Land_HouseV_1I2
* Land_HouseV_1T_ruins: Ruins
* Land_HouseV_2I: Land_HouseV_1I2
* Land_HouseV_2I_ruins: Ruins
* Land_HouseV_2L: Land_HouseV_1I2
* Land_HouseV_2L_ruins: Ruins
* Land_HouseV_2L_dam: House
* Land_houseV_2T1: Land_HouseV_1I2
* Land_HouseV_2T1_ruins: Ruins
* Land_houseV_2T2: Land_HouseV_1I2
* Land_HouseV_2T2_ruins: Ruins
* Land_HouseV_3I1: Land_HouseV_1I2
* Land_HouseV_3I1_ruins: Ruins
* Land_HouseV_3I2: Land_HouseV_1I2
* Land_HouseV_3I2_ruins: Ruins
* Land_HouseV_3I3: Land_HouseV_1I2
* Land_HouseV_3I3_ruins: Ruins
* Land_HouseV_3I4: Land_HouseV_1I2
* Land_HouseV_3I4_ruins: Ruins
* Land_Ind_Stack_Big: House
* Land_Ind_Stack_Big_ruins: Ruins
* Land_IndPipe1_stair: House
* Land_Ind_Quarry: House
* Land_Ind_Quarry_ruins: Ruins
* Land_Ind_SawMill: House
* Land_Ind_SawMillPen: House
* Land_Mil_ControlTower: House
* Land_Mil_ControlTower_dam: Land_Mil_ControlTower
* Land_Mil_House: House
* Land_Mil_House_dam: Land_Mil_House
* Land_Mil_ControlTower_ruins: Ruins
* Land_Mil_House_ruins: Ruins
* Land_Mil_Barracks_i: House
* Land_Mil_Barracks: House
* Land_Mil_Barracks_L: House
* Land_Mil_Guardhouse: House
* Land_NAV_Lighthouse: House
* Land_NAV_Lighthouse_ruins: Ruins
* Land_NAV_Lighthouse2: Land_NAV_Lighthouse
* Land_Nav_Boathouse: House
* Land_Nav_Boathouse_ruins: Ruins
* Land_Nav_Boathouse_Pier: Land_Nav_Boathouse
* Land_Nav_Boathouse_PierL: House
* Land_Nav_Boathouse_PierR: Land_Nav_Boathouse_PierL
* Land_Nav_Boathouse_PierT: Land_Nav_Boathouse_PierL
* Land_Nav_Boathouse_Pier_ruins: Ruins
* Land_Rail_Semafor: House
* Land_Rail_Zavora: House
* Land_wagon_box: House
* Land_wagon_flat: House
* Land_wagon_tanker: House
* Land_loco_742_blue: House
* Land_loco_742_red: Land_loco_742_blue
* Land_rail_station_big: House
* Land_rail_station_big_ruins: Ruins
* Land_sign_elektrozavodsk: House
* Land_sign_balota: Land_sign_elektrozavodsk
* Land_sign_berezino: Land_sign_elektrozavodsk
* Land_sign_chernogorsk: Land_sign_elektrozavodsk
* Land_sign_kamenka: Land_sign_elektrozavodsk
* Land_sign_kamyshovo: Land_sign_elektrozavodsk
* Land_sign_komarovo: Land_sign_elektrozavodsk
* Land_sign_prigorodki: Land_sign_elektrozavodsk
* Land_sign_solnichnyi: Land_sign_elektrozavodsk
* Land_ruin_corner_1: House
* Land_ruin_corner_2: Land_ruin_corner_1
* Land_ruin_chimney: Land_ruin_corner_1
* Land_ruin_wall: Land_ruin_corner_1
* Land_ruin_walldoor: Land_ruin_corner_1
* Land_ruin_rubble: Land_ruin_corner_1
* Land_ruin_01: Land_ruin_corner_1
* Land_Shed_W4: House
* Land_Shed_W4_ruins: Ruins
* Land_Shed_Ind02: House
* Land_Shed_Ind02_dam: Land_Shed_Ind02
* Land_Shed_Ind02_ruins: Ruins
* Land_Wall_CBrk_5_D: House
* Land_Wall_CGry_5_D: House
* Land_Wall_Gate_Ind1_L: House
* Land_Wall_Gate_Ind1_R: Land_Wall_Gate_Ind1_L
* Land_Gate_IndVar2_5: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Ind2A_L: Land_Wall_Gate_Ind1_L
* Land_Wall_Gate_Ind2A_R: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Ind2B_L: Land_Wall_Gate_Ind1_L
* Land_Wall_Gate_Ind2B_R: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Ind2Rail_L: Land_Wall_Gate_Ind1_L
* Land_Wall_Gate_Ind2Rail_R: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Village: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Wood1: Land_Wall_Gate_Ind1_R
* Land_Wall_Gate_Kolchoz: House
* Land_Gate_wood2_5: Land_Wall_Gate_Ind1_R
* Land_Gate_Wood1_5: Land_Wall_Gate_Ind1_R
* CAAnimalBase: Animal
* Hen: CAAnimalBase
* Cock: Hen
* Cow: CAAnimalBase
* Cow01: Cow
* Cow02: Cow01
* Cow03: Cow01
* Cow04: Cow01
* Fin: CAAnimalBase
* Pastor: CAAnimalBase
* Goat: CAAnimalBase
* Rabbit: CAAnimalBase
* Sheep: CAAnimalBase
* WildBoar: CAAnimalBase
* testpot: Thing
* Land_A_Crane_02a: House
* Land_A_Crane_02b: House
* Land_A_GeneralStore_01: House
* Land_A_GeneralStore_01a: Land_A_GeneralStore_01
* Land_A_GeneralStore_01_dam: Land_A_GeneralStore_01
* Land_A_GeneralStore_01a_dam: Land_A_GeneralStore_01_dam
* Land_A_GeneralStore_01_ruins: Ruins
* Land_A_Pub_01: House
* Land_A_statue01: House
* Land_A_statue02: House
* Land_A_statue01_ruins: Ruins
* Land_Barn_Metal: House
* Land_Barn_Metal_ruins: Ruins
* Land_Barn_Metal_dam: Land_Barn_Metal
* Land_Church_01: House
* Land_Church_01_ruins: Ruins
* Land_Farm_Cowshed_a: House
* Land_Farm_Cowshed_a_dam: Land_Farm_Cowshed_a
* Land_Farm_Cowshed_b: House
* Land_Farm_Cowshed_b_dam: Land_Farm_Cowshed_b
* Land_Farm_Cowshed_c: House
* Land_Farm_Cowshed_c_dam: Land_Farm_Cowshed_c
* Land_Farm_Cowshed_a_ruins: Ruins
* Land_Farm_Cowshed_b_ruins: Ruins
* Land_Farm_Cowshed_c_ruins: Ruins
* Land_Farm_WTower: House
* Land_Farm_WTower_ruins: Ruins
* Land_HouseBlock_A1: House
* Land_HouseBlock_A1_ruins: Ruins
* Land_HouseBlock_A1_1: Land_HouseBlock_A1
* Land_HouseBlock_A1_1_ruins: Ruins
* Land_HouseBlock_A1_2: Land_HouseBlock_A1_1
* Land_HouseBlock_A2: Land_HouseBlock_A1
* Land_HouseBlock_A2_ruins: Ruins
* Land_HouseBlock_A2_1: Land_HouseBlock_A1
* Land_HouseBlock_A2_1_ruins: Ruins
* Land_HouseBlock_A3: Land_HouseBlock_A1
* Land_HouseBlock_A3_ruins: Ruins
* Land_HouseBlock_B1: House
* Land_HouseBlock_B1_ruins: Ruins
* Land_HouseBlock_B2: Land_HouseBlock_B1
* Land_HouseBlock_B2_ruins: Ruins
* Land_HouseBlock_B3: Land_HouseBlock_B1
* Land_HouseBlock_B3_ruins: Ruins
* Land_HouseBlock_B4: Land_HouseBlock_B1
* Land_HouseBlock_B4_ruins: Ruins
* Land_HouseBlock_B5: Land_HouseBlock_B1
* Land_HouseBlock_B5_ruins: Ruins
* Land_HouseBlock_B6: Land_HouseBlock_B1
* Land_HouseBlock_B6_ruins: Ruins
* Land_HouseBlock_C1: House
* Land_HouseBlock_C1_ruins: Ruins
* Land_HouseBlock_C2: Land_HouseBlock_C1
* Land_HouseBlock_C2_ruins: Ruins
* Land_HouseBlock_C3: Land_HouseBlock_C1
* Land_HouseBlock_C3_ruins: Ruins
* Land_HouseBlock_C4: Land_HouseBlock_C1
* Land_HouseBlock_C4_ruins: Ruins
* Land_HouseBlock_C5: Land_HouseBlock_C1
* Land_HouseBlock_C5_ruins: Ruins
* Land_HouseBlock_D1: House
* Land_HouseBlock_D1_ruins: Ruins
* Land_HouseBlock_D2: Land_HouseBlock_D1
* Land_HouseBlock_D2_ruins: Ruins
* Land_R_A_GeneralStore_01a: House
* Land_R_Barn_Metal: Land_R_A_GeneralStore_01a
* Land_R_Barn_W_01: Land_R_A_GeneralStore_01a
* Land_R_Farm_Cowshed_a: Land_R_A_GeneralStore_01a
* Land_R_HouseV2_01A: Land_R_A_GeneralStore_01a
* Land_R_HouseV2_02: Land_R_A_GeneralStore_01a
* Land_R_HouseV2_03B: Land_R_A_GeneralStore_01a
* Land_R_HouseV2_04: Land_R_A_GeneralStore_01a
* Land_R_HouseV_1I1: Land_R_A_GeneralStore_01a
* Land_R_HouseV_2L: Land_R_A_GeneralStore_01a
* Land_R_Shed_Ind02: Land_R_A_GeneralStore_01a
* Land_D_Pec_Vez1: House
* Land_D_Pec_Vez2: House
* Land_D_Vez_Mlyn: House
* Land_D_VSilo_Pec: House
* Land_Vez_Pec: House
* Land_Vez_Silo: House
* Land_D_Mlyn_Vys: House
* Land_Ind_Expedice_1: House
* Land_Ind_Expedice_2: House
* Land_Ind_Expedice_3: House
* Land_Ind_Expedice_1_ruins: Ruins
* Land_Ind_MalyKomin: House
* Land_Ind_MalyKomin_ruins: Ruins
* Land_Ind_Mlyn_01: House
* Land_Ind_Mlyn_02: House
* Land_Ind_Mlyn_03: House
* Land_Ind_Mlyn_04: House
* Land_Ind_Mlyn_D1: House
* Land_Ind_Mlyn_D2: House
* Land_Ind_Mlyn_01_ruins: Ruins
* Land_Ind_Mlyn_02_ruins: Ruins
* Land_Ind_Mlyn_03_ruins: Ruins
* Land_Ind_Mlyn_04_ruins: Ruins
* Land_Ind_Pec_01: House
* Land_Ind_Pec_02: House
* Land_Ind_Pec_03: House
* Land_Ind_Pec_03a: Land_Ind_Pec_03
* Land_Ind_Pec_03b: Land_Ind_Pec_03
* Land_Ind_Pec_01_ruins: Ruins
* Land_Ind_Pec_02_ruins: Ruins
* Land_Ind_Pec_03_ruins: Ruins
* Land_Ind_Pec_03a_ruins: Land_Ind_Pec_03_ruins
* Land_Ind_Pec_03b_ruins: Land_Ind_Pec_03_ruins
* Land_ind_silomale: House
* Land_Ind_SiloMale_ruins: Ruins
* Land_Ind_SiloVelke_01: House
* Land_Ind_SiloVelke_02: House
* Land_Ind_SiloVelke_most: House
* Land_Ind_Silovelke_01_ruins: Ruins
* Land_Ind_Silovelke_02_ruins: Ruins
* Land_Ind_Vysypka: House
* Land_Ind_Vysypka_ruins: Ruins
* Land_Ind_Garage01: House
* Land_Ind_Garage01_ruins: Ruins
* Land_IndPipe1_stair_todo_delete: House
* Land_IndPipe2_big_18: House
* Land_IndPipe2_big_9: House
* Land_IndPipe2_big_18ladder: House
* Land_IndPipe2_big_support: House
* Land_IndPipe2_bigL_R: House
* Land_IndPipe2_bigL_L: House
* Land_IndPipe2_bigBuild1_R: House
* Land_IndPipe2_bigBuild1_L: House
* Land_IndPipe2_bigBuild2_L: House
* Land_IndPipe2_bigBuild2_R: House
* Land_IndPipe2_big_ground1: House
* Land_IndPipe2_big_ground2: House
* Land_IndPipe2_T_R: House
* Land_IndPipe2_T_L: House
* Land_IndPipe2_Small_9: House
* Land_IndPipe2_Small_ground1: House
* Land_IndPipe2_Small_ground2: House
* Land_IndPipe2_SmallBuild1_L: House
* Land_IndPipe2_SmallBuild1_R: House
* Land_IndPipe2_SmallBuild2_R: House
* Land_IndPipe2_SmallBuild2_L: House
* Land_IndPipe2_SmallL_L: House
* Land_IndPipe2_SmallL_R: House
* Land_Ind_Shed_01_main: House
* Land_Ind_Shed_01_end: House
* Land_Ind_Shed_01_main_ruins: Ruins
* Land_Ind_Shed_01_end_ruins: Ruins
* Land_Ind_Shed_02_main: House
* Land_Ind_Shed_02_end: House
* Land_Ind_Shed_02_main_ruins: Ruins
* Land_Ind_TankBig: House
* Land_Ind_TankSmall: House
* Land_Ind_TankSmall2: Land_Ind_TankSmall
* Land_Ind_TankBig_ruins: Ruins
* Land_Ind_TankSmall_ruins: Ruins
* Land_Ind_TankSmall2_ruins: Land_Ind_TankSmall_ruins
* Land_Ind_Workshop01_01: House
* Land_Ind_Workshop01_02: House
* Land_Ind_Workshop01_03: House
* Land_Ind_Workshop01_04: House
* Land_Ind_Workshop01_box: House
* Land_Ind_Workshop01_L: House
* Land_Ind_Workshop01_01_ruins: Ruins
* Land_Ind_Workshop01_02_ruins: Ruins
* Land_Ind_Workshop01_03_ruins: Ruins
* Land_Ind_Workshop01_04_ruins: Ruins
* Land_Ind_Workshop01_box_ruins: Ruins
* Land_Ind_Workshop01_L_ruins: Ruins
* Land_Misc_Cargo1Ao: House
* Land_Misc_Cargo1Bo: House
* Misc_Cargo1Bo_military: Land_Misc_Cargo1Bo
* Land_Misc_Cargo1B: House
* Misc_Cargo1B_military: Land_Misc_Cargo1B
* Misc_Cargo1Bo_civil: Land_Misc_Cargo1Bo
* Land_Misc_Cargo1C: House
* Land_Misc_Cargo1D: House
* Land_Misc_Cargo1E: House
* Land_Misc_Cargo1F: House
* Land_Misc_Cargo1G: House
* Land_Misc_Cargo2B: House
* Land_Misc_Cargo2C: House
* Land_Misc_Cargo2D: House
* Land_Misc_Cargo2E: House
* Land_Misc_PowerStation: House
* Land_Misc_PowerStation_ruins: Ruins
* Land_Misc_WaterStation: House
* Land_Misc_WaterStation_ruins: Ruins
* Land_Rail_House_01: House
* Land_Rail_House_01_ruins: Ruins
* Land_Shed_W01: House
* Land_Shed_W02: House
* Land_Shed_W03: House
* Land_Shed_M01: House
* Land_Shed_M02: House
* Land_Shed_M03: House
* Land_Shed_M01_ruins: Ruins
* Land_Shed_M02_ruins: Ruins
* Land_Shed_M03_ruins: Ruins
* Land_Shed_W01_ruins: Ruins
* Land_Shed_W02_ruins: Ruins
* Land_Shed_W03_ruins: Ruins
* Land_Shed_wooden: House
* Land_Shed_wooden_ruins: Ruins
* Land_Dam_Conc_20: House
* Land_Dam_ConcP_20: Land_Dam_Conc_20
* Land_Dam_Barrier_40: Land_Dam_Conc_20
* Land_Company3_2: House
* Land_sign_altar: Land_Company3_2
* Land_Sign_Bar_RU: Land_Company3_2
* Land_Sign_BES: Land_Company3_2
* Land_sign_TEC: Land_Company3_2
* Land_sign_ulgano: Land_Company3_2
* Land_SignB_Gov: Land_Company3_2
* Land_SignB_GovPolice: Land_Company3_2
* Land_SignB_GovSchool: Land_Company3_2
* Land_SignB_GovSign: Land_Company3_2
* Land_SignB_Hotel_CZ: Land_Company3_2
* Land_SignB_Hotel_CZ2: Land_Company3_2
* Land_SignB_Hotel_CZ3: Land_Company3_2
* Land_SignB_Pharmacy: Land_Company3_2
* Land_SignB_PostOffice: Land_Company3_2
* Land_SignB_Pub_CZ1: Land_Company3_2
* Land_SignB_Pub_CZ2: Land_Company3_2
* Land_SignB_Pub_CZ3: Land_Company3_2
* Land_SignB_Pub_RU1: Land_Company3_2
* Land_SignB_Pub_RU2: Land_Company3_2
* Land_SignB_Pub_RU3: Land_Company3_2
* Land_A_TVTower_Base: House
* Land_A_TVTower_Mid: House
* Land_A_TVTower_Top: House
* Land_nav_pier_m_2: House
* land_nav_pier_c: Land_nav_pier_m_2
* land_nav_pier_c2: Land_nav_pier_m_2
* land_nav_pier_c2_end: Land_nav_pier_m_2
* land_nav_pier_c_270: Land_nav_pier_m_2
* land_nav_pier_c_90: Land_nav_pier_m_2
* land_nav_pier_c_big: Land_nav_pier_m_2
* land_nav_pier_C_L: Land_nav_pier_m_2
* land_nav_pier_C_L10: Land_nav_pier_m_2
* land_nav_pier_C_L30: Land_nav_pier_m_2
* land_nav_pier_C_R: Land_nav_pier_m_2
* land_nav_pier_C_R10: Land_nav_pier_m_2
* land_nav_pier_C_R30: Land_nav_pier_m_2
* land_nav_pier_c_t15: Land_nav_pier_m_2
* land_nav_pier_c_t20: Land_nav_pier_m_2
* land_nav_pier_F_17: Land_nav_pier_m_2
* land_nav_pier_F_23: Land_nav_pier_m_2
* land_nav_pier_m: Land_nav_pier_m_2
* land_nav_pier_m_1: Land_nav_pier_m_2
* land_nav_pier_m_end: Land_nav_pier_m_2
* land_nav_pier_M_fuel: Land_nav_pier_m_2
* land_nav_pier_pneu: Land_nav_pier_m_2
* land_nav_pier_uvaz: Land_nav_pier_m_2
* Land_rails_bridge_40: House
* M2StaticMG_base: StaticMGWeapon
* M2StaticMG: M2StaticMG_base
* M119: StaticCannon
* DSHKM_base: StaticMGWeapon
* DSHKM_Ins: DSHKM_base
* DSHKM_CDF: DSHKM_base
* DSHKM_Gue: DSHKM_base
* AGS_base: StaticGrenadeLauncher
* AGS_Ins: AGS_base
* AGS_CDF: AGS_base
* AGS_RU: AGS_base
* D30_base: StaticCannon
* D30_Ins: D30_base
* D30_CDF: D30_base
* D30_RU: D30_base
* SearchLight: StaticSEARCHLight
* SearchLight_INS: SearchLight
* SearchLight_CDF: SearchLight
* SearchLight_RUS: SearchLight
* SearchLight_Gue: SearchLight
* FxExploGround1: ThingEffect
* FxExploGround2: ThingEffect
* FxCartridge_Small: ThingEffect
* LaserTargetBase: LaserTarget
* LaserTargetCBase: LaserTargetBase
* LaserTargetWBase: LaserTargetBase
* LaserTargetEBase: LaserTargetBase
* LaserTargetC: LaserTargetCBase
* LaserTargetW: LaserTargetWBase
* LaserTargetE: LaserTargetEBase
* Bomb: Strategic
* MineGeneric
* MineMine: MineGeneric
* WeaponHolder: ReammoBox
* USBasicAmmunitionBox: ReammoBox
* USLaunchersBox: USBasicAmmunitionBox
* USOrdnanceBox: USBasicAmmunitionBox
* USBasicWeaponsBox: USBasicAmmunitionBox
* USSpecialWeaponsBox: USBasicAmmunitionBox
* USVehicleBox: USBasicAmmunitionBox
* RUBasicAmmunitionBox: ReammoBox
* RULaunchersBox: RUBasicAmmunitionBox
* RUOrdnanceBox: RUBasicAmmunitionBox
* RUBasicWeaponsBox: RUBasicAmmunitionBox
* RUSpecialWeaponsBox: RUBasicAmmunitionBox
* RUVehicleBox: RUBasicAmmunitionBox
* LocalBasicAmmunitionBox: ReammoBox
* LocalBasicWeaponsBox: LocalBasicAmmunitionBox
* GuerillaCacheBox: ReammoBox
* SpecialWeaponsBox: GuerillaCacheBox
* M252: StaticMortar
* Metis: StaticATWeapon
* 2b14_82mm: StaticMortar
* 2b14_82mm_CDF: 2b14_82mm
* 2b14_82mm_INS: 2b14_82mm
* 2b14_82mm_GUE: 2b14_82mm
* SPG9_base: StaticATWeapon
* SPG9_Gue: SPG9_base
* SPG9_CDF: SPG9_base
* SPG9_Ins: SPG9_base
* StaticCanon: StaticWeapon
* ZU23_base: StaticCanon
* ZU23_Ins: ZU23_base
* ZU23_CDF: ZU23_base
* ZU23_Gue: ZU23_base
* CAManBase: Man
* SoldierWB: CAManBase
* SoldierEB: CAManBase
* SoldierGB: CAManBase
* Civilian: CAManBase
* FoldChair_with_Cargo: Car
* snowman: Static
* snow: Static
* Land_fuel_tank_small: Strategic
* Land_Fuel_tank_big: Land_fuel_tank_small
* Land_Fuel_tank_stairs: Land_fuel_tank_small
* Land_water_tank: House
* Land_sloup_vn: House
* Land_sloup_vn_dratZ: House
* Land_sloup_vn_drat: House
* Land_sloup_vn_drat_d: Land_sloup_vn_drat
* SecOpManager: Logic
* LaserTargetWStatic: LaserTargetW
* LaserTargetEStatic: LaserTargetE
* StrategicReferenceLayer: Logic
* Boat: Ship
* RHIB: Boat
* RHIB2Turret: RHIB
* RubberBoat: Boat
* Zodiac: RubberBoat
* PBX: RubberBoat
* Land_Tec: House
* USMC_Soldier_Base: SoldierWB
* USMC_Soldier: USMC_Soldier_Base
* USMC_Soldier_Light: USMC_Soldier_Base
* USMC_Soldier2: USMC_Soldier_Base
* USMC_Soldier_GL: USMC_Soldier_Base
* USMC_Soldier_Officer: USMC_Soldier_Base
* USMC_Soldier_SL: USMC_Soldier_Base
* USMC_Soldier_TL: USMC_Soldier_Base
* USMC_Soldier_AT_Base: USMC_Soldier_Base
* USMC_Soldier_LAT: USMC_Soldier_AT_Base
* USMC_Soldier_AT: USMC_Soldier_AT_Base
* USMC_Soldier_HAT: USMC_Soldier_AT_Base
* USMC_Soldier_AA: USMC_Soldier_AT_Base
* USMC_Soldier_Medic: USMC_Soldier_Base
* USMC_Soldier_AR: USMC_Soldier_Base
* USMC_Soldier_MG: USMC_Soldier_Base
* USMC_SoldierS_Spotter: USMC_Soldier_Base
* USMC_SoldierS_Sniper: USMC_Soldier_Base
* USMC_SoldierS_SniperH: USMC_SoldierS_Sniper
* USMC_SoldierM_Marksman: USMC_Soldier_Base
* USMC_SoldierS: USMC_Soldier_Base
* USMC_SoldierS_Engineer: USMC_Soldier_Base
* USMC_Soldier_Pilot: USMC_Soldier_Base
* USMC_Soldier_Crew: USMC_Soldier_Base
* USMC_LHD_Crew_Base: USMC_Soldier_Base
* USMC_LHD_Crew_White: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Blue: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Brown: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Green: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Red: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Purple: USMC_LHD_Crew_Base
* USMC_LHD_Crew_Yellow: USMC_LHD_Crew_Base
* FR_Base: SoldierWB
* FR_TL: FR_Base
* FR_Commander: FR_Base
* FR_R: FR_Base
* FR_Marksman: FR_Base
* FR_Light: FR_Base
* FR_Corpsman: FR_Base
* FR_AR: FR_Base
* FR_GL: FR_Base
* FR_Sapper: FR_Base
* FR_AC: FR_Base
* FR_Miles: FR_Base
* FR_Cooper: FR_GL
* FR_Sykes: FR_Marksman
* FR_OHara: FR_Corpsman
* FR_Rodriguez: FR_AR
* FR_Assault_R: FR_R
* FR_Assault_GL: FR_GL
* RU_Soldier_Base: SoldierEB
* RU_Soldier: RU_Soldier_Base
* RU_Soldier2: RU_Soldier_Base
* RU_Soldier_GL: RU_Soldier_Base
* RU_Soldier_Light: RU_Soldier_Base
* RU_Soldier_Officer: RU_Soldier_Base
* RU_Soldier_SL: RU_Soldier_Base
* RU_Soldier_TL: RU_Soldier_Base
* RU_Commander: RU_Soldier_Base
* RU_Soldier_MG: RU_Soldier_Base
* RU_Soldier_AR: RU_Soldier_Base
* RU_Soldier_LAT: RU_Soldier_Base
* RU_Soldier_AT: RU_Soldier_Base
* RU_Soldier_HAT: RU_Soldier_Base
* RU_Soldier_AA: RU_Soldier_Base
* RU_Soldier_Sniper: RU_Soldier_Base
* RU_Soldier_SniperH: RU_Soldier_Sniper
* RU_Soldier_Spotter: RU_Soldier_Base
* RU_Soldier_Marksman: RU_Soldier_Base
* RU_Soldier_Medic: RU_Soldier_Base
* RU_Soldier_Pilot: RU_Soldier_Base
* RU_Soldier_Crew: RU_Soldier_Base
* RUS_Soldier_Base: SoldierEB
* RUS_Soldier1: RUS_Soldier_Base
* RUS_Soldier2: RUS_Soldier1
* RUS_Soldier3: RUS_Soldier_Base
* RUS_Soldier_GL: RUS_Soldier_Base
* RUS_Soldier_TL: RUS_Soldier_Base
* RUS_Commander: RUS_Soldier_Base
* RUS_Soldier_Marksman: RUS_Soldier_Base
* RUS_Soldier_Sab: RUS_Soldier_Base
* MVD_Soldier_Base: SoldierEB
* MVD_Soldier: MVD_Soldier_Base
* MVD_Soldier_GL: MVD_Soldier_Base
* MVD_Soldier_TL: MVD_Soldier_Base
* MVD_Soldier_AT: MVD_Soldier_Base
* MVD_Soldier_MG: MVD_Soldier
* MVD_Soldier_Marksman: MVD_Soldier_Base
* MVD_Soldier_Sniper: MVD_Soldier
* GUE_Soldier_Base: SoldierGB
* GUE_Soldier_1: GUE_Soldier_Base
* GUE_Soldier_2: GUE_Soldier_Base
* GUE_Soldier_3: GUE_Soldier_Base
* GUE_Soldier_GL: GUE_Soldier_Base
* GUE_Worker2: GUE_Soldier_Base
* GUE_Woodlander1: GUE_Soldier_Base
* GUE_Woodlander2: GUE_Woodlander1
* GUE_Woodlander3: GUE_Woodlander1
* GUE_Villager3: GUE_Soldier_Base
* GUE_Villager4: GUE_Villager3
* GUE_Soldier_CO: GUE_Soldier_Base
* GUE_Commander: GUE_Soldier_Base
* GUE_Soldier_AT: GUE_Soldier_Base
* GUE_Soldier_AA: GUE_Soldier_Base
* GUE_Soldier_AR: GUE_Soldier_Base
* GUE_Soldier_MG: GUE_Soldier_Base
* GUE_Soldier_Sniper: GUE_Soldier_Base
* GUE_Soldier_Sab: GUE_Soldier_Base
* GUE_Soldier_Scout: GUE_Soldier_Sniper
* GUE_Soldier_Medic: GUE_Soldier_Base
* GUE_Soldier_Pilot: GUE_Soldier_1
* GUE_Soldier_Crew: GUE_Soldier_1
* Ins_Soldier_Base: SoldierEB
* Ins_Soldier_1: Ins_Soldier_Base
* Ins_Soldier_2: Ins_Soldier_Base
* Ins_Soldier_GL: Ins_Soldier_Base
* Ins_Soldier_CO: Ins_Soldier_Base
* Ins_Commander: Ins_Soldier_Base
* Ins_Soldier_Medic: Ins_Soldier_Base
* Ins_Soldier_AR: Ins_Soldier_Base
* Ins_Soldier_MG: Ins_Soldier_Base
* Ins_Soldier_AT: Ins_Soldier_Base
* Ins_Soldier_AA: Ins_Soldier_Base
* Ins_Soldier_Sniper: Ins_Soldier_Base
* Ins_Soldier_Sapper: Ins_Soldier_Base
* Ins_Soldier_Sab: Ins_Soldier_Base
* Ins_Worker2: Ins_Soldier_Base
* Ins_Woodlander1: Ins_Soldier_Base
* Ins_Woodlander2: Ins_Woodlander1
* Ins_Woodlander3: Ins_Woodlander1
* Ins_Villager3: Ins_Soldier_Base
* Ins_Villager4: Ins_Villager3
* Ins_Lopotev: Ins_Commander
* Ins_Bardak: Ins_Commander
* Ins_Soldier_Pilot: Ins_Soldier_Base
* Ins_Soldier_Crew: Ins_Soldier_Base
* CDF_Soldier_Base: SoldierWB
* CDF_Soldier: CDF_Soldier_Base
* CDF_Soldier_Light: CDF_Soldier_Base
* CDF_Soldier_GL: CDF_Soldier_Base
* CDF_Soldier_Militia: CDF_Soldier_Base
* CDF_Soldier_Medic: CDF_Soldier_Base
* CDF_Soldier_Sniper: CDF_Soldier_Base
* CDF_Soldier_Spotter: CDF_Soldier_Base
* CDF_Soldier_Marksman: CDF_Soldier_Base
* CDF_Soldier_RPG: CDF_Soldier_Base
* CDF_Soldier_Strela: CDF_Soldier_Base
* CDF_Soldier_AR: CDF_Soldier_Base
* CDF_Soldier_MG: CDF_Soldier_Base
* CDF_Soldier_TL: CDF_Soldier_Base
* CDF_Soldier_Officer: CDF_Soldier_Base
* CDF_Commander: CDF_Soldier_Base
* CDF_Soldier_Pilot: CDF_Soldier_Base
* CDF_Soldier_Crew: CDF_Soldier_Base
* CDF_Soldier_Engineer: CDF_Soldier
* Citizen: Civilian
* Citizen1: Citizen
* Citizen2: Citizen
* Citizen3: Citizen
* Citizen4: Citizen
* RU_Citizen1: Citizen1
* RU_Citizen2: Citizen2
* RU_Citizen3: Citizen3
* RU_Citizen4: Citizen4
* Worker: Civilian
* Worker1: Worker
* Worker2: Worker
* Worker3: Worker
* Worker4: Worker
* RU_Worker1: Worker1
* RU_Worker2: Worker2
* RU_Worker3: Worker3
* RU_Worker4: Worker4
* Profiteer: Civilian
* Profiteer1: Profiteer
* Profiteer2: Profiteer
* Profiteer3: Profiteer
* Profiteer4: Profiteer
* RU_Profiteer1: Profiteer1
* RU_Profiteer2: Profiteer2
* RU_Profiteer3: Profiteer3
* RU_Profiteer4: Profiteer4
* Rocker: Civilian
* Rocker1: Rocker
* Rocker2: Rocker
* Rocker3: Rocker
* Rocker4: Rocker
* RU_Rocker1: Rocker1
* RU_Rocker2: Rocker2
* RU_Rocker3: Rocker3
* RU_Rocker4: Rocker4
* Woodlander: Civilian
* Woodlander1: Woodlander
* Woodlander2: Woodlander
* Woodlander3: Woodlander
* Woodlander4: Woodlander
* RU_Woodlander1: Woodlander1
* RU_Woodlander2: Woodlander2
* RU_Woodlander3: Woodlander3
* RU_Woodlander4: Woodlander4
* Functionary: Civilian
* Functionary1: Functionary
* Functionary2: Functionary
* RU_Functionary1: Functionary1
* RU_Functionary2: Functionary2
* Villager: Civilian
* Villager1: Villager
* Villager2: Villager
* Villager3: Villager
* Villager4: Villager
* RU_Villager1: Villager1
* RU_Villager2: Villager2
* RU_Villager3: Villager3
* RU_Villager4: Villager4
* Priest: Civilian
* RU_Priest: Priest
* Doctor_base: Civilian
* Doctor: Doctor_base
* RU_Doctor: Doctor
* SchoolTeacher: Doctor_base
* RU_SchoolTeacher: SchoolTeacher
* Assistant: Doctor_base
* RU_Assistant: Assistant
* Pilot: Civilian
* RU_Pilot: Pilot
* Policeman: Civilian
* RU_Policeman: Policeman
* Woman: Civilian
* Secretary: Woman
* Secretary1: Secretary
* Secretary2: Secretary
* Secretary3: Secretary
* Secretary4: Secretary
* Secretary5: Secretary
* RU_Secretary1: Secretary1
* RU_Secretary2: Secretary2
* RU_Secretary3: Secretary3
* RU_Secretary4: Secretary4
* RU_Secretary5: Secretary5
* Sportswoman: Woman
* Sportswoman1: Sportswoman
* Sportswoman2: Sportswoman
* Sportswoman3: Sportswoman
* Sportswoman4: Sportswoman
* Sportswoman5: Sportswoman
* RU_Sportswoman1: Sportswoman1
* RU_Sportswoman2: Sportswoman2
* RU_Sportswoman3: Sportswoman3
* RU_Sportswoman4: Sportswoman4
* RU_Sportswoman5: Sportswoman5
* ValentinaFit: Woman
* ValentinaVictim: ValentinaFit
* Madam: Woman
* Madam1: Madam
* Madam2: Madam
* Madam3: Madam
* Madam4: Madam
* Madam5: Madam
* RU_Madam1: Madam1
* RU_Madam2: Madam2
* RU_Madam3: Madam3
* RU_Madam4: Madam4
* RU_Madam5: Madam5
* Farmwife: Woman
* Farmwife1: Farmwife
* Farmwife2: Farmwife
* Farmwife3: Farmwife
* Farmwife4: Farmwife
* Farmwife5: Farmwife
* RU_Farmwife1: Farmwife1
* RU_Farmwife2: Farmwife2
* RU_Farmwife3: Farmwife3
* RU_Farmwife4: Farmwife4
* RU_Farmwife5: Farmwife5
* Damsel: Woman
* Damsel1: Damsel
* Damsel2: Damsel
* Damsel3: Damsel
* Damsel4: Damsel
* Damsel5: Damsel
* RU_Damsel1: Damsel1
* RU_Damsel2: Damsel2
* RU_Damsel3: Damsel3
* RU_Damsel4: Damsel4
* RU_Damsel5: Damsel5
* HouseWife: Woman
* HouseWife1: HouseWife
* HouseWife2: HouseWife
* HouseWife3: HouseWife
* HouseWife4: HouseWife
* HouseWife5: HouseWife
* RU_Housewife1: HouseWife1
* RU_Housewife2: HouseWife2
* RU_Housewife3: HouseWife3
* RU_Housewife4: HouseWife4
* RU_Housewife5: HouseWife5
* Hooker: Woman
* Hooker1: Hooker
* Hooker2: Hooker1
* Hooker3: Hooker1
* Hooker4: Hooker1
* Hooker5: Hooker1
* RU_Hooker1: Hooker1
* RU_Hooker2: Hooker2
* RU_Hooker3: Hooker3
* RU_Hooker4: Hooker4
* RU_Hooker5: Hooker5
* WorkWoman: Woman
* WorkWoman1: WorkWoman
* WorkWoman2: WorkWoman
* WorkWoman3: WorkWoman
* WorkWoman4: WorkWoman
* WorkWoman5: WorkWoman
* RU_WorkWoman1: WorkWoman1
* RU_WorkWoman2: WorkWoman2
* RU_WorkWoman3: WorkWoman3
* RU_WorkWoman4: WorkWoman4
* RU_WorkWoman5: WorkWoman5
* FXCrWindLeaf1: ThingEffectLight
* FXCrWindLeaf2: FXCrWindLeaf1
* FXCrWindLeaf3: FXCrWindLeaf1
* BMP2_Base: Tracked_APC
* BMP2_HQ_Base: BMP2_Base
* BMP2_Ambul_Base: BMP2_Base
* T72_Base: Tank
* ZSU_Base: Tank
* M1A1: Tank
* M1A2_TUSK_MG: M1A1
* BMP2_INS: BMP2_Base
* BMP2_Ambul_INS: BMP2_Ambul_Base
* BMP2_HQ_INS: BMP2_HQ_Base
* T72_INS: T72_Base
* T72_RU: T72_Base
* ZSU_INS: ZSU_Base
* BMP2_CDF: BMP2_Base
* BMP2_Ambul_CDF: BMP2_Ambul_Base
* BMP2_HQ_CDF: BMP2_HQ_Base
* T72_CDF: T72_Base
* ZSU_CDF: ZSU_Base
* BMP2_Gue: BMP2_Base
* T72_Gue: T72_Base
* Land_Destroyer: StaticShip
* Fishing_Boat: Ship
* Land_Fregata: StaticShip
* Land_LHD_1: StaticShip
* Land_LHD_2: Land_LHD_1
* Land_LHD_3: Land_LHD_1
* Land_LHD_4: Land_LHD_1
* Land_LHD_5: Land_LHD_1
* Land_LHD_6: Land_LHD_1
* Land_LHD_house_1: StaticShip
* Land_LHD_house_2: StaticShip
* Land_LHD_elev_R: StaticShip
* SeaFox: Ship
* SeaFox_AllwaysEnemy: SeaFox
* Smallboat_1: Ship
* smallboat_2: Smallboat_1
* UAZ_Base: Car
* UAZ_MG_Base: UAZ_Base
* UAZ_AGS30_Base: UAZ_Base
* UAZ_Unarmed_Base: UAZ_Base
* UAZ_SPG9_Base: UAZ_Base
* Ural_Base_withTurret: Truck
* Ural_Base: Ural_Base_withTurret
* UralOpen_Base: Ural_Base
* UralRepair_Base: Ural_Base
* UralReammo_Base: Ural_Base
* UralRefuel_Base: Ural_Base
* Ural_ZU23_Base: Ural_Base_withTurret
* GRAD_Base: Ural_Base_withTurret
* BRDM2_Base: Wheeled_APC
* BRDM2_ATGM_Base: BRDM2_Base
* BRDM2_HQ_Base: BRDM2_Base
* HMMWV_Base: Car
* HMMWV_M2: HMMWV_Base
* HMMWV_TOW: HMMWV_Base
* HMMWV_MK19: HMMWV_Base
* HMMWV: HMMWV_Base
* UAZ_MG_CDF: UAZ_MG_Base
* UAZ_AGS30_CDF: UAZ_AGS30_Base
* UAZ_CDF: UAZ_Unarmed_Base
* Ural_CDF: Ural_Base
* UralOpen_CDF: UralOpen_Base
* UralRepair_CDF: UralRepair_Base
* UralReammo_CDF: UralReammo_Base
* UralRefuel_CDF: UralRefuel_Base
* Ural_ZU23_CDF: Ural_ZU23_Base
* BRDM2_CDF: BRDM2_Base
* BRDM2_ATGM_CDF: BRDM2_ATGM_Base
* GRAD_CDF: GRAD_Base
* UAZ_RU: UAZ_Unarmed_Base
* UAZ_AGS30_RU: UAZ_AGS30_Base
* GRAD_RU: GRAD_Base
* UAZ_MG_INS: UAZ_MG_Base
* UAZ_AGS30_INS: UAZ_AGS30_Base
* UAZ_INS: UAZ_Unarmed_Base
* UAZ_SPG9_INS: UAZ_SPG9_Base
* Ural_INS: Ural_Base
* UralOpen_INS: UralOpen_Base
* UralRepair_INS: UralRepair_Base
* UralReammo_INS: UralReammo_Base
* UralRefuel_INS: UralRefuel_Base
* Ural_ZU23_INS: Ural_ZU23_Base
* BRDM2_INS: BRDM2_Base
* BRDM2_ATGM_INS: BRDM2_ATGM_Base
* GRAD_INS: GRAD_Base
* BRDM2_Gue: BRDM2_Base
* BRDM2_HQ_Gue: BRDM2_HQ_Base
* Ural_ZU23_Gue: Ural_ZU23_Base
* UralCivil: Ural_Base
* UralCivil2: UralOpen_Base
* SkodaBase: Car
* Skoda: SkodaBase
* SkodaBlue: SkodaBase
* SkodaRed: SkodaBase
* SkodaGreen: SkodaBase
* datsun1_civil_1_open: SkodaBase
* datsun1_civil_2_covered: datsun1_civil_1_open
* datsun1_civil_3_open: datsun1_civil_1_open
* tractorOld: Tractor
* car_hatchback: SkodaBase
* car_sedan: SkodaBase
* hilux1_civil_1_open: Car
* hilux1_civil_2_covered: hilux1_civil_1_open
* hilux1_civil_3_open: hilux1_civil_1_open
* Pickup_PK_base: Car
* Pickup_PK_GUE: Pickup_PK_base
* Pickup_PK_INS: Pickup_PK_base
* Offroad_DSHKM_base: Car
* Offroad_DSHKM_Gue: Offroad_DSHKM_base
* Offroad_SPG9_Gue: Offroad_DSHKM_base
* Offroad_DSHKM_INS: Offroad_DSHKM_base
* AH1_Base: Helicopter
* AH1Z: AH1_Base
* AH1ZWreck: HelicopterWreck
* UH60_Base: Helicopter
* MH60S: UH60_Base
* MH60Wreck: HelicopterWreck
* AV8B2: Plane
* AV8B: AV8B2
* AV8BWreck: PlaneWreck
* Mi17_base: Helicopter
* Mi17_base_Ins: Mi17_base
* Mi17_Ins: Mi17_base_Ins
* Mi17_base_CDF: Mi17_base
* Mi17_CDF: Mi17_base_CDF
* Mi17_base_RU: Mi17_base
* Mi17_rockets_RU: Mi17_base_RU
* Mi17_medevac_base: Mi17_base
* Mi17_medevac_base_Ins: Mi17_medevac_base
* Mi17_medevac_base_CDF: Mi17_medevac_base
* Mi17_medevac_base_Ru: Mi17_medevac_base
* Mi17_medevac_Ins: Mi17_medevac_base_Ins
* Mi17_medevac_CDF: Mi17_medevac_base_CDF
* Mi17_medevac_RU: Mi17_medevac_base_Ru
* Mi17_Civilian_base_Ru: Mi17_base
* Mi17_Civilian: Mi17_Civilian_base_Ru
* Mi17Wreck: HelicopterWreck
* ParachuteWest: ParachuteBase
* Parachute: ParachuteWest
* ParachuteEast: ParachuteBase
* ParachuteG: ParachuteBase
* ParachuteC: ParachuteBase
* ParachuteBigBase: ParachuteBase
* ParachuteBigWest: ParachuteBigBase
* ParachuteBigEast: ParachuteBigBase
* ParachuteMediumBase: ParachuteBase
* ParachuteMediumWest: ParachuteMediumBase
* ParachuteMediumEast: ParachuteMediumBase
* 2S6M_Tunguska: Tank
* AAV: Tracked_APC
* AAV_cutscene: AAV
* BMP3: Tracked_APC
* T34: Tank
* T90: Tank
* MLRS: Tank
* KORD: StaticMGWeapon
* KORD_high: KORD
* DSHKM_RU: KORD
* WarfareBMGNest_M240_base: StaticMGWeapon
* USMC_WarfareBMGNest_M240: WarfareBMGNest_M240_base
* WarfareBMGNest_PK_Base: StaticMGWeapon
* RU_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
* GUE_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
* Ins_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
* CDF_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
* DSHkM_Mini_TriPod: DSHKM_base
* DSHkM_Mini_TriPod_CDF: DSHkM_Mini_TriPod
* M2HD_mini_TriPod: M2StaticMG_base
* MK19_TriPod: StaticGrenadeLauncher
* Stinger_Pod_base: StaticAAWeapon
* Stinger_Pod: Stinger_Pod_base
* TOW_TriPod: StaticATWeapon
* Igla_AA_pod_East: StaticAAWeapon
* BTR90_Base: Wheeled_APC
* BTR90: BTR90_Base
* BTR90_HQ: BTR90_Base
* GAZ_Vodnik_HMG: Wheeled_APC
* GAZ_Vodnik: GAZ_Vodnik_HMG
* GAZ_Vodnik_MedEvac: GAZ_Vodnik
* HMMWV_Armored: HMMWV_Base
* HMMWV_Ambulance: HMMWV_Base
* HMMWV_Avenger: HMMWV_Base
* Ikarus: Car
* Kamaz_Base: Truck
* Kamaz: Kamaz_Base
* KamazOpen: Kamaz_Base
* KamazRepair: Kamaz_Base
* KamazReammo: Kamaz_Base
* KamazRefuel: Kamaz_Base
* Lada_base: Car
* Lada1: Lada_base
* Lada2: Lada_base
* LadaLM: Lada_base
* LAV25_Base: Wheeled_APC
* LAV25: LAV25_Base
* LAV25_HQ: LAV25_Base
* MMT_base: Bicycle
* MMT_USMC: MMT_base
* MMT_Civ: MMT_base
* MTVR: Truck
* MtvrReammo: MTVR
* MtvrRefuel: MTVR
* MtvrRepair: MTVR
* TowingTractor: Car
* V3S_Civ: Truck
* V3S_Gue: V3S_Civ
* VWGolf: Car
* M1030: Motorcycle
* TT650_Base: Motorcycle
* TT650_Civ: TT650_Base
* TT650_Ins: TT650_Base
* TT650_Gue: TT650_Base
* A10: Plane
* A10Wreck: PlaneWreck
* Mi24_Base: Helicopter
* Mi24_Base_RU: Mi24_Base
* Mi24_Base_CDF: Mi24_Base
* Mi24_V: Mi24_Base_RU
* Mi24_P: Mi24_Base_RU
* Mi24_D: Mi24_Base_CDF
* SU25Wreck: PlaneWreck
* Mi24Wreck: HelicopterWreck
* F35bWreck: PlaneWreck
* MQ9PredatorWreck: PlaneWreck
* MV22Wreck: PlaneWreck
* C130JWreck: PlaneWreck
* Ka52Wreck: HelicopterWreck
* UH1YWreck: HelicopterWreck
* C130J: Plane
* Chukar: UAV
* Chukar_AllwaysEnemy: Chukar
* F35_base: Plane
* F35B: F35_base
* Kamov_Base: Helicopter
* Ka52: Kamov_Base
* Ka52Black: Ka52
* MQ9PredatorB: UAV
* MV22: Plane
* Pchela1T: UAV
* Su25_base: Plane
* Su25_CDF: Su25_base
* Su25_Ins: Su25_base
* Su39: Su25_base
* UH1Y: Helicopter
* UH1Wreck: StaticWeapon
* UH1Y_cutscene: UH1Y
* Su34: Plane
* SU34Wreck: PlaneWreck
* TransparentWall: ThingEffect
* Land_HBarrier_large: NonStrategic
* Land_HBarrier1: Land_HBarrier_large
* Land_HBarrier3: Land_HBarrier_large
* Land_HBarrier5: Land_HBarrier_large
* Land_fort_bagfence_corner: House
* Land_fort_bagfence_long: House
* Land_fort_bagfence_round: House
* Land_BagFenceCorner: Land_HBarrier_large
* Land_BagFenceEnd: Land_BagFenceCorner
* Land_BagFenceLong: Land_BagFenceCorner
* Land_BagFenceRound: Land_BagFenceCorner
* Land_BagFenceShort: Land_BagFenceCorner
* Land_fort_artillery_nest: House
* Land_fort_rampart: House
* Fort_RazorWire: NonStrategic
* Fort_Crate_wood: NonStrategic
* WarfareBCamp: Fortress1
* Fort_CAmp: WarfareBCamp
* Land_fortified_nest_big: House
* Land_fortified_nest_small: House
* Fort_Nest: Land_fortified_nest_small
* Land_Fort_Watchtower: House
* WarfareBBaseStructure: House
* Fort_Barracks_USMC: WarfareBBaseStructure
* Fort_Nest_M240: WarfareBMGNest_M240_base
* Hedgehog: Strategic
* Hhedgehog_concrete: Strategic
* Hhedgehog_concreteBig: Hhedgehog_concrete
* Fort_EnvelopeSmall: House
* Fort_EnvelopeBig: House
* Fort_Barricade: Strategic
* FoldTable: Thing
* FoldChair: Thing
* WoodChair: FoldChair
* Desk: Thing
* SmallTable: Thing
* Park_bench1: WoodChair
* Park_bench2: Park_bench1
* Park_bench2_noRoad: Park_bench2
* Misc_thing: Thing
* Misc_thing_NoInteractive: NonStrategic
* Land_CncBlock: NonStrategic
* Land_CncBlock_Stripes: NonStrategic
* Land_CncBlock_D: NonStrategic
* Land_Toilet: NonStrategic
* Land_Fire: House
* Land_Fire_burning: Land_Fire
* Land_Campfire: Land_Fire
* Land_Campfire_burning: Land_Campfire
* Land_Fire_barrel: Land_Fire
* Land_Fire_barrel_burning: Land_Fire_barrel
* Misc_TyreHeap: Land_Fire
* Land_ladder: House
* Land_ladder_half: House
* Sr_border: NonStrategic
* Land_kolotoc: Strategic
* Land_Barrel_empty: Thing
* Land_Barrel_water: Thing
* Land_Barrel_sand: Thing
* BarrelHelper: Misc_thing
* BarrelBase: BarrelHelper
* Wooden_barrel: BarrelBase
* Wooden_barrels: Wooden_barrel
* Barrels: BarrelBase
* Barrel1: BarrelBase
* Barrel4: BarrelBase
* Barrel5: BarrelBase
* PaletaBase: NonStrategic
* Paleta1: PaletaBase
* Paleta2: PaletaBase
* FlagCarrier: FlagCarrierCore
* FlagCarrierUSA: FlagCarrier
* FlagCarrierCDF: FlagCarrierUSA
* FlagCarrierRU: FlagCarrierUSA
* FlagCarrierINS: FlagCarrierUSA
* FlagCarrierGUE: FlagCarrierUSA
* HeliH: NonStrategic
* HeliHEmpty: HeliH
* HeliHRescue: HeliH
* HeliHCivil: HeliH
* Land_Misc_deerstand: House
* Land_Misc_GContainer_Big: House
* Land_Misc_Scaffolding: House
* Land_Ind_IlluminantTower: House
* Land_Ind_Timbers: House
* Pile_of_wood: Land_Ind_Timbers
* Land_Ind_BoardsPack1: House
* Land_Ind_BoardsPack2: Land_Ind_BoardsPack1
* Land_radar: Land_vysilac_FM2
* Fence_Ind: Fence
* Fence_Ind_long: Fence_Ind
* Fence_corrugated_plate: Fence_Ind
* InvisibleFence: Fence_Ind
* InvisibleFence2: InvisibleFence
* InvisibleFence3: InvisibleFence
* Haystack: Land_Ind_Timbers
* Garbage_container: Strategic
* Garbage_can: Strategic
* Notice_board: Misc_thing
* Axe_woodblock: Misc_thing
* Haystack_small: Misc_thing
* Land_seno_balik: House
* Misc_concrete_High: Misc_thing
* ZavoraAnim: NonStrategic
* Fuel_can: Misc_thing
* Wheel_barrow: Misc_thing
* Unwrapped_sleeping_bag: Misc_thing
* Pallets_comlumn: Misc_thing
* PowerGenerator: Misc_thing
* Satelit: Misc_thing
* Land_psi_bouda: House
* Land_Pneu: Thing
* testsphere1: Thing
* testsphere2: testsphere1
* Misc_palletsfoiled_heap: Misc_thing_NoInteractive
* Misc_palletsfoiled: Misc_thing_NoInteractive
* Gunrack1: NonStrategic
* Gunrack2: Gunrack1
* Sign_Danger: Thing
* Sign_Checkpoint: Sign_Danger
* Sign_Stop: Sign_Checkpoint
* Sign_MP_blu: Sign_Danger
* Sign_MP_op: Sign_Danger
* Sign_MP_ind: Sign_Danger
* Sign_1L_Border: Thing
* Sign_1L_Firstaid: Sign_1L_Border
* Sign_1L_Noentry: Sign_1L_Border
* Sign_tape_redwhite: Sign_Danger
* Land_arrows_desk_L: Thing
* Land_arrows_desk_R: Thing
* Land_arrows_yellow_R: Thing
* Land_arrows_yellow_L: Thing
* Land_coneLight: Thing
* Land_RedWhiteBarrier: House
* FlagCarrierChecked: FlagCarrierCore
* FlagCarrierSmall: NonStrategic
* Sign_circle: Thing
* Small_items: Thing
* Small_items_NoInteractive: NonStrategic
* SkeetMachine: Small_items
* SkeetDisk: Small_items
* MetalBucket: Small_items
* FloorMop: Small_items
* Baseball: Small_items
* Notebook: Small_items
* SmallTV: Small_items
* Suitcase: Small_items
* Can_small: Small_items
* Radio: Small_items
* SatPhone: Small_items
* EvPhoto: Small_items
* EvMap: EvPhoto
* EvMoscow: EvPhoto
* EvKobalt: EvPhoto
* EvMoney: EvPhoto
* EvDogTags: EvPhoto
* Explosive: Small_items_NoInteractive
* Loudspeaker: Small_items_NoInteractive
* Misc_Wall_lamp: Small_items_NoInteractive
* Misc_Videoprojektor: Small_items_NoInteractive
* Misc_Videoprojektor_platno: Small_items_NoInteractive
* TargetBase: Static
* TargetPopUpTarget: TargetBase
* TargetEpopup: TargetBase
* TargetE: TargetBase
* TargetGrenadBase: TargetBase
* TargetGrenade: TargetGrenadBase
* TargetFakeTankBase: TargetGrenade
* TargetFakeTank: TargetFakeTankBase
* Land_drevtank_ruin: Ruins
* Land_A_tent: House
* Land_tent_east: House
* Camp_base: Strategic
* Camp: Camp_base
* CampEast: Camp_base
* ACamp: Camp_base
* Military_Item_NoInteractive: Strategic
* Land_GuardShed: House
* Land_Antenna: House
* Land_CamoNet_NATO: House
* Land_CamoNetVar_NATO: Land_CamoNet_NATO
* Land_CamoNetB_NATO: Land_CamoNet_NATO
* Land_CamoNet_EAST: House
* Land_CamoNetVar_EAST: Land_CamoNet_EAST
* Land_CamoNetB_EAST: Land_CamoNet_EAST
* 76n6ClamShell: Strategic
* PowGen_Big: House
* Land_PowGen_Big_ruins: Ruins
* Land_BarGate2: Land_HBarrier_large
* Land_Barrack2: House
* Barrack2: Land_Barrack2
* MASH: Camp_base
* Misc_cargo_cont_small: Military_Item_NoInteractive
* Misc_cargo_cont_small2: Military_Item_NoInteractive
* Misc_cargo_cont_tiny: Military_Item_NoInteractive
* Misc_cargo_cont_net1: Military_Item_NoInteractive
* Misc_cargo_cont_net2: Military_Item_NoInteractive
* Misc_cargo_cont_net3: Military_Item_NoInteractive
* Misc_Backpackheap: Military_Item_NoInteractive
* Land_Climbing_Obstacle: House
* PARACHUTE_TARGET: HeliH
* Land_podlejzacka: Strategic
* Land_prolejzacka: Land_podlejzacka
* Land_prebehlavka: Land_podlejzacka
* Land_obihacka: Land_podlejzacka
* Land_obstacle_get_over: Land_podlejzacka
* Land_obstacle_prone: Land_podlejzacka
* Land_obstacle_run_duck: Land_podlejzacka
* Land_WoodenRamp: House
* Land_ConcreteRamp: House
* Land_ConcreteBlock: House
* Land_Dirthump01: House
* Land_Dirthump02: House
* Land_Dirthump03: House
* Land_Shooting_range: House
* Land_BoatSmall_1: House
* Land_BoatSmall_2a: Land_BoatSmall_1
* Land_BoatSmall_2b: Land_BoatSmall_1
* HMMWVWreck: Wreck_Base
* BMP2Wreck: Wreck_Base
* UralWreck: Wreck_Base
* datsun01Wreck: Wreck_Base
* datsun02Wreck: Wreck_Base
* hiluxWreck: Wreck_Base
* Mi8Wreck: Wreck_Base
* T72Wreck: Wreck_Base
* T72WreckTurret: Wreck_Base
* BRDMWreck: Wreck_Base
* UAZWreck: Wreck_Base
* SKODAWreck: Wreck_Base
* LADAWreck: Wreck_Base
* Hanged: NonStrategic
* Hanged_MD: Hanged
* Grave: NonStrategic
* Body: Grave
* GraveCross1: Grave
* GraveCross2: Grave
* GraveCrossHelmet: Grave
* Land_Church_tomb_1: Grave
* Land_Church_tomb_2: Grave
* Land_Church_tomb_3: Grave
* Mass_grave: Grave
* WarfareBDepot: WarfareBBaseStructure
* WarfareBAirport: WarfareBBaseStructure
* Base_WarfareBBarracks: WarfareBBaseStructure
* Base_WarfareBBarracksPreview: Base_WarfareBBarracks
* USMC_WarfareBBarracksPreview: Base_WarfareBBarracksPreview
* USMC_WarfareBBarracks: Base_WarfareBBarracks
* RU_WarfareBBarracks: Base_WarfareBBarracks
* CDF_WarfareBBarracks: Base_WarfareBBarracks
* Ins_WarfareBBarracks: Base_WarfareBBarracks
* Gue_WarfareBBarracks: Base_WarfareBBarracks
* Base_WarfareBContructionSite: Strategic
* USMC_WarfareBContructionSite: Base_WarfareBContructionSite
* USMC_WarfareBContructionSite1: USMC_WarfareBContructionSite
* RU_WarfareBContructionSite: Base_WarfareBContructionSite
* RU_WarfareBContructionSite1: RU_WarfareBContructionSite
* CDF_WarfareBContructionSite: Base_WarfareBContructionSite
* CDF_WarfareBContructionSite1: CDF_WarfareBContructionSite
* Ins_WarfareBContructionSite: Base_WarfareBContructionSite
* Ins_WarfareBContructionSite1: Ins_WarfareBContructionSite
* Gue_WarfareBContructionSite: Base_WarfareBContructionSite
* Gue_WarfareBContructionSite1: Gue_WarfareBContructionSite
* Base_WarfareBLightFactory: WarfareBBaseStructure
* Base_WarfareBLightFactoryPreview: Base_WarfareBLightFactory
* USMC_WarfareBLightFactoryPreview: Base_WarfareBLightFactoryPreview
* USMC_WarfareBLightFactory: Base_WarfareBLightFactory
* RU_WarfareBLightFactory: Base_WarfareBLightFactory
* CDF_WarfareBLightFactory: Base_WarfareBLightFactory
* Ins_WarfareBLightFactory: Base_WarfareBLightFactory
* Gue_WarfareBLightFactory: Base_WarfareBLightFactory
* Base_WarfareBHeavyFactory: WarfareBBaseStructure
* Base_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactory
* USMC_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactoryPreview
* USMC_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
* RU_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
* CDF_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
* Ins_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
* Gue_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
* Base_WarfareBAircraftFactory: WarfareBBaseStructure
* Base_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactory
* USMC_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactoryPreview
* USMC_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
* RU_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
* CDF_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
* WarfareBAircraftFactory_CDF: Base_WarfareBAircraftFactory
* INS_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
* WarfareBAircraftFactory_Ins: Base_WarfareBAircraftFactory
* GUE_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
* WarfareBAircraftFactory_Gue: Base_WarfareBAircraftFactory
* BASE_WarfareBFieldhHospital: Camp_base
* BASE_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospital
* USMC_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospitalPreview
* USMC_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
* RU_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
* CDF_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
* INS_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
* GUE_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
* BASE_WarfareBAntiAirRadar: WarfareBBaseStructure
* BASE_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadar
* USMC_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadarPreview
* USMC_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
* RU_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
* CDF_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
* INS_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
* GUE_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
* BASE_WarfareBArtilleryRadar: WarfareBBaseStructure
* BASE_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadar
* USMC_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadarPreview
* USMC_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
* RU_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
* CDF_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
* Ins_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
* Gue_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
* Base_WarfareBUAVterminal: WarfareBBaseStructure
* Base_WarfareBUAVterminalPreview: Base_WarfareBUAVterminal
* USMC_WarfareBUAVterminalPreview: Base_WarfareBUAVterminalPreview
* USMC_WarfareBUAVterminal: Base_WarfareBUAVterminal
* RU_WarfareBUAVterminal: Base_WarfareBUAVterminal
* CDF_WarfareBUAVterminal: Base_WarfareBUAVterminal
* INS_WarfareBUAVterminal: Base_WarfareBUAVterminal
* GUE_WarfareBUAVterminal: Base_WarfareBUAVterminal
* Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
* Base_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePoint
* USMC_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePointPreview
* USMC_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
* RU_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
* CDF_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
* INS_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
* GUE_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
* Base_WarfareBBarrier5x: House
* Base_WarfareBBarrier10x: Base_WarfareBBarrier5x
* Base_WarfareBBarrier10xTall: Base_WarfareBBarrier5x
* Base_WarfareBBarrier10xTallPreview: Base_WarfareBBarrier10xTall
* Base_WarfareBBarrier5xPreview: Base_WarfareBBarrier5x
* Base_WarfareBBarrier10xPreview: Base_WarfareBBarrier10x
* USMC_WarfareBBarrier5x: Base_WarfareBBarrier5x
* USMC_WarfareBBarrier10x: Base_WarfareBBarrier10x
* USMC_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
* RU_WarfareBBarrier5x: Base_WarfareBBarrier5x
* RU_WarfareBBarrier10x: Base_WarfareBBarrier10x
* RU_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
* CDF_WarfareBBarrier5x: Base_WarfareBBarrier5x
* CDF_WarfareBBarrier10x: Base_WarfareBBarrier10x
* CDF_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
* INS_WarfareBBarrier5x: Base_WarfareBBarrier5x
* INS_WarfareBBarrier10x: Base_WarfareBBarrier10x
* INS_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
* GUE_WarfareBBarrier5x: Base_WarfareBBarrier5x
* GUE_WarfareBBarrier10x: Base_WarfareBBarrier10x
* GUE_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
* Warfare_HQ_base_unfolded: House
* BRDM2_HQ_Gue_unfolded: Warfare_HQ_base_unfolded
* BRDM2_HQ_Gue_unfoldedPreview: BRDM2_HQ_Gue_unfolded
* BTR90_HQ_unfolded: Warfare_HQ_base_unfolded
* BTR90_HQ_unfoldedPreview: BTR90_HQ_unfolded
* LAV25_HQ_unfolded: Warfare_HQ_base_unfolded
* LAV25_HQ_unfoldedPreview: LAV25_HQ_unfolded
* BMP2_HQ_INS_unfolded: Warfare_HQ_base_unfolded
* BMP2_HQ_INS_unfoldedPreview: BMP2_HQ_INS_unfolded
* BMP2_HQ_CDF_unfolded: Warfare_HQ_base_unfolded
* BMP2_HQ_CDF_unfoldedPreview: BMP2_HQ_CDF_unfolded
* StaticCannon_Preview: Warfare_HQ_base_unfolded
* M2StaticMGPreview: StaticCannon_Preview
* MiniTripod_Preview: StaticCannon_Preview
* WarfareBMGNest_Preview: StaticCannon_Preview
* WarfareBunkerSign: NonStrategic
* BIS_ARTY_Logic: Logic
* BIS_ARTY_Virtual_Artillery: Logic
* Warfare: Logic
* WarfareSalvageTruck_USMC: MTVR
* WarfareSupplyTruck_USMC: MTVR
* WarfareReammoTruck_USMC: MtvrReammo
* WarfareSalvageTruck_RU: KamazOpen
* WarfareSupplyTruck_RU: Kamaz
* WarfareReammoTruck_RU: KamazReammo
* WarfareSalvageTruck_CDF: UralOpen_CDF
* WarfareSupplyTruck_CDF: Ural_CDF
* WarfareReammoTruck_CDF: UralReammo_CDF
* WarfareSalvageTruck_INS: UralOpen_INS
* WarfareSupplyTruck_INS: Ural_INS
* WarfareReammoTruck_INS: UralReammo_INS
* WarfareSalvageTruck_Gue: WarfareSalvageTruck_CDF
* WarfareSupplyTruck_Gue: WarfareSupplyTruck_CDF
* WarfareReammoTruck_Gue: WarfareReammoTruck_CDF
* CruiseMissile1: Helicopter
* CruiseMissile2: MQ9PredatorB
* CruiseMissileFlare1: NonStrategic


[[Category:ArmA: Editing]]
All
[[Category:CfgVehicles]]
*AllVehicles
[[Category:ArmA_2_Classes|CfgVehicles]]
**Land
***LandVehicle
****StaticWeapon
*****StaticAAWeapon
******Igla_AA_pod_East
******Stinger_Pod_base
*******Stinger_Pod
*****StaticATWeapon
******Metis
******SPG9_Base
*******SPG9_CDF
*******SPG9_GUE
*******SPG9_INS
******TOW_TriPod
*****StaticCannon
******D30_Base
*******D30_CDF
*******D30_Ins
*******D30_RU
******M119
******ZU23_base
*******ZU23_CDF
*******ZU23_Gue
*******ZU23_Ins
*****StaticGrenadeLauncher
******AGS_base
*******AGS_CDF
*******AGS_Ins
*******AGS_RU
******MK19_TriPod
*****StaticMGWeapon
******DSHKM_base
*******DSHKM_CDF
*******DSHKM_Gue
*******DSHKM_Ins
*******DSHkM_Mini_TriPod
********DSHkM_Mini_TriPod_CDF
******KORD
*******DSHKM_RU
*******KORD_high
******M2StaticMG_base
*******M2HD_mini_TriPod
*******M2StaticMG
******WarfareBMGNest_M240_base
*******Fort_Nest_M240
*******USMC_WarfareBMGNest_M240
******WarfareBMGNest_PK_Base
*******CDF_WarfareBMGNest_PK
*******GUE_WarfareBMGNest_PK
*******Ins_WarfareBMGNest_PK
*******RU_WarfareBMGNest_PK
*****StaticMortar
******2b14_82mm
*******2b14_82mm_CDF
*******2b14_82mm_GUE
*******2b14_82mm_INS
******M252
*****StaticSEARCHLight
******SearchLight
*******SearchLight_CDF
*******SearchLight_Gue
*******SearchLight_Ins
*******SearchLight_RU
*****UH1Wreck
****Car
*****BIS_alice_emptydoor
*****Bus
*****FoldChair_with_Cargo
*****hilux1_civil_1_open
******hilux1_civil_2_covered
******hilux1_civil_3_open
*****HMMWV_Base
******HMMWV
******HMMWV_Ambulance
******HMMWV_Armored
******HMMWV_Avenger
******HMMWV_M2
******HMMWV_MK19
******HMMWV_TOW
*****Ikarus
*****Lada_base
******Lada1
******Lada2
******LadaLM
*****Offroad_DSHKM_base
******Offroad_DSHKM_Gue
******Offroad_DSHKM_INS
******Offroad_SPG9_Gue
*****PaperCar
*****Pickup_PK_base
******Pickup_PK_GUE
******Pickup_PK_Ins
*****SkodaBase
******car_hatchback
******car_sedan
******datsun1_civil_1_open
*******datsun1_civil_2_covered
*******datsun1_civil_3_open
******Skoda
******SkodaBlue
******SkodaRed
******SkodaGreen
*****TowingTractor
*****tractor
******tractorOld
*****Truck
******Kamaz_Base
*******Kamaz
********WarfareSupplyTruck_RU
*******KamazOpen
********WarfareSalvageTruck_RU
*******KamazReammo
********WarfareReammoTruck_RU
*******KamazRefuel
*******KamazRepair
******MTVR
*******MtvrReammo
********WarfareReammoTruck_USMC
*******MtvrRefuel
*******MtvrRepair
*******WarfareSalvageTruck_USMC
*******WarfareSupplyTruck_USMC
******Ural_Base_withTurret
*******GRAD_Base
********GRAD_CDF
********GRAD_INS
********GRAD_RU
*******Ural_Base
********Ural_CDF
*********WarfareSupplyTruck_CDF
**********WarfareSupplyTruck_Gue
********Ural_INS
*********WarfareSupplyTruck_INS
********UralCivil
********UralOpen_Base
*********UralOpen_CDF
**********WarfareSalvageTruck_CDF
***********WarfareSalvageTruck_Gue
*********UralOpen_INS
**********WarfareSalvageTruck_INS
*********UralCivil2
********UralReammo_Base
*********UralReammo_CDF
**********WarfareReammoTruck_CDF
***********WarfareReammoTruck_Gue
*********UralReammo_INS
**********WarfareReammoTruck_INS
********UralRefuel_Base
*********UralRefuel_CDF
*********UralRefuel_INS
********UralRepair_Base
*********UralRepair_CDF
*********UralRepair_INS
*******Ural_ZU23_Base
********Ural_ZU23_CDF
********Ural_ZU23_Gue
********Ural_ZU23_INS
******V3S_Civ
*******V3S_Gue
*****UAZ_Base
******UAZ_AGS30_Base
*******UAZ_AGS30_CDF
*******UAZ_AGS30_INS
*******UAZ_AGS30_RU
******UAZ_MG_Base
*******UAZ_MG_CDF
*******UAZ_MG_INS
******UAZ_SPG9_Base
*******UAZ_SPG9_INS
******UAZ_Unarmed_Base
*******UAZ_CDF
*******UAZ_INS
*******UAZ_RU
*****VWGolf
*****Wheeled_APC
******BRDM2_Base
*******BRDM2_CDF
*******BRDM2_Gue
*******BRDM2_INS
*******BRDM2_ATGM_Base
********BRDM2_ATGM_CDF
********BRDM2_ATGM_INS
*******BRDM2_HQ_Base
********BRDM2_HQ_Gue
******BTR90_Base
*******BTR90_HQ
******GAZ_Vodnik_HMG
*******GAZ_Vodnik
********GAZ_Vodnik_MedEvac
******LAV25_Base
*******LAV25
*******LAV25_HQ
****Motorcycle
*****Bicycle
******MMT_base
*******MMT_Civ
*******MMT_USMC
*****M1030
*****TT650_Base
******TT650_Civ
******TT650_Gue
******TT650_Ins
****Tank
*****2S6M_Tunguska
*****APC
*****Tracked_APC
******AAV
*******AAV_cutscene
******BMP2_Base
*******BMP2_Ambul_Base
********BMP2_Ambul_CDF
********BMP2_Ambul_INS
*******BMP2_HQ_Base
********BMP2_HQ_CDF
********BMP2_HQ_INS
*******BMP2_CDF
*******BMP2_Gue
*******BMP2_INS
******BMP3
*****M1A1
******M1A2_TUSK_MG
*****MLRS
*****T34
*****T72_Base
******T72_CDF
******T72_Gue
******T72_INS
******T72_RU
*****T90
*****ZSU_Base
******ZSU_CDF
******ZSU_INS
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Man Class Vehicles:===
 
All
*AllVehicles
**Land
***Man
****Animal
*****CAAnimalBase
******Cow
*******Cow01
********Cow02
********Cow03
********Cow04
******Fin
******Goat
******Hen
*******Cock
******Pastor
******Rabbit
******Sheep
******WildBoar
****CAManBase
*****SoldierEB
******Ins_Soldier_Base
*******Ins_Soldier_1
*******Ins_Soldier_2
*******Ins_Soldier_GL
*******Ins_Soldier_CO
*******Ins_Commander
********Ins_Bardak
********Ins_Lopotev
*******Ins_Soldier_Medic
*******Ins_Soldier_AR
*******Ins_Soldier_MG
*******Ins_Soldier_AT
*******Ins_Soldier_AA
*******Ins_Soldier_Sniper
*******Ins_Soldier_Sapper
*******Ins_Soldier_Sab
*******Ins_Worker2
*******Ins_Woodlander1
********Ins_Woodlander2
********Ins_Woodlander3
*******Ins_Villager3
********Ins_Villager4
*******Ins_Soldier_Pilot
*******Ins_Soldier_Crew
******RU_Soldier_Base
*******RU_Soldier
*******RU_Soldier2
*******RU_Soldier_GL
*******RU_Soldier_Light
*******RU_Soldier_Officer
*******RU_Soldier_SL
*******RU_Soldier_TL
*******RU_Commander
*******RU_Soldier_MG
*******RU_Soldier_AR
*******RU_Soldier_LAT
*******RU_Soldier_AT
*******RU_Soldier_HAT
*******RU_Soldier_AA
*******RU_Soldier_Sniper
********RU_Soldier_SniperH
*******RU_Soldier_Spotter
*******RU_Soldier_Marksman
*******RU_Soldier_Medic
*******RU_Soldier_Pilot
*******RU_Soldier_Crew
******RUS_Soldier_Base
*******RUS_Soldier1
********RUS_Soldier2
*******RUS_Soldier3
*******RUS_Soldier_GL
*******RUS_Soldier_TL
*******RUS_Commander
*******RUS_Soldier_Marksman
*******RUS_Soldier_Sab
******MVD_Soldier_Base
*******MVD_Soldier
********MVD_Soldier_MG
********MVD_Soldier_Sniper
*******MVD_Soldier_GL
*******MVD_Soldier_TL
*******MVD_Soldier_AT
*******MVD_Soldier_Marksman
*****SoldierWB
******USMC_Soldier_Base
*******USMC_Soldier
*******USMC_Soldier_Light
*******USMC_Soldier2
*******USMC_Soldier_GL
*******USMC_Soldier_Officer
*******USMC_Soldier_SL
*******USMC_Soldier_TL
*******USMC_Soldier_AT_Base
********USMC_Soldier_LAT
********USMC_Soldier_AT
********USMC_Soldier_HAT
********USMC_Soldier_AA
*******USMC_Soldier_Medic
*******USMC_Soldier_AR
*******USMC_Soldier_MG
*******USMC_SoldierS_Spotter
*******USMC_SoldierS_Sniper
********USMC_SoldierS_SniperH
*******USMC_SoldierM_Marksman
*******USMC_SoldierS
*******USMC_SoldierS_Engineer
*******USMC_Soldier_Pilot
*******USMC_Soldier_Crew
*******USMC_LHD_Crew_Base
********USMC_LHD_Crew_White
********USMC_LHD_Crew_Blue
********USMC_LHD_Crew_Brown
********USMC_LHD_Crew_Green
********USMC_LHD_Crew_Red
********USMC_LHD_Crew_Purple
********USMC_LHD_Crew_Yellow
******FR_Base
*******FR_TL
*******FR_Commander
*******FR_R
********FR_Assault_R
*******FR_Marksman
********FR_Sykes
*******FR_Light
*******FR_Corpsman
********FR_OHara
*******FR_AR
********FR_Rodriguez
*******FR_GL
********FR_Assault_GL
********FR_Cooper
*******FR_Sapper
*******FR_AC
*******FR_Miles
******CDF_Soldier_Base
*******CDF_Soldier
********CDF_Soldier_Engineer
*******CDF_Soldier_Light
*******CDF_Soldier_GL
*******CDF_Soldier_Militia
*******CDF_Soldier_Medic
*******CDF_Soldier_Sniper
*******CDF_Soldier_Spotter
*******CDF_Soldier_Marksman
*******CDF_Soldier_RPG
*******CDF_Soldier_Strela
*******CDF_Soldier_AR
*******CDF_Soldier_MG
*******CDF_Soldier_TL
*******CDF_Soldier_Officer
*******CDF_Commander
*******CDF_Soldier_Pilot
*******CDF_Soldier_Crew
*****SoldierGB
******GUE_Soldier_Base
*******GUE_Soldier_1
********GUE_Soldier_Crew
********GUE_Soldier_Pilot
*******GUE_Soldier_2
*******GUE_Soldier_3
*******GUE_Soldier_GL
*******GUE_Worker2
*******GUE_Woodlander1
********GUE_Woodlander2
********GUE_Woodlander3
*******GUE_Villager3
********GUE_Villager4
*******GUE_Soldier_CO
*******GUE_Commander
*******GUE_Soldier_AT
*******GUE_Soldier_AA
*******GUE_Soldier_AR
*******GUE_Soldier_MG
*******GUE_Soldier_Sniper
********GUE_Soldier_Scout
*******GUE_Soldier_Sab
*******GUE_Soldier_Medic
*****Civilian
******Citizen
*******Citizen1
********RU_Citizen1
*******Citizen2
********RU_Citizen2
*******Citizen3
********RU_Citizen3
*******Citizen4
********RU_Citizen4
******Worker
*******Worker1
********RU_Worker1
*******Worker2
********RU_Worker2
*******Worker3
********RU_Worker3
*******Worker4
********RU_Worker4
******Profiteer
*******Profiteer1
********RU_Profiteer1
*******Profiteer2
********RU_Profiteer2
*******Profiteer3
********RU_Profiteer3
*******Profiteer4
********RU_Profiteer4
******Rocker
*******Rocker1
********RU_Rocker1
*******Rocker2
********RU_Rocker2
*******Rocker3
********RU_Rocker3
*******Rocker4
********RU_Rocker4
******Woodlander
*******Woodlander1
********RU_Woodlander1
*******Woodlander2
********RU_Woodlander2
*******Woodlander3
********RU_Woodlander3
*******Woodlander4
********RU_Woodlander4
******Functionary
*******Functionary1
********RU_Functionary1
*******Functionary2
********RU_Functionary2
******Villager
*******Villager1
********RU_Villager1
*******Villager2
********RU_Villager2
*******Villager3
********RU_Villager3
*******Villager4
********RU_Villager4
******Priest
*******RU_Priest
******Doctor_base
*******Doctor
********RU_Doctor
*******SchoolTeacher
********RU_SchoolTeacher
*******Assistant
********RU_Assistant
******Pilot
*******RU_Pilot
******Policeman
*******RU_Policeman
******Woman
*******Secretary
********Secretary1
*********RU_Secretary1
********Secretary2
*********RU_Secretary2
********Secretary3
*********RU_Secretary3
********Secretary4
*********RU_Secretary4
********Secretary5
*********RU_Secretary5
*******Sportswoman
********Sportswoman1
*********RU_Sportswoman1
********Sportswoman2
*********RU_Sportswoman2
********Sportswoman3
*********RU_Sportswoman3
********Sportswoman4
*********RU_Sportswoman4
********Sportswoman5
*********RU_Sportswoman5
*******ValentinaFit
********ValentinaVictim
*******Madam
********Madam1
*********RU_Madam1
********Madam2
*********RU_Madam2
********Madam3
*********RU_Madam3
********Madam4
*********RU_Madam4
********Madam5
*********RU_Madam5
*******Farmwife
********Farmwife1
*********RU_Farmwife1
********Farmwife2
*********RU_Farmwife2
********Farmwife3
*********RU_Farmwife3
********Farmwife4
*********RU_Farmwife4
********Farmwife5
*********RU_Farmwife5
*******Damsel
********Damsel1
*********RU_Damsel1
********Damsel2
*********RU_Damsel2
********Damsel3
*********RU_Damsel3
********Damsel4
*********RU_Damsel4
********Damsel5
*********RU_Damsel5
*******HouseWife
********HouseWife1
*********RU_HouseWife1
********HouseWife2
*********RU_HouseWife2
********HouseWife3
*********RU_HouseWife3
********HouseWife4
*********RU_HouseWife4
********HouseWife5
*********RU_HouseWife5
*******Hooker
********Hooker1
*********RU_Hooker1
*********Hooker2
**********RU_Hooker2
*********Hooker3
**********RU_Hooker3
*********Hooker4
**********RU_Hooker4
*********Hooker5
**********RU_Hooker5
*******WorkWoman
********WorkWoman1
*********RU_WorkWoman1
********WorkWoman2
*********RU_WorkWoman2
********WorkWoman3
*********RU_WorkWoman3
********WorkWoman4
*********RU_WorkWoman4
********WorkWoman5
*********RU_WorkWoman5
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Air Class Vehicles:===
 
All
*AllVehicles
**Air
***Helicopter
****AH1_Base
*****AH1Z
****CruiseMissile1
****Kamov_Base
*****Ka52
******Ka52Black
****Mi17_base
*****Mi17_base_CDF
******Mi17_CDF
*****Mi17_base_Ins
******Mi17_Ins
*****Mi17_base_RU
******Mi17_rockets_RU
*****Mi17_medevac_base
******Mi17_medevac_base_CDF
*******Mi17_medevac_CDF
******Mi17_medevac_base_Ins
*******Mi17_medevac_Ins
******Mi17_medevac_base_RU
*******Mi17_medevac_RU
*****Mi17_Civilian_base_Ru
******Mi17_Civilian
****Mi24_Base
*****Mi24_Base_RU
******Mi24_V
******Mi24_P
*****Mi24_Base_CDF
******Mi24_D
****UH1Y
*****UH1Y_cutscene
****UH60_Base
*****MH60S
****ParachuteBase
*****ParachuteWest
******Parachute
*****ParachuteEast
*****ParachuteG
*****ParachuteC
*****ParachuteBigBase
******ParachuteBigWest
******ParachuteBigEast
*****ParachuteMediumBase
******ParachuteMediumWest
******ParachuteMediumEast
***Plane
****A10
****AV8B2
*****AV8B
****BIS_Steerable_Parachute
****C130J
****F35_base
*****F35B
****MV22
****Su25_base
*****Su25_CDF
*****Su25_Ins
*****Su39
****Su34
****UAV
*****Chukar
******Chukar_AllwaysEnemy
*****MQ9PredatorB
******CruiseMissile2
*****Pchela1T
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Ship Class Vehicles:===
 
All
*AllVehicles
**Ship
***Boat
****RHIB
*****RHIB2Turret
****RubberBoat
*****PBX
*****Zodiac
***BuoySmall
***BuoyBig
***Fishing_Boat
***SeaFox
****SeaFox_AllwaysEnemy
***Smallboat_1
****Smallboat_2
***SmallShip
***BigShip
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===LaserTarget Class:===
 
All
*LaserTarget
**LaserTargetBase
***LaserTargetCBase
****LaserTargetC
***LaserTargetWBase
****LaserTargetW
*****LaserTargetWStatic
***LaserTargetEBase
****LaserTargetE
*****LaserTargetEStatic
*FireSectorTarget
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Static Class Vehicles:===
 
All
*Static
**Building
***NonStrategic
****Church
*****Land_kostel
*****Land_kostel3
****CraterLong
****CruiseMissileFlare1
****CubeHelper
****Fence
*****Fence_Ind
******Fence_corrugated_plate
******Fence_Ind_long
******InvisibleFence
*******InvisibleFence2
*******InvisibleFence3
****FlagCarrierSmall
****Fort_Crate_wood
****Fort_RazorWire
****Grave
*****Body
*****GraveCross1
*****GraveCross2
*****GraveCrossHelmet
*****Land_Church_tomb_1
*****Land_Church_tomb_2
*****Land_Church_tomb_3
*****Mass_grave
****Gunrack1
*****Gunrack2
****Hanged
*****Hanged_MD
****HeliH
*****HeliHCivil
*****HeliHEmpty
*****HeliHRescue
*****PARACHUTE_TARGET
****Land_HBarrier_large
*****Land_BagFenceCorner
******Land_BagFenceEnd
******Land_BagFenceLong
******Land_BagFenceRound
******Land_BagFenceShort
*****Land_BarGate2
*****Land_HBarrier1
*****Land_HBarrier3
*****Land_HBarrier5
****HouseBase
*****House
******Fort_EnvelopeSmall
******Fort_EnvelopeBig
******ladder
******LadderLong
******Land_A_BuildingWIP
******Land_A_Castle_Bastion
******Land_A_Castle_Gate
******Land_A_Castle_Wall1_20
******Land_A_Castle_Wall1_20_Turn
******Land_A_Castle_Wall1_Corner
******Land_A_Castle_Wall1_End
******Land_A_Castle_Wall1_End_2
******Land_A_Castle_Wall2_30
******Land_A_Castle_Wall2_Corner
******Land_A_Castle_Wall2_End
******Land_A_Castle_Wall2_End_2
******Land_A_Castle_WallS_10
******Land_A_Castle_WallS_5_D
******Land_A_Castle_WallS_End
******Land_A_Castle_Stairs_A
******Land_A_Castle_Wall1_Corner_2
******Land_A_Castle_Wall2_Corner_2
******Land_A_Castle_Bergfrit
*******Land_A_Castle_Bergfrit_dam
******Land_A_Castle_Donjon
*******Land_A_Castle_Donjon_dam
******Land_A_Crane_02a
******Land_A_Crane_02b
******Land_A_CraneCon
******Land_A_FuelStation_Build
******Land_A_FuelStation_Shed
******Land_A_GeneralStore_01
*******Land_A_GeneralStore_01_dam
********Land_A_GeneralStore_01a_dam
*******Land_A_GeneralStore_01a
******Land_A_Hospital
*******Land_A_Hospital_dam
******Land_A_MunicipalOffice
******Land_A_Office01
******Land_A_Office02
*******Land_A_Office02_dam
******Land_A_Pub_01
******Land_a_stationhouse
******Land_A_statue01
******Land_A_statue02
******Land_A_tent
******Land_A_TVTower_Base
******Land_A_TVTower_Mid
******Land_A_TVTower_Top
******Land_afbarabizna
******Land_afdum_mesto2
******Land_afdum_mesto2L
******Land_afdum_mesto3
******Land_afhospoda_mesto
******Land_Antenna
******Land_Barn_Metal
*******Land_Barn_Metal_dam
******Land_Barn_W_01
*******Land_Barn_W_01_dam
*******Land_Barn_W_02
******Land_Barrack2
*******Barrack2
******Land_BoatSmall_1
*******Land_BoatSmall_2a
*******Land_BoatSmall_2b
******Land_bouda1
******Land_bouda2_vnitrek
******Land_bouda3
******Land_bouda_plech
******Land_brana02nodoor
******Land_budova1
******Land_budova2
******Land_budova4
******Land_budova4_in
******Land_budova5
******Land_CamoNet_EAST
*******Land_CamoNetB_EAST
*******Land_CamoNetVar_EAST
******Land_CamoNet_NATO
*******Land_CamoNetB_NATO
*******Land_CamoNetVar_NATO
******Land_Church_01
******Land_Church_02
*******Land_Church_02a
******Land_Church_03
*******Land_Church_03_dam
******Land_Church_05R
******Land_cihlovej_dum
******Land_cihlovej_dum_in
******Land_Climbing_Obstacle
******Land_Company3_2
*******Land_sign_altar
*******Land_Sign_Bar_RU
*******Land_Sign_BES
*******Land_sign_TEC
*******Land_sign_ulgano
*******Land_SignB_Gov
*******Land_SignB_GovPolice
*******Land_SignB_GovSchool
*******Land_SignB_GovSign
*******Land_SignB_Hotel_CZ
*******Land_SignB_Hotel_CZ2
*******Land_SignB_Hotel_CZ3
*******Land_SignB_Pharmacy
*******Land_SignB_PostOffice
*******Land_SignB_Pub_CZ1
*******Land_SignB_Pub_CZ2
*******Land_SignB_Pub_CZ3
*******Land_SignB_Pub_RU1
*******Land_SignB_Pub_RU2
*******Land_SignB_Pub_RU3
******Land_ConcreteBlock
******Land_ConcreteRamp
******Land_D_Mlyn_Vys
******Land_D_Pec_Vez1
******Land_D_Pec_Vez2
******Land_D_Vez_Mlyn
******Land_D_VSilo_Pec
******Land_Dam_Conc_20
*******Land_Dam_Barrier_40
*******Land_Dam_ConcP_20
******Land_deutshe
******Land_deutshe_mini
******Land_Dirthump01
******Land_Dirthump02
******Land_Dirthump03
******Land_domek_rosa
******Land_dulni_bs
******Land_dum_istan3_hromada2
******Land_dum_istan3_pumpa
******Land_dum_m2
******Land_dum_mesto
******Land_dum_mesto_in
******Land_dum_mesto2
******Land_dum_mesto2l
******Land_dum_mesto3
******Land_dum_olezlina
******Land_dum_olez_istan1
******Land_dum_olez_istan2
******Land_dum_olez_istan2_maly
******Land_dum_olez_istan2_maly2
******Land_dum_rasovna
******Land_dum_zboreny
******Land_dum_zboreny_total
******Land_dum01
******Land_dumruina_mini
******Land_Fire
*******Land_Fire_barrel
********Land_Fire_barrel_burning
*******Land_Fire_burning
*******Land_Campfire
********Land_Campfire_burning
*******Misc_TyreHeap
******Land_Farm_Cowshed_a
*******Land_Farm_Cowshed_a_dam
******Land_Farm_Cowshed_b
*******Land_Farm_Cowshed_b_dam
******Land_Farm_Cowshed_c
*******Land_Farm_Cowshed_c_dam
******Land_Farm_WTower
******Land_fort_artillery_nest
******Land_fort_rampart
******Land_fort_bagfence_corner
******Land_fort_bagfence_long
******Land_fort_bagfence_round
******Land_Fort_Watchtower
******Land_fortified_nest_big
******Land_fortified_nest_small
*******Fort_Nest
******Land_garaz
******Land_garaz_mala
******Land_GuardShed
******Land_Hangar_2
******Land_Hlidac_budka
******Land_hospital
******Land_HouseB_Tenement
******Land_HouseBlock_A1
*******Land_HouseBlock_A1_1
********Land_HouseBlock_A1_2
*******Land_HouseBlock_A2
*******Land_HouseBlock_A2_1
*******Land_HouseBlock_A3
******Land_HouseBlock_B1
*******Land_HouseBlock_B2
*******Land_HouseBlock_B3
*******Land_HouseBlock_B4
*******Land_HouseBlock_B5
*******Land_HouseBlock_B6
******Land_HouseBlock_C1
*******Land_HouseBlock_C2
*******Land_HouseBlock_C3
*******Land_HouseBlock_C4
*******Land_HouseBlock_C5
******Land_HouseBlock_D1
*******Land_HouseBlock_D2
******Land_HouseV_1I1
******Land_HouseV_1I1_dam
******Land_HouseV_1I2
*******Land_HouseV_1I3
*******Land_HouseV_1L1
*******Land_HouseV_1L2
*******Land_HouseV_1T
*******Land_HouseV_2I
*******Land_HouseV_2L
*******Land_HouseV_2T1
*******Land_houseV_2T2
*******Land_HouseV_3I1
*******Land_HouseV_3I2
*******Land_HouseV_3I3
*******Land_HouseV_3I4
******Land_HouseV_1I4
******Land_HouseV_2L_dam
******Land_HouseV2_01A
*******Land_HouseV2_01B
*******Land_HouseV2_02
********Land_HouseV2_02_Interier
********Land_HouseV2_02_Interier_dam
*********Land_HouseV2_04_Interier_dam
*******Land_HouseV2_03
*******Land_HouseV2_03B
*******Land_HouseV2_04
********Land_HouseV2_04_interier
******Land_HouseV2_01A_dam
******Land_HouseV2_01B_dam
******Land_HouseV2_03_dam
******Land_HouseV2_03B_dam
******Land_HouseV2_05
******Land_hruzdum
******Land_hut_old02
******Land_hut06
******Land_Ind_BoardsPack1
*******Land_Ind_BoardsPack2
******Land_Ind_Expedice_1
******Land_Ind_Expedice_2
******Land_Ind_Expedice_3
******Land_Ind_Garage01
******Land_Ind_IlluminantTower
******Land_Ind_MalyKomin
******Land_Ind_Mlyn_01
******Land_Ind_Mlyn_02
******Land_Ind_Mlyn_03
******Land_Ind_Mlyn_04
******Land_Ind_Mlyn_D1
******Land_Ind_Mlyn_D2
******Land_Ind_Pec_01
******Land_Ind_Pec_02
******Land_Ind_Pec_03
*******Land_Ind_Pec_03a
*******Land_Ind_Pec_03b
******Land_Ind_Quarry
******Land_Ind_SawMill
******Land_Ind_SawMillPen
******Land_Ind_Shed_01_main
******Land_Ind_Shed_01_end
******Land_Ind_Shed_02_main
******Land_Ind_Shed_02_end
******Land_ind_silomale
******Land_Ind_SiloVelke_01
******Land_Ind_SiloVelke_02
******Land_Ind_SiloVelke_most
******Land_Ind_Stack_Big
******Land_Ind_TankBig
******Land_Ind_TankSmall
*******Land_Ind_TankSmall2
******Land_Ind_Timbers
*******Haystack
*******Pile_of_wood
******Land_Ind_Vysypka
******Land_Ind_Workshop01_01
******Land_Ind_Workshop01_02
******Land_Ind_Workshop01_03
******Land_Ind_Workshop01_04
******Land_Ind_Workshop01_box
******Land_Ind_Workshop01_L
******Land_IndPipe1_stair
******Land_IndPipe1_stair_todo_delete
******Land_IndPipe2_big_9
******Land_IndPipe2_big_18
******Land_IndPipe2_big_18ladder
******Land_IndPipe2_big_support
******Land_IndPipe2_bigL_R
******Land_IndPipe2_bigL_L
******Land_IndPipe2_bigBuild1_R
******Land_IndPipe2_bigBuild1_L
******Land_IndPipe2_bigBuild2_R
******Land_IndPipe2_bigBuild2_L
******Land_IndPipe2_big_ground1
******Land_IndPipe2_big_ground2
******Land_IndPipe2_T_R
******Land_IndPipe2_T_L
******Land_IndPipe2_Small_9
******Land_IndPipe2_Small_ground1
******Land_IndPipe2_Small_ground2
******Land_IndPipe2_SmallBuild1_L
******Land_IndPipe2_SmallBuild1_R
******Land_IndPipe2_SmallBuild2_L
******Land_IndPipe2_SmallBuild2_R
******Land_IndPipe2_SmallL_L
******Land_IndPipe2_SmallL_R
******Land_KBud
******Land_komin
******Land_kostel_trosky
******Land_kulna
******Land_ladder
******Land_ladder_half
******Land_leseni2x
******Land_leseni4x
******Land_loco_742_blue
*******Land_loco_742_red
******Land_majak
*******Land_majak2
******Land_majak_podesta
******Land_Mil_Barracks
******Land_Mil_Barracks_i
******Land_Mil_Barracks_L
******Land_Mil_ControlTower
*******Land_Mil_ControlTower_dam
******Land_Mil_Guardhouse
******Land_Mil_House
*******Land_Mil_House_dam
******Land_Misc_Cargo1Ao
******Land_Misc_Cargo1B
*******Misc_Cargo1B_military
******Land_Misc_Cargo1Bo
*******Misc_Cargo1Bo_civil
*******Misc_Cargo1Bo_military
******Land_Misc_Cargo1C
******Land_Misc_Cargo1D
******Land_Misc_Cargo1E
******Land_Misc_Cargo1F
******Land_Misc_Cargo1G
******Land_Misc_Cargo2B
******Land_Misc_Cargo2C
******Land_Misc_Cargo2D
******Land_Misc_Cargo2E
******Land_Misc_deerstand
******Land_Misc_GContainer_Big
******Land_Misc_PowerStation
******Land_Misc_Scaffolding
******Land_Misc_WaterStation
******Land_molo_beton
******Land_molo_drevo_bs
******Land_molo_drevo_end
******Land_molo_krychle
******Land_Nasypka
******Land_NAV_Boathouse
*******Land_NAV_Boathouse_Pier
******Land_NAV_Boathouse_PierL
*******Land_NAV_Boathouse_PierR
*******Land_NAV_Boathouse_PierT
******Land_NAV_Lighthouse
*******Land_NAV_Lighthouse2
******Land_nav_pier_m_2
*******land_nav_pier_c
*******land_nav_pier_c2
*******land_nav_pier_c2_end
*******land_nav_pier_c_270
*******land_nav_pier_c_90
*******land_nav_pier_c_big
*******land_nav_pier_C_L
*******land_nav_pier_C_L10
*******land_nav_pier_C_L30
*******land_nav_pier_C_R
*******land_nav_pier_C_R10
*******land_nav_pier_C_R30
*******land_nav_pier_c_t15
*******land_nav_pier_c_t20
*******land_nav_pier_F_17
*******land_nav_pier_F_23
*******land_nav_pier_m
*******land_nav_pier_m_1
*******land_nav_pier_m_end
*******land_nav_pier_M_fuel
*******land_nav_pier_pneu
*******land_nav_pier_uvaz
******Land_NavigLight
******Land_Panelak
******Land_Panelak2
******Land_Panelak3
******Land_plot_green_branka
*******Land_plot_rust_branka
******Land_plot_green_vrata
*******Land_plot_rust_vrata
******Land_plot_istan1_rovny_gate
******Land_Plot_Ohrada_Pruchozi
******Land_plot_zboreny
******Land_plot_zed_drevo1_branka
******Land_psi_bouda
******Land_pumpa
******Land_R_A_GeneralStore_01a
*******Land_R_Barn_Metal
*******Land_R_Barn_W_01
*******Land_R_Farm_Cowshed_a
*******Land_R_HouseV2_01A
*******Land_R_HouseV2_02
*******Land_R_HouseV2_03B
*******Land_R_HouseV2_04
*******Land_R_HouseV_1I1
*******Land_R_HouseV_2L
*******Land_R_Shed_Ind02
******Land_Rail_House_01
******Land_Rail_Semafor
******Land_rail_station_big
******Land_Rail_Zavora
******Land_rails_bridge_40
******Land_RedWhiteBarrier
******Land_repair_center
******Land_ruin_corner_1
*******Land_ruin_corner_2
*******Land_ruin_chimney
*******Land_ruin_wall
*******Land_ruin_walldoor
*******Land_ruin_rubble
*******Land_ruin_01
******Land_runway_edgelight
******Land_sara_domek_hospoda
******Land_sara_domek_kovarna
******Land_sara_domek_podhradi_1
******Land_sara_domek_ruina
******Land_sara_Domek_sedy
******Land_sara_domek_vilka
******Land_sara_domek_zluty
******Land_sara_hasic_zbroj
******Land_sara_stodola
******Land_sara_stodola3
******Land_seno_balik
******Land_Shed_M01
******Land_Shed_M02
******Land_Shed_M03
******Land_Shed_W01
******Land_Shed_W02
******Land_Shed_W03
******Land_Shed_W4
******Land_Shed_Ind02
*******Land_Shed_Ind02_dam
******Land_Shed_wooden
******Land_Shooting_range
******Land_sign_elektrozavodsk
*******Land_sign_balota
*******Land_sign_berezino
*******Land_sign_chernogorsk
*******Land_sign_kamenka
*******Land_sign_kamyshovo
*******Land_sign_komarovo
*******Land_sign_prigorodki
*******Land_sign_solnichnyi
******Land_sloup_vn
******Land_sloup_vn_drat
*******Land_sloup_vn_drat_d
******Land_sloup_vn_dratZ
******Land_SS_hangar
******Land_stanice
******Land_statek_brana
******Land_statek_brana_open
******Land_statek_hl_bud
******Land_Statek_kulna
******Land_stodola_old_open
******Land_stodola_open
******Land_Stoplight01
*******Land_Stoplight02
******Land_Tec
******Land_telek1
******Land_tent_east
******Land_Tovarna2
******Land_trafostanica_mala
******Land_trafostanica_velka
******Land_trafostanica_velka_draty
******Land_vez
******Land_Vez_Pec
******Land_Vez_Silo
******Land_Vysilac_FM
*******Land_vysilac_FM2
********Land_radar
******Land_wagon_box
******Land_wagon_flat
******Land_wagon_tanker
******Land_Wall_CBrk_5_D
******Land_Wall_CGry_5_D
******Land_Wall_Gate_Ind1_L
*******Land_Wall_Gate_Ind1_R
********Land_Gate_IndVar2_5
********Land_Gate_wood1_5
********Land_Gate_wood2_5
********Land_Wall_Gate_Ind2A_R
********Land_Wall_Gate_Ind2B_R
********Land_Wall_Gate_Ind2Rail_R
********Land_Wall_Gate_Village
********Land_Wall_Gate_Wood1
*******Land_Wall_Gate_Ind2A_L
*******Land_Wall_Gate_Ind2B_L
*******Land_Wall_Gate_Ind2Rail_L
******Land_Wall_Gate_Kolchoz
******Land_water_tank
******Land_WoodenRamp
******Land_ZalChata
******Land_zed_dira_civil
******PowGen_Big
******Warfare_HQ_base_unfolded
*******BMP2_HQ_CDF_unfolded
********BMP2_HQ_CDF_unfoldedPreview
*******BMP2_HQ_INS_unfolded
********BMP2_HQ_INS_unfoldedPreview
*******BRDM2_HQ_Gue_unfolded
********BRDM2_HQ_Gue_unfoldedPreview
*******BTR90_HQ_unfolded
********BTR90_HQ_unfoldedPreview
*******LAV25_HQ_unfolded
********LAV25_HQ_unfoldedPreview
*******StaticCannon_Preview
********M2StaticMGPreview
********MiniTripod_Preview
********WarfareBMGNest_Preview
******Base_WarfareBBarrier5x
*******Base_WarfareBBarrier5xPreview
*******CDF_WarfareBBarrier5x
*******Gue_WarfareBBarrier5x
*******Ins_WarfareBBarrier5x
*******RU_WarfareBBarrier5x
*******USMC_WarfareBBarrier5x
*******Base_WarfareBBarrier10x
********Base_WarfareBBarrier10xPreview
********CDF_WarfareBBarrier10x
********Gue_WarfareBBarrier10x
********Ins_WarfareBBarrier10x
********RU_WarfareBBarrier10x
********USMC_WarfareBBarrier10x
*******Base_WarfareBBarrier10xTall
********Base_WarfareBBarrier10xTallPreview
********CDF_WarfareBBarrier10xTall
********Gue_WarfareBBarrier10xTall
********Ins_WarfareBBarrier10xTall
********RU_WarfareBBarrier10xTall
********USMC_WarfareBBarrier10xTall
******WarfareBBaseStructure
*******Base_WarfareBAircraftFactory
********Base_WarfareBAircraftFactoryPreview
*********USMC_WarfareBAircraftFactoryPreview
********CDF_WarfareBAircraftFactory
********Gue_WarfareBAircraftFactory
********Ins_WarfareBAircraftFactory
********RU_WarfareBAircraftFactory
********USMC_WarfareBAircraftFactory
********WarfareBAircraftFactory_CDF
********WarfareBAircraftFactory_Gue
********WarfareBAircraftFactory_Ins
*******BASE_WarfareBAntiAirRadar
********BASE_WarfareBAntiAirRadarPreview
*********USMC_WarfareBAntiAirRadarPreview
********CDF_WarfareBAntiAirRadar
********Gue_WarfareBAntiAirRadar
********Ins_WarfareBAntiAirRadar
********RU_WarfareBAntiAirRadar
********USMC_WarfareBAntiAirRadar
*******BASE_WarfareBArtilleryRadar
********BASE_WarfareBArtilleryRadarPreview
*********USMC_WarfareBArtilleryRadarPreview
********CDF_WarfareBArtilleryRadar
********Gue_WarfareBArtilleryRadar
********Ing_WarfareBArtilleryRadar
********RU_WarfareBArtilleryRadar
********USMC_WarfareBArtilleryRadar
*******Base_WarfareBBarracks
********Base_WarfareBBarracksPreview
*********USMC_WarfareBBarracksPreview
********CDF_WarfareBBarracks
********Gue_WarfareBBarracks
********Ins_WarfareBBarracks
********RU_WarfareBBarracks
********USMC_WarfareBBarracks
*******Base_WarfareBHeavyFactory
********Base_WarfareBHeavyFactoryPreview
*********USMC_WarfareBHeavyFactoryPreview
********CDF_WarfareBHeavyFactory
********Gue_WarfareBHeavyFactory
********Ins_WarfareBHeavyFactory
********RU_WarfareBHeavyFactory
********USMC_WarfareBHeavyFactory
*******Base_WarfareBLightFactory
********Base_WarfareBLightFactoryPreview
*********USMC_WarfareBLightFactoryPreview
********CDF_WarfareBLightFactory
********Gue_WarfareBLightFactory
********Ins_WarfareBLightFactory
********RU_WarfareBLightFactory
********USMC_WarfareBLightFactory
*******Base_WarfareBUAVterminal
********Base_WarfareBUAVterminalPreview
*********USMC_WarfareBUAVterminalPreview
********CDF_WarfareBUAVterminal
********Gue_WarfareBUAVterminal
********Ins_WarfareBUAVterminal
********RU_WarfareBUAVterminal
********USMC_WarfareBUAVterminal
*******Base_WarfareBVehicleServicePoint
********Base_WarfareBVehicleServicePointPreview
*********USMC_WarfareBVehicleServicePointPreview
********CDF_WarfareBVehicleServicePoint
********Gue_WarfareBVehicleServicePoint
********Ins_WarfareBVehicleServicePoint
********RU_WarfareBVehicleServicePoint
********USMC_WarfareBVehicleServicePoint
*******WarfareBAirport
*******WarfareBDepot
*******Fort_Barracks_USMC
*****Ruins
******Land_A_BuildingWIP_ruins
******Land_A_Castle_Bergfrit_ruins
******Land_A_Castle_Donjon_ruins
******Land_A_Castle_Gate_ruins
******Land_A_Castle_Stairs_A_ruins
******Land_A_Castle_Wall1_20_ruins
******Land_A_Castle_Wall1_20_turn_ruins
******Land_A_Castle_Wall1_Corner_2_ruins
******Land_A_Castle_Wall1_Corner_ruins
******Land_A_Castle_Wall1_End_2_ruins
******Land_A_Castle_Wall1_End_ruins
******Land_A_Castle_Wall2_30_ruins
******Land_A_Castle_Wall2_Corner_2_ruins
******Land_A_Castle_Wall2_Corner_ruins
******Land_A_Castle_Wall2_End_2_ruins
******Land_A_Castle_Wall2_End_ruins
******Land_A_Castle_WallS_5_D_ruins
******Land_A_Castle_WallS_10_ruins
******Land_A_Castle_WallS_End_ruins
******Land_A_Castle_Bastion_ruins
******Land_A_GeneralStore_01_ruins
******Land_A_Hospital_ruins
******Land_A_MunicipalOffice_ruins
******Land_A_Office01_ruins
******Land_A_Office02_ruins
******Land_a_stationhouse_ruins
******Land_A_statue01_ruins
******Land_AFbarabizna_ruins
******Land_AFDum_mesto2_ruins
******Land_AFDum_mesto2L_ruins
******Land_AFDum_mesto3_ruins
******Land_AFHospoda_mesto_ruins
******Land_Barn_Metal_ruins
******Land_Barn_W_01_ruins
******Land_Barn_W_02_ruins
******Land_bouda1_ruins
******Land_bouda3_ruins
******Land_budova1_ruins
******Land_budova2_ruins
******Land_budova4_in_ruins
******Land_budova4_ruins
******Land_budova5_ruins
******Land_Church_01_ruins
******Land_Church_02_ruins
******Land_Church_03_ruins
******Land_Cihlovej_dum_in_ruins
******Land_Cihlovej_dum_ruins
******Land_Deutshe_mini_ruins
******Land_Deutshe_ruins
******Land_domek_rosa_ruins
******Land_drevtank_ruin
******Land_Dulni_bs_ruins
******Land_dum01_ruins
******Land_dum_istan3_hromada2_ruins
******Land_dum_istan3_pumpa_ruins
******Land_Dum_m2_ruins
******Land_Dum_mesto2_ruins
******Land_Dum_mesto2L_ruins
******Land_Dum_mesto3_ruins
******Land_dum_mesto_in_ruins
******Land_Dum_mesto_ruins
******Land_dum_olez_istan1_ruins
******Land_dum_olez_istan2_maly2_ruins
******Land_dum_olez_istan2_maly_ruins
******Land_dum_olez_istan2_ruins
******Land_dum_olezlina_ruins
******Land_dum_rasovna_ruins
******Land_Dumruina_mini_ruins
******Land_Farm_Cowshed_a_ruins
******Land_Farm_Cowshed_b_ruins
******Land_Farm_Cowshed_c_ruins
******Land_Farm_WTower_ruins
******Land_garaz_mala_ruins
******Land_garaz_ruins
******Land_hangar_2_ruins
******Land_Hlidac_budka_ruins
******Land_hospital_ruins
******Land_HouseB_Tenement_ruins
******Land_HouseBlock_A1_ruins
******Land_HouseBlock_A1_1_ruins
******Land_HouseBlock_A2_ruins
******Land_HouseBlock_A2_1_ruins
******Land_HouseBlock_A3_ruins
******Land_HouseBlock_B1_ruins
******Land_HouseBlock_B2_ruins
******Land_HouseBlock_B3_ruins
******Land_HouseBlock_B4_ruins
******Land_HouseBlock_B5_ruins
******Land_HouseBlock_B6_ruins
******Land_HouseBlock_C1_ruins
******Land_HouseBlock_C2_ruins
******Land_HouseBlock_C3_ruins
******Land_HouseBlock_C4_ruins
******Land_HouseBlock_C5_ruins
******Land_HouseBlock_D1_ruins
******Land_HouseBlock_D2_ruins
******Land_HouseV_1I1_ruins
******Land_HouseV_1I2_ruins
******Land_HouseV_1I3_ruins
******Land_HouseV_1I4_ruins
******Land_HouseV_1L1_ruins
******Land_HouseV_1L2_ruins
******Land_HouseV_1T_ruins
******Land_HouseV_2I_ruins
******Land_HouseV_2L_ruins
******Land_HouseV_2T1_ruins
******Land_HouseV_2T2_ruins
******Land_HouseV_3I1_ruins
******Land_HouseV_3I2_ruins
******Land_HouseV_3I3_ruins
******Land_HouseV_3I4_ruins
******Land_HouseV2_01A_ruins
******Land_HouseV2_01B_ruins
******Land_HouseV2_02_ruins
******Land_HouseV2_03_ruins
******Land_HouseV2_03B_ruins
******Land_HouseV2_04_ruins
******Land_HouseV2_05_ruins
******Land_Hruzdum_ruins
******Land_hut_old02_ruins
******Land_hut06_ruins
******Land_Ind_Expedice_1_ruins
******Land_Ind_Garage01_ruins
******Land_Ind_MalyKomin_ruins
******Land_Ind_Mlyn_01_ruins
******Land_Ind_Mlyn_02_ruins
******Land_Ind_Mlyn_03_ruins
******Land_Ind_Mlyn_04_ruins
******Land_Ind_Pec_01_ruins
******Land_Ind_Pec_02_ruins
******Land_Ind_Pec_03_ruins
*******Land_Ind_Pec_03a_ruins
*******Land_Ind_Pec_03b_ruins
******Land_Ind_Quarry_ruins
******Land_Ind_Shed_01_main_ruins
******Land_Ind_Shed_01_end_ruins
******Land_Ind_Shed_02_main_ruins
******Land_Ind_SiloMale_ruins
******Land_Ind_Silovelke_01_ruins
******Land_Ind_Silovelke_02_ruins
******Land_Ind_Stack_Big_ruins
******Land_Ind_TankBig_ruins
******Land_Ind_TankSmall_ruins
*******Land_Ind_TankSmall2_ruins
******Land_Ind_Vysypka_ruins
******Land_Ind_Workshop01_01_ruins
******Land_Ind_Workshop01_02_ruins
******Land_Ind_Workshop01_03_ruins
******Land_Ind_Workshop01_04_ruins
******Land_Ind_Workshop01_box_ruins
******Land_Ind_Workshop01_L_ruins
******Land_Komin_ruins
******Land_kostel3_ruins
******Land_kostel_ruins
******Land_Majak_ruins
******Land_Mil_ControlTower_ruins
******Land_Mil_House_ruins
******Land_Misc_PowerStation_ruins
******Land_Misc_WaterStation_ruins
******Land_NAV_Boathouse_ruins
******Land_NAV_Boathouse_Pier_ruins
******Land_NAV_Lighthouse_ruins
******Land_Panelak2_ruins
******Land_Panelak3_ruins
******Land_Panelak_ruins
******Land_PowGen_Big_ruins
******Land_Rail_House_01_ruins
******Land_rail_station_big_ruins
******Land_repair_center_ruins
******Land_Sara_domek_hospoda_ruins
******Land_Sara_domek_kovarna_ruins
******Land_Sara_domek_podhradi_1_ruins
******Land_Sara_domek_ruina_ruins
******Land_Sara_domek_sedy_ruins
******Land_sara_domek_vilka_ruins
******Land_Sara_domek_zluty_ruins
******Land_Sara_Hasic_zbroj_ruins
******Land_Sara_stodola3_ruins
******Land_Sara_stodola_ruins
******Land_Shed_M01_ruins
******Land_Shed_M02_ruins
******Land_Shed_M03_ruins
******Land_Shed_W01_ruins
******Land_Shed_W02_ruins
******Land_Shed_W03_ruins
******Land_Shed_W4_ruins
******Land_Shed_Ind02_ruins
******Land_Shed_wooden_ruins
******Land_SS_hangar_ruins
******Land_stanice_ruins
******Land_Statek_hl_bud_ruins
******Land_Statek_kulna_old_ruins
******Land_Statek_kulna_ruins
******Land_stodola_old_open_ruins
******Land_stodola_open_ruins
******Land_tovarna2_ruins
******Land_trafostanica_mala_ruins
******Land_trafostanica_velka_ruins
******Land_zalchata_ruins
******Land_leseni2x_ruins
******Land_leseni4x_ruins
******Land_Statek_brana_open_ruins
******Land_Statek_brana_ruins
******Land_brana02nodoor_ruins
******Land_dum_zboreny_ruins
******Land_dum_zboreny_total_ruins
******Land_kostel_trosky_ruins
******Land_vez_ruins
******Land_telek1_ruins
******Land_Nasypka_ruins
****HumpsDirt
****Land_CncBlock
****Land_CncBlock_D
****Land_CncBlock_Stripes
****Land_Toilet
****Land_VASICore
*****Land_Runway_PAPI
******Land_Runway_PAPI_2
******Land_Runway_PAPI_3
******Land_Runway_PAPI_4
****Misc_thing_NoInteractive
*****Misc_palletsfoiled
*****Misc_palletsfoiled_heap
****Obstacle_saddle
****PaletaBase
*****Paleta1
*****Paleta2
****RampConcrete
****RoadBarrier_light
*****RoadBarrier_long
****Small_items_NoInteractive
*****Explosive
*****Loudspeaker
*****Misc_Videoprojektor
*****Misc_Videoprojektor_platno
*****Misc_Wall_lamp
****Sr_border
****WarfareBunkerSign
****ZavoraAnim
***Strategic
****76n6ClamShell
****Base_WarfareBContructionSite
*****USMC_WarfareBContructionSite
******USMC_WarfareBContructionSite1
*****CDF_WarfareBContructionSite
******CDF_WarfareBContructionSite1
*****Ins_WarfareBContructionSite
******Ins_WarfareBContructionSite1
*****Gue_WarfareBContructionSite
******Gue_WarfareBContructionSite1
*****RU_WarfareBContructionSite
******RU_WarfareBContructionSite1
****Bomb
****Camp_base
*****ACamp
*****BASE_WarfareBFieldhHospital
******BASE_WarfareBFieldhHospitalPreview
*******USMC_WarfareBFieldhHospitalPreview
******CDF_WarfareBFieldhHospital
******Gue_WarfareBFieldhHospital
******Ins_WarfareBFieldhHospital
******RU_WarfareBFieldhHospital
******USMC_WarfareBFieldhHospital
*****Camp
*****CampEast
*****MASH
****Fort_Barricade
****Fortress1
*****WarfareBCamp
******Fort_CAmp
****FlagCarrierCore
*****FlagCarrierChecked
*****FlagCarrier
******FlagCarrierUSA
*******FlagCarrierCDF
*******FlagCarrierGUE
*******FlagCarrierINS
*******FlagCarrierRU
****FuelStation
****Garbage_can
****Garbage_container
****Hedgehog
****Hhedgehog_concrete
*****Hhedgehog_concreteBig
****Land_A_FuelStation_Feed
****Land_fuel_tank_small
*****Land_fuel_tank_big
*****Land_fuel_tank_stairs
****Land_kolotoc
****Land_podlejzacka
*****Land_obihacka
*****Land_obstacle_get_over
*****Land_obstacle_prone
*****Land_obstacle_run_duck
*****Land_prebehlavka
*****Land_prolejzacka
****Library_WeaponHolder
****Military_Item_NoInteractive
*****Misc_Backpackheap
*****Misc_cargo_cont_net1
*****Misc_cargo_cont_net2
*****Misc_cargo_cont_net3
*****Misc_cargo_cont_small
*****Misc_cargo_cont_small2
*****Misc_cargo_cont_tiny
****ReammoBox
*****GuerillaCacheBox
******SpecialWeaponsBox
*****LocalBasicAmmunitionBox
******LocalBasicWeaponsBox
*****RUBasicAmmunitionBox
******RULaunchersBox
******RUOrdnanceBox
******RUBasicWeaponsBox
******RUSpecialWeaponsBox
******RUVehicleBox
*****USBasicAmmunitionBox
******USLaunchersBox
******USOrdnanceBox
******USBasicWeaponsBox
******USSpecialWeaponsBox
******USVehicleBox
*****WeaponHolder
****StaticShip
*****Land_Destroyer
*****Land_Fregata
*****Land_LHD_1
******Land_LHD_2
******Land_LHD_3
******Land_LHD_4
******Land_LHD_5
*****Land_LHD_elev_R
*****Land_LHD_house_1
*****Land_LHD_house_2
****Wreck_Base
*****BMP2Wreck
*****BRDMWreck
*****datsun01Wreck
*****datsun02Wreck
*****hiluxWreck
*****HMMWVWreck
*****LADAWreck
*****Mi8Wreck
*****SKODAWreck
*****T72Wreck
*****T72WreckTurret
*****UAZWreck
*****UralWreck
**Fortress
**snow
**snowman
**TargetBase
***TargetE
***TargetEpopUp
***TargetGrenadBase
****TargetGrenade
*****TargetFakeTankBase
******TargetFakeTank
***TargetPopUpTarget
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Thing Class Vehicles:===
 
All
*Thing
**Desk
**FoldChair
***WoodChair
****Park_bench1
*****Park_bench2
******Park_bench2_noRoad
**FoldTable
**Land_arrows_desk_L
**Land_arrows_desk_R
**Land_arrows_yellow_L
**Land_arrows_yellow_R
**Land_Barrel_empty
**Land_Barrel_sand
**Land_Barrel_water
**Land_coneLight
**Land_Pneu
**Misc_thing
***Axe_woodblock
***BarrelHelper
****BarrelBase
*****Barrels
*****Barrel1
*****Barrel4
*****Barrel5
*****Wooden_barrel
******Wooden_barrels
***Fuel_can
***Haystack_small
***Misc_concrete_High
***Notice_board
***Pallets_comlumn
***PowerGenerator
***Satelit
***Unwrapped_sleeping_bag
***Wheel_barrow
**Obstacle_Cylinder1
***Obstacle_Jump1
**Platform
**RoadCone
**Sign_1L_Border
***Sign_1L_Firstaid
***Sign_1L_Noentry
**Sign_circle
**Sign_Danger
***Sign_Checkpoint
****Sign_Stop
***Sign_MP_blu
***Sign_MP_ind
***Sign_MP_op
***Sign_tape_redwhite
**SmallItems
***Baseball
***Can_small
***EvPhoto
****EvDogTags
****EvMap
****EvMoney
****EvMoscow
****EvKobalt
***FloorMop
***MetalBucket
***Notebook
***Radio
***SatPhone
***SkeetDisk
***SkeetMachine
***SmallTV
***Suitcase
**SmallTable
**testsphere1
***testsphere2
**ThingEffect
***FxExploGround1
***FxExploGround2
***FxExploArmor1
***FxExploArmor2
***FxExploArmor3
***FxExploArmor4
***FxCartridge
***FxCartridge_Small
***ThingEffectLight
****FxWindGrass1
****FxWindGrass2
****FxWindRock1
****FxWindLeaf1
*****FxWindLeaf2
*****FxWindLeaf3
****ThingEffectFeather
*****FxWindPollen1
***TransparentWall
**testpot
**Wreck
***CarWreck
***HelicopterWreck
****AH1ZWreck
****Ka52Wreck
****MH60Wreck
****Mi17Wreck
****Mi24Wreck
****UH1YWreck
***PlaneWreck
****A10Wreck
****AV8BWreck
****C130JWreck
****F35bWreck
****MQ9PredatorWreck
****MV22Wreck
****SU25Wreck
****SU34Wreck
***TankWreck
***TruckWreck
***ShipWreck
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===Sound Class:===
 
Sound
*Sound_Owl
*Sound_Stream
*Sound_Frog
*Sound_Frogs
*Sound_Alarm
*Sound_Alarm2
*Sound_Factory01
*Sound_Factory02
*Sound_Factory03
*Sound_Factory04
*Sound_Factory05
*Sound_Factory06
*Sound_Factory07
*Sound_Factory08
*Sound_Factory09
*Sound_Factory10
*Sound_Factory11
*Sound_Factory12
*Sound_Factory13
*Sound_Factory14
*Sound_Factory15
*Sound_Factory16
*Sound_Factory17
*Sound_Factory18
*Sound_Fire
*Sound_BirdSinging
*Sound_Crickets1
*Sound_Crickets2
*Sound_Crickets3
*Sound_Crickets4
*Sound_Chicken
*Sound_Cock
*Sound_Cow
*Sound_Crow
*Sound_Wolf
*Sound_Dog
*Sound_BadDog
*Sound_SorrowDog
*Sound_LittleDog
*Sound_Music
*Sound_Flies
 
Jump to [[ArmA2: CfgVehicles#top | top of page]]
 
===MineGeneric Class: ===
 
MineGeneric
*MineMine

Revision as of 01:57, 4 August 2009

Logic Class:

All

  • Logic
    • AliceManager
    • AlternativeInjurySimulation
    • AmbientCombatManager
    • BattleFieldClearance
    • BIS_animals_Logic
    • BIS_ARTY_Logic
    • BIS_ARTY_Virtual_Artillery
    • BIS_clouds_Logic
    • BIS_SRRS_Logic
    • ConstructionManager
    • FirstAidSystem
    • FunctionsManager
    • GarbageCollector
    • HighCommand
      • HighCommandSubordinate
    • LocationLogic
      • LocationLogicAirport
      • LocationLogicFlat
      • LocationLogicCamp
      • LocationLogicCityCenter
        • LocationLogicCity
      • LocationLogicCityLink
      • LocationLogicCityFlatArea
      • LocationLogicDepot
      • LocationLogicOwnerCivilian
      • LocationLogicOwnerEast
      • LocationLogicOwnerWest
      • LocationLogicOwnerResistance
      • LocationLogicStart
    • MartaManager
    • PreloadManager
    • SecOpManager
    • SilvieManager
    • StrategicReferenceLayer
    • UAVManager
    • Warfare
    • ZoraManager

Jump to top of page

Land Class Vehicles:

All

  • AllVehicles
    • Land
      • LandVehicle
        • StaticWeapon
          • StaticAAWeapon
            • Igla_AA_pod_East
            • Stinger_Pod_base
              • Stinger_Pod
          • StaticATWeapon
            • Metis
            • SPG9_Base
              • SPG9_CDF
              • SPG9_GUE
              • SPG9_INS
            • TOW_TriPod
          • StaticCannon
            • D30_Base
              • D30_CDF
              • D30_Ins
              • D30_RU
            • M119
            • ZU23_base
              • ZU23_CDF
              • ZU23_Gue
              • ZU23_Ins
          • StaticGrenadeLauncher
            • AGS_base
              • AGS_CDF
              • AGS_Ins
              • AGS_RU
            • MK19_TriPod
          • StaticMGWeapon
            • DSHKM_base
              • DSHKM_CDF
              • DSHKM_Gue
              • DSHKM_Ins
              • DSHkM_Mini_TriPod
                • DSHkM_Mini_TriPod_CDF
            • KORD
              • DSHKM_RU
              • KORD_high
            • M2StaticMG_base
              • M2HD_mini_TriPod
              • M2StaticMG
            • WarfareBMGNest_M240_base
              • Fort_Nest_M240
              • USMC_WarfareBMGNest_M240
            • WarfareBMGNest_PK_Base
              • CDF_WarfareBMGNest_PK
              • GUE_WarfareBMGNest_PK
              • Ins_WarfareBMGNest_PK
              • RU_WarfareBMGNest_PK
          • StaticMortar
            • 2b14_82mm
              • 2b14_82mm_CDF
              • 2b14_82mm_GUE
              • 2b14_82mm_INS
            • M252
          • StaticSEARCHLight
            • SearchLight
              • SearchLight_CDF
              • SearchLight_Gue
              • SearchLight_Ins
              • SearchLight_RU
          • UH1Wreck
        • Car
          • BIS_alice_emptydoor
          • Bus
          • FoldChair_with_Cargo
          • hilux1_civil_1_open
            • hilux1_civil_2_covered
            • hilux1_civil_3_open
          • HMMWV_Base
            • HMMWV
            • HMMWV_Ambulance
            • HMMWV_Armored
            • HMMWV_Avenger
            • HMMWV_M2
            • HMMWV_MK19
            • HMMWV_TOW
          • Ikarus
          • Lada_base
            • Lada1
            • Lada2
            • LadaLM
          • Offroad_DSHKM_base
            • Offroad_DSHKM_Gue
            • Offroad_DSHKM_INS
            • Offroad_SPG9_Gue
          • PaperCar
          • Pickup_PK_base
            • Pickup_PK_GUE
            • Pickup_PK_Ins
          • SkodaBase
            • car_hatchback
            • car_sedan
            • datsun1_civil_1_open
              • datsun1_civil_2_covered
              • datsun1_civil_3_open
            • Skoda
            • SkodaBlue
            • SkodaRed
            • SkodaGreen
          • TowingTractor
          • tractor
            • tractorOld
          • Truck
            • Kamaz_Base
              • Kamaz
                • WarfareSupplyTruck_RU
              • KamazOpen
                • WarfareSalvageTruck_RU
              • KamazReammo
                • WarfareReammoTruck_RU
              • KamazRefuel
              • KamazRepair
            • MTVR
              • MtvrReammo
                • WarfareReammoTruck_USMC
              • MtvrRefuel
              • MtvrRepair
              • WarfareSalvageTruck_USMC
              • WarfareSupplyTruck_USMC
            • Ural_Base_withTurret
              • GRAD_Base
                • GRAD_CDF
                • GRAD_INS
                • GRAD_RU
              • Ural_Base
                • Ural_CDF
                  • WarfareSupplyTruck_CDF
                    • WarfareSupplyTruck_Gue
                • Ural_INS
                  • WarfareSupplyTruck_INS
                • UralCivil
                • UralOpen_Base
                  • UralOpen_CDF
                    • WarfareSalvageTruck_CDF
                      • WarfareSalvageTruck_Gue
                  • UralOpen_INS
                    • WarfareSalvageTruck_INS
                  • UralCivil2
                • UralReammo_Base
                  • UralReammo_CDF
                    • WarfareReammoTruck_CDF
                      • WarfareReammoTruck_Gue
                  • UralReammo_INS
                    • WarfareReammoTruck_INS
                • UralRefuel_Base
                  • UralRefuel_CDF
                  • UralRefuel_INS
                • UralRepair_Base
                  • UralRepair_CDF
                  • UralRepair_INS
              • Ural_ZU23_Base
                • Ural_ZU23_CDF
                • Ural_ZU23_Gue
                • Ural_ZU23_INS
            • V3S_Civ
              • V3S_Gue
          • UAZ_Base
            • UAZ_AGS30_Base
              • UAZ_AGS30_CDF
              • UAZ_AGS30_INS
              • UAZ_AGS30_RU
            • UAZ_MG_Base
              • UAZ_MG_CDF
              • UAZ_MG_INS
            • UAZ_SPG9_Base
              • UAZ_SPG9_INS
            • UAZ_Unarmed_Base
              • UAZ_CDF
              • UAZ_INS
              • UAZ_RU
          • VWGolf
          • Wheeled_APC
            • BRDM2_Base
              • BRDM2_CDF
              • BRDM2_Gue
              • BRDM2_INS
              • BRDM2_ATGM_Base
                • BRDM2_ATGM_CDF
                • BRDM2_ATGM_INS
              • BRDM2_HQ_Base
                • BRDM2_HQ_Gue
            • BTR90_Base
              • BTR90_HQ
            • GAZ_Vodnik_HMG
              • GAZ_Vodnik
                • GAZ_Vodnik_MedEvac
            • LAV25_Base
              • LAV25
              • LAV25_HQ
        • Motorcycle
          • Bicycle
            • MMT_base
              • MMT_Civ
              • MMT_USMC
          • M1030
          • TT650_Base
            • TT650_Civ
            • TT650_Gue
            • TT650_Ins
        • Tank
          • 2S6M_Tunguska
          • APC
          • Tracked_APC
            • AAV
              • AAV_cutscene
            • BMP2_Base
              • BMP2_Ambul_Base
                • BMP2_Ambul_CDF
                • BMP2_Ambul_INS
              • BMP2_HQ_Base
                • BMP2_HQ_CDF
                • BMP2_HQ_INS
              • BMP2_CDF
              • BMP2_Gue
              • BMP2_INS
            • BMP3
          • M1A1
            • M1A2_TUSK_MG
          • MLRS
          • T34
          • T72_Base
            • T72_CDF
            • T72_Gue
            • T72_INS
            • T72_RU
          • T90
          • ZSU_Base
            • ZSU_CDF
            • ZSU_INS

Jump to top of page

Man Class Vehicles:

All

  • AllVehicles
    • Land
      • Man
        • Animal
          • CAAnimalBase
            • Cow
              • Cow01
                • Cow02
                • Cow03
                • Cow04
            • Fin
            • Goat
            • Hen
              • Cock
            • Pastor
            • Rabbit
            • Sheep
            • WildBoar
        • CAManBase
          • SoldierEB
            • Ins_Soldier_Base
              • Ins_Soldier_1
              • Ins_Soldier_2
              • Ins_Soldier_GL
              • Ins_Soldier_CO
              • Ins_Commander
                • Ins_Bardak
                • Ins_Lopotev
              • Ins_Soldier_Medic
              • Ins_Soldier_AR
              • Ins_Soldier_MG
              • Ins_Soldier_AT
              • Ins_Soldier_AA
              • Ins_Soldier_Sniper
              • Ins_Soldier_Sapper
              • Ins_Soldier_Sab
              • Ins_Worker2
              • Ins_Woodlander1
                • Ins_Woodlander2
                • Ins_Woodlander3
              • Ins_Villager3
                • Ins_Villager4
              • Ins_Soldier_Pilot
              • Ins_Soldier_Crew
            • RU_Soldier_Base
              • RU_Soldier
              • RU_Soldier2
              • RU_Soldier_GL
              • RU_Soldier_Light
              • RU_Soldier_Officer
              • RU_Soldier_SL
              • RU_Soldier_TL
              • RU_Commander
              • RU_Soldier_MG
              • RU_Soldier_AR
              • RU_Soldier_LAT
              • RU_Soldier_AT
              • RU_Soldier_HAT
              • RU_Soldier_AA
              • RU_Soldier_Sniper
                • RU_Soldier_SniperH
              • RU_Soldier_Spotter
              • RU_Soldier_Marksman
              • RU_Soldier_Medic
              • RU_Soldier_Pilot
              • RU_Soldier_Crew
            • RUS_Soldier_Base
              • RUS_Soldier1
                • RUS_Soldier2
              • RUS_Soldier3
              • RUS_Soldier_GL
              • RUS_Soldier_TL
              • RUS_Commander
              • RUS_Soldier_Marksman
              • RUS_Soldier_Sab
            • MVD_Soldier_Base
              • MVD_Soldier
                • MVD_Soldier_MG
                • MVD_Soldier_Sniper
              • MVD_Soldier_GL
              • MVD_Soldier_TL
              • MVD_Soldier_AT
              • MVD_Soldier_Marksman
          • SoldierWB
            • USMC_Soldier_Base
              • USMC_Soldier
              • USMC_Soldier_Light
              • USMC_Soldier2
              • USMC_Soldier_GL
              • USMC_Soldier_Officer
              • USMC_Soldier_SL
              • USMC_Soldier_TL
              • USMC_Soldier_AT_Base
                • USMC_Soldier_LAT
                • USMC_Soldier_AT
                • USMC_Soldier_HAT
                • USMC_Soldier_AA
              • USMC_Soldier_Medic
              • USMC_Soldier_AR
              • USMC_Soldier_MG
              • USMC_SoldierS_Spotter
              • USMC_SoldierS_Sniper
                • USMC_SoldierS_SniperH
              • USMC_SoldierM_Marksman
              • USMC_SoldierS
              • USMC_SoldierS_Engineer
              • USMC_Soldier_Pilot
              • USMC_Soldier_Crew
              • USMC_LHD_Crew_Base
                • USMC_LHD_Crew_White
                • USMC_LHD_Crew_Blue
                • USMC_LHD_Crew_Brown
                • USMC_LHD_Crew_Green
                • USMC_LHD_Crew_Red
                • USMC_LHD_Crew_Purple
                • USMC_LHD_Crew_Yellow
            • FR_Base
              • FR_TL
              • FR_Commander
              • FR_R
                • FR_Assault_R
              • FR_Marksman
                • FR_Sykes
              • FR_Light
              • FR_Corpsman
                • FR_OHara
              • FR_AR
                • FR_Rodriguez
              • FR_GL
                • FR_Assault_GL
                • FR_Cooper
              • FR_Sapper
              • FR_AC
              • FR_Miles
            • CDF_Soldier_Base
              • CDF_Soldier
                • CDF_Soldier_Engineer
              • CDF_Soldier_Light
              • CDF_Soldier_GL
              • CDF_Soldier_Militia
              • CDF_Soldier_Medic
              • CDF_Soldier_Sniper
              • CDF_Soldier_Spotter
              • CDF_Soldier_Marksman
              • CDF_Soldier_RPG
              • CDF_Soldier_Strela
              • CDF_Soldier_AR
              • CDF_Soldier_MG
              • CDF_Soldier_TL
              • CDF_Soldier_Officer
              • CDF_Commander
              • CDF_Soldier_Pilot
              • CDF_Soldier_Crew
          • SoldierGB
            • GUE_Soldier_Base
              • GUE_Soldier_1
                • GUE_Soldier_Crew
                • GUE_Soldier_Pilot
              • GUE_Soldier_2
              • GUE_Soldier_3
              • GUE_Soldier_GL
              • GUE_Worker2
              • GUE_Woodlander1
                • GUE_Woodlander2
                • GUE_Woodlander3
              • GUE_Villager3
                • GUE_Villager4
              • GUE_Soldier_CO
              • GUE_Commander
              • GUE_Soldier_AT
              • GUE_Soldier_AA
              • GUE_Soldier_AR
              • GUE_Soldier_MG
              • GUE_Soldier_Sniper
                • GUE_Soldier_Scout
              • GUE_Soldier_Sab
              • GUE_Soldier_Medic
          • Civilian
            • Citizen
              • Citizen1
                • RU_Citizen1
              • Citizen2
                • RU_Citizen2
              • Citizen3
                • RU_Citizen3
              • Citizen4
                • RU_Citizen4
            • Worker
              • Worker1
                • RU_Worker1
              • Worker2
                • RU_Worker2
              • Worker3
                • RU_Worker3
              • Worker4
                • RU_Worker4
            • Profiteer
              • Profiteer1
                • RU_Profiteer1
              • Profiteer2
                • RU_Profiteer2
              • Profiteer3
                • RU_Profiteer3
              • Profiteer4
                • RU_Profiteer4
            • Rocker
              • Rocker1
                • RU_Rocker1
              • Rocker2
                • RU_Rocker2
              • Rocker3
                • RU_Rocker3
              • Rocker4
                • RU_Rocker4
            • Woodlander
              • Woodlander1
                • RU_Woodlander1
              • Woodlander2
                • RU_Woodlander2
              • Woodlander3
                • RU_Woodlander3
              • Woodlander4
                • RU_Woodlander4
            • Functionary
              • Functionary1
                • RU_Functionary1
              • Functionary2
                • RU_Functionary2
            • Villager
              • Villager1
                • RU_Villager1
              • Villager2
                • RU_Villager2
              • Villager3
                • RU_Villager3
              • Villager4
                • RU_Villager4
            • Priest
              • RU_Priest
            • Doctor_base
              • Doctor
                • RU_Doctor
              • SchoolTeacher
                • RU_SchoolTeacher
              • Assistant
                • RU_Assistant
            • Pilot
              • RU_Pilot
            • Policeman
              • RU_Policeman
            • Woman
              • Secretary
                • Secretary1
                  • RU_Secretary1
                • Secretary2
                  • RU_Secretary2
                • Secretary3
                  • RU_Secretary3
                • Secretary4
                  • RU_Secretary4
                • Secretary5
                  • RU_Secretary5
              • Sportswoman
                • Sportswoman1
                  • RU_Sportswoman1
                • Sportswoman2
                  • RU_Sportswoman2
                • Sportswoman3
                  • RU_Sportswoman3
                • Sportswoman4
                  • RU_Sportswoman4
                • Sportswoman5
                  • RU_Sportswoman5
              • ValentinaFit
                • ValentinaVictim
              • Madam
                • Madam1
                  • RU_Madam1
                • Madam2
                  • RU_Madam2
                • Madam3
                  • RU_Madam3
                • Madam4
                  • RU_Madam4
                • Madam5
                  • RU_Madam5
              • Farmwife
                • Farmwife1
                  • RU_Farmwife1
                • Farmwife2
                  • RU_Farmwife2
                • Farmwife3
                  • RU_Farmwife3
                • Farmwife4
                  • RU_Farmwife4
                • Farmwife5
                  • RU_Farmwife5
              • Damsel
                • Damsel1
                  • RU_Damsel1
                • Damsel2
                  • RU_Damsel2
                • Damsel3
                  • RU_Damsel3
                • Damsel4
                  • RU_Damsel4
                • Damsel5
                  • RU_Damsel5
              • HouseWife
                • HouseWife1
                  • RU_HouseWife1
                • HouseWife2
                  • RU_HouseWife2
                • HouseWife3
                  • RU_HouseWife3
                • HouseWife4
                  • RU_HouseWife4
                • HouseWife5
                  • RU_HouseWife5
              • Hooker
                • Hooker1
                  • RU_Hooker1
                  • Hooker2
                    • RU_Hooker2
                  • Hooker3
                    • RU_Hooker3
                  • Hooker4
                    • RU_Hooker4
                  • Hooker5
                    • RU_Hooker5
              • WorkWoman
                • WorkWoman1
                  • RU_WorkWoman1
                • WorkWoman2
                  • RU_WorkWoman2
                • WorkWoman3
                  • RU_WorkWoman3
                • WorkWoman4
                  • RU_WorkWoman4
                • WorkWoman5
                  • RU_WorkWoman5

Jump to top of page

Air Class Vehicles:

All

  • AllVehicles
    • Air
      • Helicopter
        • AH1_Base
          • AH1Z
        • CruiseMissile1
        • Kamov_Base
          • Ka52
            • Ka52Black
        • Mi17_base
          • Mi17_base_CDF
            • Mi17_CDF
          • Mi17_base_Ins
            • Mi17_Ins
          • Mi17_base_RU
            • Mi17_rockets_RU
          • Mi17_medevac_base
            • Mi17_medevac_base_CDF
              • Mi17_medevac_CDF
            • Mi17_medevac_base_Ins
              • Mi17_medevac_Ins
            • Mi17_medevac_base_RU
              • Mi17_medevac_RU
          • Mi17_Civilian_base_Ru
            • Mi17_Civilian
        • Mi24_Base
          • Mi24_Base_RU
            • Mi24_V
            • Mi24_P
          • Mi24_Base_CDF
            • Mi24_D
        • UH1Y
          • UH1Y_cutscene
        • UH60_Base
          • MH60S
        • ParachuteBase
          • ParachuteWest
            • Parachute
          • ParachuteEast
          • ParachuteG
          • ParachuteC
          • ParachuteBigBase
            • ParachuteBigWest
            • ParachuteBigEast
          • ParachuteMediumBase
            • ParachuteMediumWest
            • ParachuteMediumEast
      • Plane
        • A10
        • AV8B2
          • AV8B
        • BIS_Steerable_Parachute
        • C130J
        • F35_base
          • F35B
        • MV22
        • Su25_base
          • Su25_CDF
          • Su25_Ins
          • Su39
        • Su34
        • UAV
          • Chukar
            • Chukar_AllwaysEnemy
          • MQ9PredatorB
            • CruiseMissile2
          • Pchela1T

Jump to top of page

Ship Class Vehicles:

All

  • AllVehicles
    • Ship
      • Boat
        • RHIB
          • RHIB2Turret
        • RubberBoat
          • PBX
          • Zodiac
      • BuoySmall
      • BuoyBig
      • Fishing_Boat
      • SeaFox
        • SeaFox_AllwaysEnemy
      • Smallboat_1
        • Smallboat_2
      • SmallShip
      • BigShip

Jump to top of page

LaserTarget Class:

All

  • LaserTarget
    • LaserTargetBase
      • LaserTargetCBase
        • LaserTargetC
      • LaserTargetWBase
        • LaserTargetW
          • LaserTargetWStatic
      • LaserTargetEBase
        • LaserTargetE
          • LaserTargetEStatic
  • FireSectorTarget

Jump to top of page

Static Class Vehicles:

All

  • Static
    • Building
      • NonStrategic
        • Church
          • Land_kostel
          • Land_kostel3
        • CraterLong
        • CruiseMissileFlare1
        • CubeHelper
        • Fence
          • Fence_Ind
            • Fence_corrugated_plate
            • Fence_Ind_long
            • InvisibleFence
              • InvisibleFence2
              • InvisibleFence3
        • FlagCarrierSmall
        • Fort_Crate_wood
        • Fort_RazorWire
        • Grave
          • Body
          • GraveCross1
          • GraveCross2
          • GraveCrossHelmet
          • Land_Church_tomb_1
          • Land_Church_tomb_2
          • Land_Church_tomb_3
          • Mass_grave
        • Gunrack1
          • Gunrack2
        • Hanged
          • Hanged_MD
        • HeliH
          • HeliHCivil
          • HeliHEmpty
          • HeliHRescue
          • PARACHUTE_TARGET
        • Land_HBarrier_large
          • Land_BagFenceCorner
            • Land_BagFenceEnd
            • Land_BagFenceLong
            • Land_BagFenceRound
            • Land_BagFenceShort
          • Land_BarGate2
          • Land_HBarrier1
          • Land_HBarrier3
          • Land_HBarrier5
        • HouseBase
          • House
            • Fort_EnvelopeSmall
            • Fort_EnvelopeBig
            • ladder
            • LadderLong
            • Land_A_BuildingWIP
            • Land_A_Castle_Bastion
            • Land_A_Castle_Gate
            • Land_A_Castle_Wall1_20
            • Land_A_Castle_Wall1_20_Turn
            • Land_A_Castle_Wall1_Corner
            • Land_A_Castle_Wall1_End
            • Land_A_Castle_Wall1_End_2
            • Land_A_Castle_Wall2_30
            • Land_A_Castle_Wall2_Corner
            • Land_A_Castle_Wall2_End
            • Land_A_Castle_Wall2_End_2
            • Land_A_Castle_WallS_10
            • Land_A_Castle_WallS_5_D
            • Land_A_Castle_WallS_End
            • Land_A_Castle_Stairs_A
            • Land_A_Castle_Wall1_Corner_2
            • Land_A_Castle_Wall2_Corner_2
            • Land_A_Castle_Bergfrit
              • Land_A_Castle_Bergfrit_dam
            • Land_A_Castle_Donjon
              • Land_A_Castle_Donjon_dam
            • Land_A_Crane_02a
            • Land_A_Crane_02b
            • Land_A_CraneCon
            • Land_A_FuelStation_Build
            • Land_A_FuelStation_Shed
            • Land_A_GeneralStore_01
              • Land_A_GeneralStore_01_dam
                • Land_A_GeneralStore_01a_dam
              • Land_A_GeneralStore_01a
            • Land_A_Hospital
              • Land_A_Hospital_dam
            • Land_A_MunicipalOffice
            • Land_A_Office01
            • Land_A_Office02
              • Land_A_Office02_dam
            • Land_A_Pub_01
            • Land_a_stationhouse
            • Land_A_statue01
            • Land_A_statue02
            • Land_A_tent
            • Land_A_TVTower_Base
            • Land_A_TVTower_Mid
            • Land_A_TVTower_Top
            • Land_afbarabizna
            • Land_afdum_mesto2
            • Land_afdum_mesto2L
            • Land_afdum_mesto3
            • Land_afhospoda_mesto
            • Land_Antenna
            • Land_Barn_Metal
              • Land_Barn_Metal_dam
            • Land_Barn_W_01
              • Land_Barn_W_01_dam
              • Land_Barn_W_02
            • Land_Barrack2
              • Barrack2
            • Land_BoatSmall_1
              • Land_BoatSmall_2a
              • Land_BoatSmall_2b
            • Land_bouda1
            • Land_bouda2_vnitrek
            • Land_bouda3
            • Land_bouda_plech
            • Land_brana02nodoor
            • Land_budova1
            • Land_budova2
            • Land_budova4
            • Land_budova4_in
            • Land_budova5
            • Land_CamoNet_EAST
              • Land_CamoNetB_EAST
              • Land_CamoNetVar_EAST
            • Land_CamoNet_NATO
              • Land_CamoNetB_NATO
              • Land_CamoNetVar_NATO
            • Land_Church_01
            • Land_Church_02
              • Land_Church_02a
            • Land_Church_03
              • Land_Church_03_dam
            • Land_Church_05R
            • Land_cihlovej_dum
            • Land_cihlovej_dum_in
            • Land_Climbing_Obstacle
            • Land_Company3_2
              • Land_sign_altar
              • Land_Sign_Bar_RU
              • Land_Sign_BES
              • Land_sign_TEC
              • Land_sign_ulgano
              • Land_SignB_Gov
              • Land_SignB_GovPolice
              • Land_SignB_GovSchool
              • Land_SignB_GovSign
              • Land_SignB_Hotel_CZ
              • Land_SignB_Hotel_CZ2
              • Land_SignB_Hotel_CZ3
              • Land_SignB_Pharmacy
              • Land_SignB_PostOffice
              • Land_SignB_Pub_CZ1
              • Land_SignB_Pub_CZ2
              • Land_SignB_Pub_CZ3
              • Land_SignB_Pub_RU1
              • Land_SignB_Pub_RU2
              • Land_SignB_Pub_RU3
            • Land_ConcreteBlock
            • Land_ConcreteRamp
            • Land_D_Mlyn_Vys
            • Land_D_Pec_Vez1
            • Land_D_Pec_Vez2
            • Land_D_Vez_Mlyn
            • Land_D_VSilo_Pec
            • Land_Dam_Conc_20
              • Land_Dam_Barrier_40
              • Land_Dam_ConcP_20
            • Land_deutshe
            • Land_deutshe_mini
            • Land_Dirthump01
            • Land_Dirthump02
            • Land_Dirthump03
            • Land_domek_rosa
            • Land_dulni_bs
            • Land_dum_istan3_hromada2
            • Land_dum_istan3_pumpa
            • Land_dum_m2
            • Land_dum_mesto
            • Land_dum_mesto_in
            • Land_dum_mesto2
            • Land_dum_mesto2l
            • Land_dum_mesto3
            • Land_dum_olezlina
            • Land_dum_olez_istan1
            • Land_dum_olez_istan2
            • Land_dum_olez_istan2_maly
            • Land_dum_olez_istan2_maly2
            • Land_dum_rasovna
            • Land_dum_zboreny
            • Land_dum_zboreny_total
            • Land_dum01
            • Land_dumruina_mini
            • Land_Fire
              • Land_Fire_barrel
                • Land_Fire_barrel_burning
              • Land_Fire_burning
              • Land_Campfire
                • Land_Campfire_burning
              • Misc_TyreHeap
            • Land_Farm_Cowshed_a
              • Land_Farm_Cowshed_a_dam
            • Land_Farm_Cowshed_b
              • Land_Farm_Cowshed_b_dam
            • Land_Farm_Cowshed_c
              • Land_Farm_Cowshed_c_dam
            • Land_Farm_WTower
            • Land_fort_artillery_nest
            • Land_fort_rampart
            • Land_fort_bagfence_corner
            • Land_fort_bagfence_long
            • Land_fort_bagfence_round
            • Land_Fort_Watchtower
            • Land_fortified_nest_big
            • Land_fortified_nest_small
              • Fort_Nest
            • Land_garaz
            • Land_garaz_mala
            • Land_GuardShed
            • Land_Hangar_2
            • Land_Hlidac_budka
            • Land_hospital
            • Land_HouseB_Tenement
            • Land_HouseBlock_A1
              • Land_HouseBlock_A1_1
                • Land_HouseBlock_A1_2
              • Land_HouseBlock_A2
              • Land_HouseBlock_A2_1
              • Land_HouseBlock_A3
            • Land_HouseBlock_B1
              • Land_HouseBlock_B2
              • Land_HouseBlock_B3
              • Land_HouseBlock_B4
              • Land_HouseBlock_B5
              • Land_HouseBlock_B6
            • Land_HouseBlock_C1
              • Land_HouseBlock_C2
              • Land_HouseBlock_C3
              • Land_HouseBlock_C4
              • Land_HouseBlock_C5
            • Land_HouseBlock_D1
              • Land_HouseBlock_D2
            • Land_HouseV_1I1
            • Land_HouseV_1I1_dam
            • Land_HouseV_1I2
              • Land_HouseV_1I3
              • Land_HouseV_1L1
              • Land_HouseV_1L2
              • Land_HouseV_1T
              • Land_HouseV_2I
              • Land_HouseV_2L
              • Land_HouseV_2T1
              • Land_houseV_2T2
              • Land_HouseV_3I1
              • Land_HouseV_3I2
              • Land_HouseV_3I3
              • Land_HouseV_3I4
            • Land_HouseV_1I4
            • Land_HouseV_2L_dam
            • Land_HouseV2_01A
              • Land_HouseV2_01B
              • Land_HouseV2_02
                • Land_HouseV2_02_Interier
                • Land_HouseV2_02_Interier_dam
                  • Land_HouseV2_04_Interier_dam
              • Land_HouseV2_03
              • Land_HouseV2_03B
              • Land_HouseV2_04
                • Land_HouseV2_04_interier
            • Land_HouseV2_01A_dam
            • Land_HouseV2_01B_dam
            • Land_HouseV2_03_dam
            • Land_HouseV2_03B_dam
            • Land_HouseV2_05
            • Land_hruzdum
            • Land_hut_old02
            • Land_hut06
            • Land_Ind_BoardsPack1
              • Land_Ind_BoardsPack2
            • Land_Ind_Expedice_1
            • Land_Ind_Expedice_2
            • Land_Ind_Expedice_3
            • Land_Ind_Garage01
            • Land_Ind_IlluminantTower
            • Land_Ind_MalyKomin
            • Land_Ind_Mlyn_01
            • Land_Ind_Mlyn_02
            • Land_Ind_Mlyn_03
            • Land_Ind_Mlyn_04
            • Land_Ind_Mlyn_D1
            • Land_Ind_Mlyn_D2
            • Land_Ind_Pec_01
            • Land_Ind_Pec_02
            • Land_Ind_Pec_03
              • Land_Ind_Pec_03a
              • Land_Ind_Pec_03b
            • Land_Ind_Quarry
            • Land_Ind_SawMill
            • Land_Ind_SawMillPen
            • Land_Ind_Shed_01_main
            • Land_Ind_Shed_01_end
            • Land_Ind_Shed_02_main
            • Land_Ind_Shed_02_end
            • Land_ind_silomale
            • Land_Ind_SiloVelke_01
            • Land_Ind_SiloVelke_02
            • Land_Ind_SiloVelke_most
            • Land_Ind_Stack_Big
            • Land_Ind_TankBig
            • Land_Ind_TankSmall
              • Land_Ind_TankSmall2
            • Land_Ind_Timbers
              • Haystack
              • Pile_of_wood
            • Land_Ind_Vysypka
            • Land_Ind_Workshop01_01
            • Land_Ind_Workshop01_02
            • Land_Ind_Workshop01_03
            • Land_Ind_Workshop01_04
            • Land_Ind_Workshop01_box
            • Land_Ind_Workshop01_L
            • Land_IndPipe1_stair
            • Land_IndPipe1_stair_todo_delete
            • Land_IndPipe2_big_9
            • Land_IndPipe2_big_18
            • Land_IndPipe2_big_18ladder
            • Land_IndPipe2_big_support
            • Land_IndPipe2_bigL_R
            • Land_IndPipe2_bigL_L
            • Land_IndPipe2_bigBuild1_R
            • Land_IndPipe2_bigBuild1_L
            • Land_IndPipe2_bigBuild2_R
            • Land_IndPipe2_bigBuild2_L
            • Land_IndPipe2_big_ground1
            • Land_IndPipe2_big_ground2
            • Land_IndPipe2_T_R
            • Land_IndPipe2_T_L
            • Land_IndPipe2_Small_9
            • Land_IndPipe2_Small_ground1
            • Land_IndPipe2_Small_ground2
            • Land_IndPipe2_SmallBuild1_L
            • Land_IndPipe2_SmallBuild1_R
            • Land_IndPipe2_SmallBuild2_L
            • Land_IndPipe2_SmallBuild2_R
            • Land_IndPipe2_SmallL_L
            • Land_IndPipe2_SmallL_R
            • Land_KBud
            • Land_komin
            • Land_kostel_trosky
            • Land_kulna
            • Land_ladder
            • Land_ladder_half
            • Land_leseni2x
            • Land_leseni4x
            • Land_loco_742_blue
              • Land_loco_742_red
            • Land_majak
              • Land_majak2
            • Land_majak_podesta
            • Land_Mil_Barracks
            • Land_Mil_Barracks_i
            • Land_Mil_Barracks_L
            • Land_Mil_ControlTower
              • Land_Mil_ControlTower_dam
            • Land_Mil_Guardhouse
            • Land_Mil_House
              • Land_Mil_House_dam
            • Land_Misc_Cargo1Ao
            • Land_Misc_Cargo1B
              • Misc_Cargo1B_military
            • Land_Misc_Cargo1Bo
              • Misc_Cargo1Bo_civil
              • Misc_Cargo1Bo_military
            • Land_Misc_Cargo1C
            • Land_Misc_Cargo1D
            • Land_Misc_Cargo1E
            • Land_Misc_Cargo1F
            • Land_Misc_Cargo1G
            • Land_Misc_Cargo2B
            • Land_Misc_Cargo2C
            • Land_Misc_Cargo2D
            • Land_Misc_Cargo2E
            • Land_Misc_deerstand
            • Land_Misc_GContainer_Big
            • Land_Misc_PowerStation
            • Land_Misc_Scaffolding
            • Land_Misc_WaterStation
            • Land_molo_beton
            • Land_molo_drevo_bs
            • Land_molo_drevo_end
            • Land_molo_krychle
            • Land_Nasypka
            • Land_NAV_Boathouse
              • Land_NAV_Boathouse_Pier
            • Land_NAV_Boathouse_PierL
              • Land_NAV_Boathouse_PierR
              • Land_NAV_Boathouse_PierT
            • Land_NAV_Lighthouse
              • Land_NAV_Lighthouse2
            • Land_nav_pier_m_2
              • land_nav_pier_c
              • land_nav_pier_c2
              • land_nav_pier_c2_end
              • land_nav_pier_c_270
              • land_nav_pier_c_90
              • land_nav_pier_c_big
              • land_nav_pier_C_L
              • land_nav_pier_C_L10
              • land_nav_pier_C_L30
              • land_nav_pier_C_R
              • land_nav_pier_C_R10
              • land_nav_pier_C_R30
              • land_nav_pier_c_t15
              • land_nav_pier_c_t20
              • land_nav_pier_F_17
              • land_nav_pier_F_23
              • land_nav_pier_m
              • land_nav_pier_m_1
              • land_nav_pier_m_end
              • land_nav_pier_M_fuel
              • land_nav_pier_pneu
              • land_nav_pier_uvaz
            • Land_NavigLight
            • Land_Panelak
            • Land_Panelak2
            • Land_Panelak3
            • Land_plot_green_branka
              • Land_plot_rust_branka
            • Land_plot_green_vrata
              • Land_plot_rust_vrata
            • Land_plot_istan1_rovny_gate
            • Land_Plot_Ohrada_Pruchozi
            • Land_plot_zboreny
            • Land_plot_zed_drevo1_branka
            • Land_psi_bouda
            • Land_pumpa
            • Land_R_A_GeneralStore_01a
              • Land_R_Barn_Metal
              • Land_R_Barn_W_01
              • Land_R_Farm_Cowshed_a
              • Land_R_HouseV2_01A
              • Land_R_HouseV2_02
              • Land_R_HouseV2_03B
              • Land_R_HouseV2_04
              • Land_R_HouseV_1I1
              • Land_R_HouseV_2L
              • Land_R_Shed_Ind02
            • Land_Rail_House_01
            • Land_Rail_Semafor
            • Land_rail_station_big
            • Land_Rail_Zavora
            • Land_rails_bridge_40
            • Land_RedWhiteBarrier
            • Land_repair_center
            • Land_ruin_corner_1
              • Land_ruin_corner_2
              • Land_ruin_chimney
              • Land_ruin_wall
              • Land_ruin_walldoor
              • Land_ruin_rubble
              • Land_ruin_01
            • Land_runway_edgelight
            • Land_sara_domek_hospoda
            • Land_sara_domek_kovarna
            • Land_sara_domek_podhradi_1
            • Land_sara_domek_ruina
            • Land_sara_Domek_sedy
            • Land_sara_domek_vilka
            • Land_sara_domek_zluty
            • Land_sara_hasic_zbroj
            • Land_sara_stodola
            • Land_sara_stodola3
            • Land_seno_balik
            • Land_Shed_M01
            • Land_Shed_M02
            • Land_Shed_M03
            • Land_Shed_W01
            • Land_Shed_W02
            • Land_Shed_W03
            • Land_Shed_W4
            • Land_Shed_Ind02
              • Land_Shed_Ind02_dam
            • Land_Shed_wooden
            • Land_Shooting_range
            • Land_sign_elektrozavodsk
              • Land_sign_balota
              • Land_sign_berezino
              • Land_sign_chernogorsk
              • Land_sign_kamenka
              • Land_sign_kamyshovo
              • Land_sign_komarovo
              • Land_sign_prigorodki
              • Land_sign_solnichnyi
            • Land_sloup_vn
            • Land_sloup_vn_drat
              • Land_sloup_vn_drat_d
            • Land_sloup_vn_dratZ
            • Land_SS_hangar
            • Land_stanice
            • Land_statek_brana
            • Land_statek_brana_open
            • Land_statek_hl_bud
            • Land_Statek_kulna
            • Land_stodola_old_open
            • Land_stodola_open
            • Land_Stoplight01
              • Land_Stoplight02
            • Land_Tec
            • Land_telek1
            • Land_tent_east
            • Land_Tovarna2
            • Land_trafostanica_mala
            • Land_trafostanica_velka
            • Land_trafostanica_velka_draty
            • Land_vez
            • Land_Vez_Pec
            • Land_Vez_Silo
            • Land_Vysilac_FM
              • Land_vysilac_FM2
                • Land_radar
            • Land_wagon_box
            • Land_wagon_flat
            • Land_wagon_tanker
            • Land_Wall_CBrk_5_D
            • Land_Wall_CGry_5_D
            • Land_Wall_Gate_Ind1_L
              • Land_Wall_Gate_Ind1_R
                • Land_Gate_IndVar2_5
                • Land_Gate_wood1_5
                • Land_Gate_wood2_5
                • Land_Wall_Gate_Ind2A_R
                • Land_Wall_Gate_Ind2B_R
                • Land_Wall_Gate_Ind2Rail_R
                • Land_Wall_Gate_Village
                • Land_Wall_Gate_Wood1
              • Land_Wall_Gate_Ind2A_L
              • Land_Wall_Gate_Ind2B_L
              • Land_Wall_Gate_Ind2Rail_L
            • Land_Wall_Gate_Kolchoz
            • Land_water_tank
            • Land_WoodenRamp
            • Land_ZalChata
            • Land_zed_dira_civil
            • PowGen_Big
            • Warfare_HQ_base_unfolded
              • BMP2_HQ_CDF_unfolded
                • BMP2_HQ_CDF_unfoldedPreview
              • BMP2_HQ_INS_unfolded
                • BMP2_HQ_INS_unfoldedPreview
              • BRDM2_HQ_Gue_unfolded
                • BRDM2_HQ_Gue_unfoldedPreview
              • BTR90_HQ_unfolded
                • BTR90_HQ_unfoldedPreview
              • LAV25_HQ_unfolded
                • LAV25_HQ_unfoldedPreview
              • StaticCannon_Preview
                • M2StaticMGPreview
                • MiniTripod_Preview
                • WarfareBMGNest_Preview
            • Base_WarfareBBarrier5x
              • Base_WarfareBBarrier5xPreview
              • CDF_WarfareBBarrier5x
              • Gue_WarfareBBarrier5x
              • Ins_WarfareBBarrier5x
              • RU_WarfareBBarrier5x
              • USMC_WarfareBBarrier5x
              • Base_WarfareBBarrier10x
                • Base_WarfareBBarrier10xPreview
                • CDF_WarfareBBarrier10x
                • Gue_WarfareBBarrier10x
                • Ins_WarfareBBarrier10x
                • RU_WarfareBBarrier10x
                • USMC_WarfareBBarrier10x
              • Base_WarfareBBarrier10xTall
                • Base_WarfareBBarrier10xTallPreview
                • CDF_WarfareBBarrier10xTall
                • Gue_WarfareBBarrier10xTall
                • Ins_WarfareBBarrier10xTall
                • RU_WarfareBBarrier10xTall
                • USMC_WarfareBBarrier10xTall
            • WarfareBBaseStructure
              • Base_WarfareBAircraftFactory
                • Base_WarfareBAircraftFactoryPreview
                  • USMC_WarfareBAircraftFactoryPreview
                • CDF_WarfareBAircraftFactory
                • Gue_WarfareBAircraftFactory
                • Ins_WarfareBAircraftFactory
                • RU_WarfareBAircraftFactory
                • USMC_WarfareBAircraftFactory
                • WarfareBAircraftFactory_CDF
                • WarfareBAircraftFactory_Gue
                • WarfareBAircraftFactory_Ins
              • BASE_WarfareBAntiAirRadar
                • BASE_WarfareBAntiAirRadarPreview
                  • USMC_WarfareBAntiAirRadarPreview
                • CDF_WarfareBAntiAirRadar
                • Gue_WarfareBAntiAirRadar
                • Ins_WarfareBAntiAirRadar
                • RU_WarfareBAntiAirRadar
                • USMC_WarfareBAntiAirRadar
              • BASE_WarfareBArtilleryRadar
                • BASE_WarfareBArtilleryRadarPreview
                  • USMC_WarfareBArtilleryRadarPreview
                • CDF_WarfareBArtilleryRadar
                • Gue_WarfareBArtilleryRadar
                • Ing_WarfareBArtilleryRadar
                • RU_WarfareBArtilleryRadar
                • USMC_WarfareBArtilleryRadar
              • Base_WarfareBBarracks
                • Base_WarfareBBarracksPreview
                  • USMC_WarfareBBarracksPreview
                • CDF_WarfareBBarracks
                • Gue_WarfareBBarracks
                • Ins_WarfareBBarracks
                • RU_WarfareBBarracks
                • USMC_WarfareBBarracks
              • Base_WarfareBHeavyFactory
                • Base_WarfareBHeavyFactoryPreview
                  • USMC_WarfareBHeavyFactoryPreview
                • CDF_WarfareBHeavyFactory
                • Gue_WarfareBHeavyFactory
                • Ins_WarfareBHeavyFactory
                • RU_WarfareBHeavyFactory
                • USMC_WarfareBHeavyFactory
              • Base_WarfareBLightFactory
                • Base_WarfareBLightFactoryPreview
                  • USMC_WarfareBLightFactoryPreview
                • CDF_WarfareBLightFactory
                • Gue_WarfareBLightFactory
                • Ins_WarfareBLightFactory
                • RU_WarfareBLightFactory
                • USMC_WarfareBLightFactory
              • Base_WarfareBUAVterminal
                • Base_WarfareBUAVterminalPreview
                  • USMC_WarfareBUAVterminalPreview
                • CDF_WarfareBUAVterminal
                • Gue_WarfareBUAVterminal
                • Ins_WarfareBUAVterminal
                • RU_WarfareBUAVterminal
                • USMC_WarfareBUAVterminal
              • Base_WarfareBVehicleServicePoint
                • Base_WarfareBVehicleServicePointPreview
                  • USMC_WarfareBVehicleServicePointPreview
                • CDF_WarfareBVehicleServicePoint
                • Gue_WarfareBVehicleServicePoint
                • Ins_WarfareBVehicleServicePoint
                • RU_WarfareBVehicleServicePoint
                • USMC_WarfareBVehicleServicePoint
              • WarfareBAirport
              • WarfareBDepot
              • Fort_Barracks_USMC
          • Ruins
            • Land_A_BuildingWIP_ruins
            • Land_A_Castle_Bergfrit_ruins
            • Land_A_Castle_Donjon_ruins
            • Land_A_Castle_Gate_ruins
            • Land_A_Castle_Stairs_A_ruins
            • Land_A_Castle_Wall1_20_ruins
            • Land_A_Castle_Wall1_20_turn_ruins
            • Land_A_Castle_Wall1_Corner_2_ruins
            • Land_A_Castle_Wall1_Corner_ruins
            • Land_A_Castle_Wall1_End_2_ruins
            • Land_A_Castle_Wall1_End_ruins
            • Land_A_Castle_Wall2_30_ruins
            • Land_A_Castle_Wall2_Corner_2_ruins
            • Land_A_Castle_Wall2_Corner_ruins
            • Land_A_Castle_Wall2_End_2_ruins
            • Land_A_Castle_Wall2_End_ruins
            • Land_A_Castle_WallS_5_D_ruins
            • Land_A_Castle_WallS_10_ruins
            • Land_A_Castle_WallS_End_ruins
            • Land_A_Castle_Bastion_ruins
            • Land_A_GeneralStore_01_ruins
            • Land_A_Hospital_ruins
            • Land_A_MunicipalOffice_ruins
            • Land_A_Office01_ruins
            • Land_A_Office02_ruins
            • Land_a_stationhouse_ruins
            • Land_A_statue01_ruins
            • Land_AFbarabizna_ruins
            • Land_AFDum_mesto2_ruins
            • Land_AFDum_mesto2L_ruins
            • Land_AFDum_mesto3_ruins
            • Land_AFHospoda_mesto_ruins
            • Land_Barn_Metal_ruins
            • Land_Barn_W_01_ruins
            • Land_Barn_W_02_ruins
            • Land_bouda1_ruins
            • Land_bouda3_ruins
            • Land_budova1_ruins
            • Land_budova2_ruins
            • Land_budova4_in_ruins
            • Land_budova4_ruins
            • Land_budova5_ruins
            • Land_Church_01_ruins
            • Land_Church_02_ruins
            • Land_Church_03_ruins
            • Land_Cihlovej_dum_in_ruins
            • Land_Cihlovej_dum_ruins
            • Land_Deutshe_mini_ruins
            • Land_Deutshe_ruins
            • Land_domek_rosa_ruins
            • Land_drevtank_ruin
            • Land_Dulni_bs_ruins
            • Land_dum01_ruins
            • Land_dum_istan3_hromada2_ruins
            • Land_dum_istan3_pumpa_ruins
            • Land_Dum_m2_ruins
            • Land_Dum_mesto2_ruins
            • Land_Dum_mesto2L_ruins
            • Land_Dum_mesto3_ruins
            • Land_dum_mesto_in_ruins
            • Land_Dum_mesto_ruins
            • Land_dum_olez_istan1_ruins
            • Land_dum_olez_istan2_maly2_ruins
            • Land_dum_olez_istan2_maly_ruins
            • Land_dum_olez_istan2_ruins
            • Land_dum_olezlina_ruins
            • Land_dum_rasovna_ruins
            • Land_Dumruina_mini_ruins
            • Land_Farm_Cowshed_a_ruins
            • Land_Farm_Cowshed_b_ruins
            • Land_Farm_Cowshed_c_ruins
            • Land_Farm_WTower_ruins
            • Land_garaz_mala_ruins
            • Land_garaz_ruins
            • Land_hangar_2_ruins
            • Land_Hlidac_budka_ruins
            • Land_hospital_ruins
            • Land_HouseB_Tenement_ruins
            • Land_HouseBlock_A1_ruins
            • Land_HouseBlock_A1_1_ruins
            • Land_HouseBlock_A2_ruins
            • Land_HouseBlock_A2_1_ruins
            • Land_HouseBlock_A3_ruins
            • Land_HouseBlock_B1_ruins
            • Land_HouseBlock_B2_ruins
            • Land_HouseBlock_B3_ruins
            • Land_HouseBlock_B4_ruins
            • Land_HouseBlock_B5_ruins
            • Land_HouseBlock_B6_ruins
            • Land_HouseBlock_C1_ruins
            • Land_HouseBlock_C2_ruins
            • Land_HouseBlock_C3_ruins
            • Land_HouseBlock_C4_ruins
            • Land_HouseBlock_C5_ruins
            • Land_HouseBlock_D1_ruins
            • Land_HouseBlock_D2_ruins
            • Land_HouseV_1I1_ruins
            • Land_HouseV_1I2_ruins
            • Land_HouseV_1I3_ruins
            • Land_HouseV_1I4_ruins
            • Land_HouseV_1L1_ruins
            • Land_HouseV_1L2_ruins
            • Land_HouseV_1T_ruins
            • Land_HouseV_2I_ruins
            • Land_HouseV_2L_ruins
            • Land_HouseV_2T1_ruins
            • Land_HouseV_2T2_ruins
            • Land_HouseV_3I1_ruins
            • Land_HouseV_3I2_ruins
            • Land_HouseV_3I3_ruins
            • Land_HouseV_3I4_ruins
            • Land_HouseV2_01A_ruins
            • Land_HouseV2_01B_ruins
            • Land_HouseV2_02_ruins
            • Land_HouseV2_03_ruins
            • Land_HouseV2_03B_ruins
            • Land_HouseV2_04_ruins
            • Land_HouseV2_05_ruins
            • Land_Hruzdum_ruins
            • Land_hut_old02_ruins
            • Land_hut06_ruins
            • Land_Ind_Expedice_1_ruins
            • Land_Ind_Garage01_ruins
            • Land_Ind_MalyKomin_ruins
            • Land_Ind_Mlyn_01_ruins
            • Land_Ind_Mlyn_02_ruins
            • Land_Ind_Mlyn_03_ruins
            • Land_Ind_Mlyn_04_ruins
            • Land_Ind_Pec_01_ruins
            • Land_Ind_Pec_02_ruins
            • Land_Ind_Pec_03_ruins
              • Land_Ind_Pec_03a_ruins
              • Land_Ind_Pec_03b_ruins
            • Land_Ind_Quarry_ruins
            • Land_Ind_Shed_01_main_ruins
            • Land_Ind_Shed_01_end_ruins
            • Land_Ind_Shed_02_main_ruins
            • Land_Ind_SiloMale_ruins
            • Land_Ind_Silovelke_01_ruins
            • Land_Ind_Silovelke_02_ruins
            • Land_Ind_Stack_Big_ruins
            • Land_Ind_TankBig_ruins
            • Land_Ind_TankSmall_ruins
              • Land_Ind_TankSmall2_ruins
            • Land_Ind_Vysypka_ruins
            • Land_Ind_Workshop01_01_ruins
            • Land_Ind_Workshop01_02_ruins
            • Land_Ind_Workshop01_03_ruins
            • Land_Ind_Workshop01_04_ruins
            • Land_Ind_Workshop01_box_ruins
            • Land_Ind_Workshop01_L_ruins
            • Land_Komin_ruins
            • Land_kostel3_ruins
            • Land_kostel_ruins
            • Land_Majak_ruins
            • Land_Mil_ControlTower_ruins
            • Land_Mil_House_ruins
            • Land_Misc_PowerStation_ruins
            • Land_Misc_WaterStation_ruins
            • Land_NAV_Boathouse_ruins
            • Land_NAV_Boathouse_Pier_ruins
            • Land_NAV_Lighthouse_ruins
            • Land_Panelak2_ruins
            • Land_Panelak3_ruins
            • Land_Panelak_ruins
            • Land_PowGen_Big_ruins
            • Land_Rail_House_01_ruins
            • Land_rail_station_big_ruins
            • Land_repair_center_ruins
            • Land_Sara_domek_hospoda_ruins
            • Land_Sara_domek_kovarna_ruins
            • Land_Sara_domek_podhradi_1_ruins
            • Land_Sara_domek_ruina_ruins
            • Land_Sara_domek_sedy_ruins
            • Land_sara_domek_vilka_ruins
            • Land_Sara_domek_zluty_ruins
            • Land_Sara_Hasic_zbroj_ruins
            • Land_Sara_stodola3_ruins
            • Land_Sara_stodola_ruins
            • Land_Shed_M01_ruins
            • Land_Shed_M02_ruins
            • Land_Shed_M03_ruins
            • Land_Shed_W01_ruins
            • Land_Shed_W02_ruins
            • Land_Shed_W03_ruins
            • Land_Shed_W4_ruins
            • Land_Shed_Ind02_ruins
            • Land_Shed_wooden_ruins
            • Land_SS_hangar_ruins
            • Land_stanice_ruins
            • Land_Statek_hl_bud_ruins
            • Land_Statek_kulna_old_ruins
            • Land_Statek_kulna_ruins
            • Land_stodola_old_open_ruins
            • Land_stodola_open_ruins
            • Land_tovarna2_ruins
            • Land_trafostanica_mala_ruins
            • Land_trafostanica_velka_ruins
            • Land_zalchata_ruins
            • Land_leseni2x_ruins
            • Land_leseni4x_ruins
            • Land_Statek_brana_open_ruins
            • Land_Statek_brana_ruins
            • Land_brana02nodoor_ruins
            • Land_dum_zboreny_ruins
            • Land_dum_zboreny_total_ruins
            • Land_kostel_trosky_ruins
            • Land_vez_ruins
            • Land_telek1_ruins
            • Land_Nasypka_ruins
        • HumpsDirt
        • Land_CncBlock
        • Land_CncBlock_D
        • Land_CncBlock_Stripes
        • Land_Toilet
        • Land_VASICore
          • Land_Runway_PAPI
            • Land_Runway_PAPI_2
            • Land_Runway_PAPI_3
            • Land_Runway_PAPI_4
        • Misc_thing_NoInteractive
          • Misc_palletsfoiled
          • Misc_palletsfoiled_heap
        • Obstacle_saddle
        • PaletaBase
          • Paleta1
          • Paleta2
        • RampConcrete
        • RoadBarrier_light
          • RoadBarrier_long
        • Small_items_NoInteractive
          • Explosive
          • Loudspeaker
          • Misc_Videoprojektor
          • Misc_Videoprojektor_platno
          • Misc_Wall_lamp
        • Sr_border
        • WarfareBunkerSign
        • ZavoraAnim
      • Strategic
        • 76n6ClamShell
        • Base_WarfareBContructionSite
          • USMC_WarfareBContructionSite
            • USMC_WarfareBContructionSite1
          • CDF_WarfareBContructionSite
            • CDF_WarfareBContructionSite1
          • Ins_WarfareBContructionSite
            • Ins_WarfareBContructionSite1
          • Gue_WarfareBContructionSite
            • Gue_WarfareBContructionSite1
          • RU_WarfareBContructionSite
            • RU_WarfareBContructionSite1
        • Bomb
        • Camp_base
          • ACamp
          • BASE_WarfareBFieldhHospital
            • BASE_WarfareBFieldhHospitalPreview
              • USMC_WarfareBFieldhHospitalPreview
            • CDF_WarfareBFieldhHospital
            • Gue_WarfareBFieldhHospital
            • Ins_WarfareBFieldhHospital
            • RU_WarfareBFieldhHospital
            • USMC_WarfareBFieldhHospital
          • Camp
          • CampEast
          • MASH
        • Fort_Barricade
        • Fortress1
          • WarfareBCamp
            • Fort_CAmp
        • FlagCarrierCore
          • FlagCarrierChecked
          • FlagCarrier
            • FlagCarrierUSA
              • FlagCarrierCDF
              • FlagCarrierGUE
              • FlagCarrierINS
              • FlagCarrierRU
        • FuelStation
        • Garbage_can
        • Garbage_container
        • Hedgehog
        • Hhedgehog_concrete
          • Hhedgehog_concreteBig
        • Land_A_FuelStation_Feed
        • Land_fuel_tank_small
          • Land_fuel_tank_big
          • Land_fuel_tank_stairs
        • Land_kolotoc
        • Land_podlejzacka
          • Land_obihacka
          • Land_obstacle_get_over
          • Land_obstacle_prone
          • Land_obstacle_run_duck
          • Land_prebehlavka
          • Land_prolejzacka
        • Library_WeaponHolder
        • Military_Item_NoInteractive
          • Misc_Backpackheap
          • Misc_cargo_cont_net1
          • Misc_cargo_cont_net2
          • Misc_cargo_cont_net3
          • Misc_cargo_cont_small
          • Misc_cargo_cont_small2
          • Misc_cargo_cont_tiny
        • ReammoBox
          • GuerillaCacheBox
            • SpecialWeaponsBox
          • LocalBasicAmmunitionBox
            • LocalBasicWeaponsBox
          • RUBasicAmmunitionBox
            • RULaunchersBox
            • RUOrdnanceBox
            • RUBasicWeaponsBox
            • RUSpecialWeaponsBox
            • RUVehicleBox
          • USBasicAmmunitionBox
            • USLaunchersBox
            • USOrdnanceBox
            • USBasicWeaponsBox
            • USSpecialWeaponsBox
            • USVehicleBox
          • WeaponHolder
        • StaticShip
          • Land_Destroyer
          • Land_Fregata
          • Land_LHD_1
            • Land_LHD_2
            • Land_LHD_3
            • Land_LHD_4
            • Land_LHD_5
          • Land_LHD_elev_R
          • Land_LHD_house_1
          • Land_LHD_house_2
        • Wreck_Base
          • BMP2Wreck
          • BRDMWreck
          • datsun01Wreck
          • datsun02Wreck
          • hiluxWreck
          • HMMWVWreck
          • LADAWreck
          • Mi8Wreck
          • SKODAWreck
          • T72Wreck
          • T72WreckTurret
          • UAZWreck
          • UralWreck
    • Fortress
    • snow
    • snowman
    • TargetBase
      • TargetE
      • TargetEpopUp
      • TargetGrenadBase
        • TargetGrenade
          • TargetFakeTankBase
            • TargetFakeTank
      • TargetPopUpTarget

Jump to top of page

Thing Class Vehicles:

All

  • Thing
    • Desk
    • FoldChair
      • WoodChair
        • Park_bench1
          • Park_bench2
            • Park_bench2_noRoad
    • FoldTable
    • Land_arrows_desk_L
    • Land_arrows_desk_R
    • Land_arrows_yellow_L
    • Land_arrows_yellow_R
    • Land_Barrel_empty
    • Land_Barrel_sand
    • Land_Barrel_water
    • Land_coneLight
    • Land_Pneu
    • Misc_thing
      • Axe_woodblock
      • BarrelHelper
        • BarrelBase
          • Barrels
          • Barrel1
          • Barrel4
          • Barrel5
          • Wooden_barrel
            • Wooden_barrels
      • Fuel_can
      • Haystack_small
      • Misc_concrete_High
      • Notice_board
      • Pallets_comlumn
      • PowerGenerator
      • Satelit
      • Unwrapped_sleeping_bag
      • Wheel_barrow
    • Obstacle_Cylinder1
      • Obstacle_Jump1
    • Platform
    • RoadCone
    • Sign_1L_Border
      • Sign_1L_Firstaid
      • Sign_1L_Noentry
    • Sign_circle
    • Sign_Danger
      • Sign_Checkpoint
        • Sign_Stop
      • Sign_MP_blu
      • Sign_MP_ind
      • Sign_MP_op
      • Sign_tape_redwhite
    • SmallItems
      • Baseball
      • Can_small
      • EvPhoto
        • EvDogTags
        • EvMap
        • EvMoney
        • EvMoscow
        • EvKobalt
      • FloorMop
      • MetalBucket
      • Notebook
      • Radio
      • SatPhone
      • SkeetDisk
      • SkeetMachine
      • SmallTV
      • Suitcase
    • SmallTable
    • testsphere1
      • testsphere2
    • ThingEffect
      • FxExploGround1
      • FxExploGround2
      • FxExploArmor1
      • FxExploArmor2
      • FxExploArmor3
      • FxExploArmor4
      • FxCartridge
      • FxCartridge_Small
      • ThingEffectLight
        • FxWindGrass1
        • FxWindGrass2
        • FxWindRock1
        • FxWindLeaf1
          • FxWindLeaf2
          • FxWindLeaf3
        • ThingEffectFeather
          • FxWindPollen1
      • TransparentWall
    • testpot
    • Wreck
      • CarWreck
      • HelicopterWreck
        • AH1ZWreck
        • Ka52Wreck
        • MH60Wreck
        • Mi17Wreck
        • Mi24Wreck
        • UH1YWreck
      • PlaneWreck
        • A10Wreck
        • AV8BWreck
        • C130JWreck
        • F35bWreck
        • MQ9PredatorWreck
        • MV22Wreck
        • SU25Wreck
        • SU34Wreck
      • TankWreck
      • TruckWreck
      • ShipWreck

Jump to top of page

Sound Class:

Sound

  • Sound_Owl
  • Sound_Stream
  • Sound_Frog
  • Sound_Frogs
  • Sound_Alarm
  • Sound_Alarm2
  • Sound_Factory01
  • Sound_Factory02
  • Sound_Factory03
  • Sound_Factory04
  • Sound_Factory05
  • Sound_Factory06
  • Sound_Factory07
  • Sound_Factory08
  • Sound_Factory09
  • Sound_Factory10
  • Sound_Factory11
  • Sound_Factory12
  • Sound_Factory13
  • Sound_Factory14
  • Sound_Factory15
  • Sound_Factory16
  • Sound_Factory17
  • Sound_Factory18
  • Sound_Fire
  • Sound_BirdSinging
  • Sound_Crickets1
  • Sound_Crickets2
  • Sound_Crickets3
  • Sound_Crickets4
  • Sound_Chicken
  • Sound_Cock
  • Sound_Cow
  • Sound_Crow
  • Sound_Wolf
  • Sound_Dog
  • Sound_BadDog
  • Sound_SorrowDog
  • Sound_LittleDog
  • Sound_Music
  • Sound_Flies

Jump to top of page

MineGeneric Class:

MineGeneric

  • MineMine