drawEllipse: Difference between revisions
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| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
|x1=<code>(findDisplay 137 displayCtrl 51) drawEllipse [getpos player, 50, 50, 0, [1,1,0,1], ""]</code> | |||
| [[drawArrow]], [[drawIcon]], [[drawLine]], [[drawRectangle]] |= See also | | [[drawArrow]], [[drawIcon]], [[drawLine]], [[drawRectangle]] |= See also | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Fill can be empty string or path to texture with which to fill the ellipse. | |||
Function must be called every time the map control is re-drawn, therefore it should be initiated by drawMap[] event of an editor object to be visible. | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 13:14, 12 September 2009
Description
- Description:
- Draw an ellipse on the map.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map drawEllipse [center, a, b, angle, color, fill]
- Parameters:
- map: Control
- [center, a, b, angle, color, fill]: Array
- Return Value:
- Nothing
Examples
- Example 1:
(findDisplay 137 displayCtrl 51) drawEllipse [getpos player, 50, 50, 0, [1,1,0,1], ""]
Additional Information
- See also:
- drawArrowdrawIcondrawLinedrawRectangle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Fill can be empty string or path to texture with which to fill the ellipse.
Function must be called every time the map control is re-drawn, therefore it should be initiated by drawMap[] event of an editor object to be visible.