setIdentity: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 13:04, 25 March 2013
Description
- Description:
- Set identity of person. Identities are defined in Description.ext of the mission or campaign. For a list of available faces, glasses and speakers check Category:CfgIdentities.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_soldier1 setIdentity "John_Doe"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 11:59
- hardrock
- Notes from before the conversion:
The definition format in the Description.ext file is:
class CfgIdentities { class John_Doe { name = "John Bartholemew Doe"; face = "Face20"; glasses = "None"; speaker = "Dan"; pitch = 1.1; }; };
In Operation Flashpoint,
Name can be any string.
Face can take any of the following values:
Male: "Face1"... to "Face52", "Face99" & "FaceR01" to "Face R04"
Female: "Eva", "Kamila", "Lada", "Lucie", "Marketa" & "Nada"
Glasses can take the following values: "None", "Spectacles" & "Sunglasses"
Speaker determines which voice is used and can take any of the following values:
- "Adam"
- "Dan"
- "George"
- "Greg"
- "John"
- "Jonah"
- "Marc"
- "Patrick"
- "Paul"
- "Peter"
- "Rich"
- "Rob"
- "Ted"
- "Tom"
- "Nikolai"
- "Vitaliy"
- "Sergey"
- "Oleg"
- "Ruslan"
- "Aleksei"
- "Andrei"
- "Boris"
- "Georgiy"
- "Vadim"
- "Vladimir"
- "Ivan"
Pitch sets the tone of voice. 1.0 for normal; < 1.0 for deep; >1.0 for high pitched
- Posted on November 18, 2006 - 10:42
- Str
- Preview of all faces in Armed Assault can be found on Czech Biki
- Posted on May 10, 2008 - 14:43
- hellop
- Glasses and Female faces do not work as of Arma patch 1.12beta.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters