primaryWeapon: Difference between revisions
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[[Category:Scripting Commands|PRIMARYWEAPON]] | [[Category:Scripting Commands|PRIMARYWEAPON]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.96|PRIMARYWEAPON]] | ||
[[Category:Scripting Commands ArmA|PRIMARYWEAPON]] | [[Category:Scripting Commands ArmA|PRIMARYWEAPON]] | ||
Revision as of 20:58, 1 June 2006
primaryWeapon vehicle
Operand types:
vehicle: Object
Type of returned value:
Compatibility:
Added in version 1.75
Description:
Returns name of vehicle's primary weapon (empty string if none).
Example:
pWeap = primaryWeapon player
Comments:
primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.