BIS fnc dirTo: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (see also) |
No edit summary |
||
Line 58: | Line 58: | ||
<code>[<nowiki>[0,1,0]</nowiki>, '''-('''[_unit, _vehicle] [[call]] [[BIS_fnc_dirTo]]''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | <code>[<nowiki>[0,1,0]</nowiki>, '''-('''[_unit, _vehicle] [[call]] [[BIS_fnc_dirTo]]''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | ||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> | |||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on March 25, 2017 - 20:27 (UTC)</dd> | |||
<dt class="note">[[User:Feint|Feint]]</dt> | |||
<dd class="note"> | |||
Since Arma 3 v1.55.133361, an alternative syntax was added to [https://community.bistudio.com/wiki/getDir getDir] that allows one to get the heading from one object or position to another object or position, the equivalent of BIS_fnc_dirTo<br> | |||
<br> | |||
EXAMPLE:<br> | |||
<code>_relPos = _caller getDir _helo;</code> | |||
is equivalent to<br> | |||
<code>_relPos = [_caller, _helo] call BIS_fnc_dirTo;</code> | |||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 21:27, 25 March 2017
Description
- Description:
- Function which returns vector direction from pos1 to pos2.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [param1, param2] call BIS_fnc_dirTo
- Parameters:
- param1 - vector starting point, Position or Object
- param1 - vector ending point, Position or Object
- Return Value:
- Number
Examples
Additional Information
- See also:
- getDirBIS_fnc_help
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on January 21, 2015 - 14:20 (UTC)
- AgentRevolution
-
Be careful when using this function in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while BIS_fnc_dirTo returns a clockwise angle.
To counter this, simply negate the output of BIS_fnc_dirTo:[[0,1,0], -([_unit, _vehicle] call BIS_fnc_dirTo)] call BIS_fnc_rotateVector2D;
- Posted on March 25, 2017 - 20:27 (UTC)
- Feint
-
Since Arma 3 v1.55.133361, an alternative syntax was added to getDir that allows one to get the heading from one object or position to another object or position, the equivalent of BIS_fnc_dirTo
EXAMPLE:
_relPos = _caller getDir _helo;
is equivalent to
_relPos = [_caller, _helo] call BIS_fnc_dirTo;