BIS fnc dirtEffect: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Feedback


|eff= local |MP effect=
|eff= local
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| Screen dirt (texture) postprocess.  
|descr= Screen dirt (texture) postprocess.  
Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler. |Description=
Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
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| [unit, damage] call [[BIS_fnc_dirtEffect]] |Syntax=
|s1= [unit, damage] call [[BIS_fnc_dirtEffect]]


|p1= unit: [[Object]] - who gets the damage. '''Useless parameter''' |Parameter 1=
|p1= unit: [[Object]] - who gets the damage. '''Unused and useless parameter'''


|p2= damage: [[Number]] - damage given to unit by explosion |Parameter 2=
|p2= damage: [[Number]] - damage given to unit by explosion


| [[Nothing]] |Return value=
|r1= [[Nothing]]
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|x1= <code><nowiki>[</nowiki>[[nil]], 0.5] [[call]] [[BIS_fnc_dirtEffect]];</code> |Example 1=
|x1= <sqf>[nil, 0.5] call BIS_fnc_dirtEffect;</sqf>
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| [[BIS_fnc_bloodEffect]], [[BIS_fnc_flamesEffect]] |See also=
|seealso= [[BIS_fnc_bloodEffect]] [[BIS_fnc_flamesEffect]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:dirtEffect}}]]
[[Category:Function Group: Feedback|{{uc:dirtEffect}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:dirtEffect}}]]

Latest revision as of 13:25, 13 July 2022

Hover & click on the images for description

Description

Description:
Screen dirt (texture) postprocess. Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
[unit, damage] call BIS_fnc_dirtEffect
Parameters:
unit: Object - who gets the damage. Unused and useless parameter
damage: Number - damage given to unit by explosion
Return Value:
Nothing

Examples

Example 1:
[nil, 0.5] call BIS_fnc_dirtEffect;

Additional Information

See also:
BIS_fnc_bloodEffect BIS_fnc_flamesEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note