Tile - YExplosive - Defuse – Ylands

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[[Image:Ylands_Tile_-_Ignite.png]]
<!---
*Allows to '''ignite''' (start explosion timer) an '''explosive''' (e.g dynamite).
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
*Works also for cannons.
-->
== Defuse(Entity, Reset Timer) ==


[[File:YlandsTile-137.png]]


[[Image:Ylands_Tile_-_Defuse_entity.png]]
<pre>static defuse(target: YEntity, resetTimer: boolean): void;</pre>
*Allows to '''stop''' already ignited '''explosive''' from exploding.
=== Parameters ===
*Allows to '''reset''' ignition '''timer''' of target explosive.
 
==== target ====
 
Target entity (explosive)
 
==== resetTimer ====
 
Whenever the ignition timer ought to be reset
 
=== Availability ===
 
[[Ylands:Tile Availability - Server|Server]]
 
=== Description ===
 
Allows to '''stop''' already ignited '''explosive''' from exploding.




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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
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[[Category: Instructions]]

Latest revision as of 14:27, 24 November 2023