getAnimAimPrecision: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(30 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | |||
{{ | |||
|arma3|= | |game1= arma3 | ||
|version1= 1.54 | |||
| Returns aim precision for current animation | |||
|gr1= Animations | |||
| | |||
|gr2= Stamina System | |||
| | |||
|descr= Returns aim precision for current animation | |||
|s1= [[getAnimAimPrecision]] unit | |||
|p1= unit: [[Object]] | |||
|r1= [[Number]] | |||
[[ | |||
< | |x1= <sqf>private _aimPrecision = getAnimAimPrecision player;</sqf> | ||
|seealso= [[Arma 3: Stamina]] | |||
}} | |||
Latest revision as of 13:44, 22 May 2022
Description
- Description:
- Returns aim precision for current animation
- Groups:
- AnimationsStamina System
Syntax
- Syntax:
- getAnimAimPrecision unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Stamina
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note