BIS fnc playEndMusic: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|= Game version
|gr1= Sound
____________________________________________________________________________________________


| Play mission end music (when it's nearing the end) |DESCRIPTION=
|descr= Play mission end music (when it is nearing the end)
____________________________________________________________________________________________


| play call [[BIS_fnc_playEndMusic]] |SYNTAX=
|s1= play call [[BIS_fnc_playEndMusic]]


|p1= play: [[Boolean]] - [[true]] to play it, [[false]] to stop playing |PARAMETER1=
|p1= play: [[Boolean]] - [[true]] to play it, [[false]] to stop playing


| [[Boolean]] - [[true]] when function is done |RETURNVALUE=
|r1= [[Boolean]] - [[true]] when function is done
____________________________________________________________________________________________


|x1= <code>[[true]] [[call]] [[BIS_fnc_playEndMusic]];</code> |EXAMPLE1=
|x1= <sqf>true call BIS_fnc_playEndMusic;</sqf>
____________________________________________________________________________________________


| [[playMusic]], [[BIS_fnc_endMission]] |SEEALSO=
|seealso= [[playMusic]] [[BIS_fnc_endMission]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:playEndMusic}}]]
[[Category:Functions|{{uc:playEndMusic}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:playEndMusic}}]]

Latest revision as of 12:53, 1 July 2022

Hover & click on the images for description

Description

Description:
Play mission end music (when it is nearing the end)
Execution:
call
Groups:
Sound

Syntax

Syntax:
play call BIS_fnc_playEndMusic
Parameters:
play: Boolean - true to play it, false to stop playing
Return Value:
Boolean - true when function is done

Examples

Example 1:
true call BIS_fnc_playEndMusic;

Additional Information

See also:
playMusic BIS_fnc_endMission

Notes

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Only post proven facts here! Add Note