CfgMineTriggers Config Reference – Arma 3
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(Created page with "{{Cfg ref|start}} {{wip}} ==Alphabetical Order== {{Cfg ref|abc}} ===M=== ====mineDelay==== ;Type:Float ====mineMagnetic==== ;Type:TokenNameValueTy...") |
(wip → todo) |
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{{ | {{ConfigPage|start}} | ||
{{ | {{Wiki|TODO}} | ||
==Alphabetical Order== | == Alphabetical Order == | ||
{{ | {{ConfigPage|abc}} | ||
===M=== | === M === | ||
====mineDelay==== | ==== mineDelay ==== | ||
;Type:[[TokenNameValueTypes|Float]] | ;Type:[[TokenNameValueTypes|Float]] | ||
;Description: Delay between activation and explosion. (''Needs to be confirmed'') | |||
====mineMagnetic==== | ==== mineMagnetic ==== | ||
;Type:[[TokenNameValueTypes|Integer]] | ;Type:[[TokenNameValueTypes|Integer]] | ||
;Description: Whether or not the mine is magnetic and triggers for vehicles. (''Needs to be confirmed'') | |||
==== | ==== mineTriggerActivationRange ==== | ||
;Type:[[TokenNameValueTypes|Integer]] | ;Type:[[TokenNameValueTypes|Integer]] | ||
;Description: Radius around the mine which triggers the activation. (''Needs to be confirmed'') | |||
==== | ==== mineTriggerMass ==== | ||
;Type:[[TokenNameValueTypes|Integer]] | ;Type:[[TokenNameValueTypes|Integer]] | ||
====mineTriggerType==== | ==== mineTriggerRange ==== | ||
;Type:[[TokenNameValueTypes|Integer]] | |||
==== mineTriggerType ==== | |||
;Type:[[TokenNameValueTypes|String]] | ;Type:[[TokenNameValueTypes|String]] | ||
;Description: | ;Description: Possible values are "radius", "wire", "remote", "timer" | ||
====mineUnderwaterOnly==== | ==== mineUnderwaterOnly ==== | ||
;Type:[[TokenNameValueTypes| | ;Type:[[TokenNameValueTypes|Integer]] | ||
====mineWireStart==== | ==== mineWireStart ==== | ||
;Type:[[TokenNameValueTypes|Array]] | ;Type:[[TokenNameValueTypes|Array]] | ||
;Description: Defines the position where the wire starts if ''mineTriggerType'' is set to "wire". (''Needs to be confirmed'') | |||
====mineWireEnd==== | ==== mineWireEnd ==== | ||
;Type:[[TokenNameValueTypes|Array]] | ;Type:[[TokenNameValueTypes|Array]] | ||
;Description: Defines the position where the wire ends if ''mineTriggerType'' is set to "wire". (''Needs to be confirmed'') | |||
===R=== | === R === | ||
====restrictZoneCenter==== | ==== restrictZoneCenter ==== | ||
;Type:[[TokenNameValueTypes|Array]] | ;Type:[[TokenNameValueTypes|Array]] | ||
====restrictZoneRadius==== | ==== restrictZoneRadius ==== | ||
;Type:[[TokenNameValueTypes| | ;Type:[[TokenNameValueTypes|Integer]] | ||
===S=== | === S === | ||
====scope==== | ==== scope ==== | ||
;Type:[[TokenNameValueTypes| | ;Type:[[TokenNameValueTypes|Integer]] | ||
===T=== | === T === | ||
====timerStep==== | ==== timerStep ==== | ||
;Type:[[TokenNameValueTypes| | ;Type:[[TokenNameValueTypes|Integer]] | ||
;Description: Defines the step size in seconds in which the player can set the timer via user action. (''Needs to be confirmed'') | |||
{{ | {{ConfigPage|end}} | ||
{{GameCategory|arma3|Reference Lists}} | |||
Latest revision as of 14:53, 15 July 2022
Alphabetical Order
M
mineDelay
- Type
- Float
- Description
- Delay between activation and explosion. (Needs to be confirmed)
mineMagnetic
- Type
- Integer
- Description
- Whether or not the mine is magnetic and triggers for vehicles. (Needs to be confirmed)
mineTriggerActivationRange
- Type
- Integer
- Description
- Radius around the mine which triggers the activation. (Needs to be confirmed)
mineTriggerMass
- Type
- Integer
mineTriggerRange
- Type
- Integer
mineTriggerType
- Type
- String
- Description
- Possible values are "radius", "wire", "remote", "timer"
mineUnderwaterOnly
- Type
- Integer
mineWireStart
- Type
- Array
- Description
- Defines the position where the wire starts if mineTriggerType is set to "wire". (Needs to be confirmed)
mineWireEnd
- Type
- Array
- Description
- Defines the position where the wire ends if mineTriggerType is set to "wire". (Needs to be confirmed)
R
restrictZoneCenter
- Type
- Array
restrictZoneRadius
- Type
- Integer
S
scope
- Type
- Integer
T
timerStep
- Type
- Integer
- Description
- Defines the step size in seconds in which the player can set the timer via user action. (Needs to be confirmed)