Suppression – Arma 3
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* AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb its aiming for a longer period (up to ~12s). | |||
* AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb | |||
* When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors | * When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors | ||
* When suppressed, the AI will try to use smoke grenades to hide their position | * When suppressed, the AI will try to use smoke grenades to hide their position | ||
== See Also == | |||
* [[commandSuppressiveFire]] | |||
* [[doSuppressiveFire]] | |||
* [[getSuppression]] | |||
* [[setSuppression]] | |||
* [[suppressFor]] | |||
[[Category:AI]] | [[Category:AI]] | ||
{{GameCategory|arma3}} | {{GameCategory|arma3}} |
Latest revision as of 20:04, 23 February 2023
- AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb its aiming for a longer period (up to ~12s).
- When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors
- When suppressed, the AI will try to use smoke grenades to hide their position