addVehicle: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.05 | |||
|1. | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
| | |arg= local | ||
| | |gr1= Object Manipulation | ||
| | |descr= Adds a specified vehicle for use by a specified AI led group. | ||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
| | |||
| | |s1= groupName [[addVehicle]] vehicleName | ||
| [[ | |p1= groupName: [[Group]] | ||
|p2= vehicleName: [[Object]] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>_grp addVehicle _vehicle;</sqf> | ||
</ | |||
|x2= Using on crewed vehicle: | |||
<sqf>group tank addVehicle tank;</sqf> | |||
[[ | |seealso= [[leaveVehicle]] [[unassignVehicle]] [[createVehicleCrew]] [[assignedVehicles]] [[assignedGroup]] [[fullCrew]] | ||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 16:18, 31 August 2022
Description
- Description:
- Adds a specified vehicle for use by a specified AI led group.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- groupName addVehicle vehicleName
- Parameters:
- groupName: Group
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
- _grp addVehicle _vehicle;
- Example 2:
- Using on crewed vehicle:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.05
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation