BIS fnc WLSmoothText: Difference between revisions

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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Warlords |GROUP1=")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.86


|1.86|Game version=
|gr1= Warlords


|gr1 = Warlords |GROUP1=
|gr2= GUI


|gr2= GUI |GROUP2=
|eff= local


|eff= local |Multiplayer Effects=
|descr= Display given text smoothly.


| Display given text smoothly. |Description=
|s1= [text, nbOfLines, duration, color, outline] call [[BIS_fnc_WLSmoothText]]


| [text, nbOfLines, duration, color, outline] [[call]] [[BIS_fnc_WLSmoothText]]|Syntax=
|p1= text: [[String]] - text to display


|p1= text: [[String]] - text to display |Parameter 1=
|p2= nbOfLines: [[Number]] - (Optional, default 3) maximum number of lines to be shown at the same time


|p2= nbOfLines: [[Number]] - (Optional, default 3) maximum number of lines to be shown at the same time |Parameter 2=
|p3= duration: [[Number]] - (Optional, default 5) on-screen duration


|p3= duration: [[Number]] - (Optional, default 5) on-screen duration |Parameter 3=
|p4= color: [[Color|Color (RGBA)]] - (Optional, default [1,1,1,1]) text color


|p4= color: [[Color]] - (Optional, default [1,1,1,1]) text color |Parameter 4=
|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to


|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to |Parameter 5=
|r1= [[Nothing]]


| [[Nothing]] |Return value=
|x1= <sqf>["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition</sqf>


|x1= <code>["Hello, hidden FX", 2, 3, [1,0,0,1], [[true]]] [[spawn]] [[BIS_fnc_WLSmoothText]]; {{cc|no sounds, letters appear in a smooth transition}}</code> |Example 1=
|exec= spawn


|exec= spawn |Execution=
|seealso= [[Arma 3: Notification]] [[BIS_fnc_titleText]] [[BIS_fnc_typeText]] [[BIS_fnc_typeText2]]
 
| [[Arma 3 Notification]], [[BIS_fnc_titleText]], [[BIS_fnc_typeText]], [[BIS_fnc_typeText2]] |See also=
}}
}}
[[Category:Functions|{{uc:WLSmoothText}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:WLSmoothText}}]]

Latest revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Display given text smoothly.
Execution:
spawn
Groups:
WarlordsGUI

Syntax

Syntax:
[text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
Parameters:
text: String - text to display
nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
duration: Number - (Optional, default 5) on-screen duration
color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
outline: Boolean - (Optional, default true) true to outline the text, false not to
Return Value:
Nothing

Examples

Example 1:
["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition

Additional Information

See also:
Arma 3: Notification BIS_fnc_titleText BIS_fnc_typeText BIS_fnc_typeText2

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note