Tile - On Charge – Ylands

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[[Image:On charge.png]]
<!---
*Event '''called''' when '''entity''' is '''charged up'''. Used in '''entity''' script.
THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE.
*Provides [[Ylands Tile - Number literal|'''amount''']] of charge units.
-->
*Provides the '''entity''' which was used for charging.
== On Charge ==


[[File:YlandsTile-355.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]
=== Description ===
Called when '''entity''' is '''charged up''' by a player.
=== Notes ===
* Used in '''entity''' script.
* Provides '''amount''' of charge units.
* Provides the '''entity''' which was used for charging.
== On Charge ==
[[File:YlandsTile-356.png]]
=== Availability ===
[[Ylands:Tile Availability - Server|Server]]
=== Description ===
Called when '''entity''' is '''charged up''' by a player.
=== Notes ===
* '''Event listener''' specific event. Used in scripting of this Game Logic.
* Provides '''amount''' of charge units.
* Provides the '''entity''' which was used for charging.


[[Image:On charge II.png]]
*Event '''called''' when '''entity''' is '''charged up'''. Used in [[Ylands Game logic - Event listener|'''Event Listener''']] script.
*Provides [[Ylands Tile - Number literal|'''amount''']] of charge units.
*Provides the '''entity''' which was used for charging.


----
----
{{Navbox/Ylands}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}


[[Category: Events]]
[[Category: Instructions]]
[[Category: Ylands 0.12]]

Latest revision as of 14:23, 24 November 2023

On Charge

YlandsTile-355.png

Availability

Server

Description

Called when entity is charged up by a player.

Notes

  • Used in entity script.
  • Provides amount of charge units.
  • Provides the entity which was used for charging.

On Charge

YlandsTile-356.png

Availability

Server

Description

Called when entity is charged up by a player.

Notes

  • Event listener specific event. Used in scripting of this Game Logic.
  • Provides amount of charge units.
  • Provides the entity which was used for charging.