camPreloaded: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma1 |Game name=
|game1= arma1
|version1= 1.00


|1.00|Game version=
|game2= arma2
|version2= 1.00


|gr1 = Camera Control |GROUP1=
|game3= arma2oa
|version3= 1.50


|game4= tkoh
|version4= 1.00


____________________________________________________________________________________________
|game5= arma3
|version5= 0.50


| Checks whether the camera has finished preloading. |DESCRIPTION=
|gr1= Camera Control
____________________________________________________________________________________________


| [[Boolean]] <nowiki>=</nowiki> '''camPreloaded''' camera |SYNTAX=
|descr= Checks whether the camera has finished preloading.


|p1= camera: [[Object]] |PARAMETER1=
|s1= [[camPreloaded]] camera


| [[Boolean]] |RETURNVALUE=
|p1= camera: [[Object]]
____________________________________________________________________________________________
 
|x1= <code> '''?(camPreloaded''' _camera) : exit </code> |EXAMPLE1=
____________________________________________________________________________________________


| [[cameraEffect]], [[camCreate]], [[camCommit]] |SEEALSO=
|r1= [[Boolean]]


|x1= <sqf>if (camPreloaded _camera) exitWith { hint "loaded" };</sqf>
|seealso= [[cameraEffect]] [[camCreate]] [[camCommit]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:22, 22 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the camera has finished preloading.
Groups:
Camera Control

Syntax

Syntax:
camPreloaded camera
Parameters:
camera: Object
Return Value:
Boolean

Examples

Example 1:
if (camPreloaded _camera) exitWith { hint "loaded" };

Additional Information

See also:
cameraEffect camCreate camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note