isKeyActive: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command|Comments=
{{RV|type=command


| arma1 |Game name=
|game1= ofpe
|version1= 1.00


|1.00|Game version=
|game2= arma1
|version2= 1.00


|gr1= Mission Information |GROUP1=
|game3= arma2
|version3= 1.00


| Checks whether the given key is active in the current user profile.
|game4= arma2oa
|version4= 1.50


See keys, keysLimit and doneKeys in the [[Description.ext#keys|description.ext]] file of the missions. |DESCRIPTION=
|game5= tkoh
|version5= 1.00


| '''isKeyActive''' keyName |SYNTAX=
|game6= arma3
|version6= 0.50


|p1= keyName: [[String]] |PARAMETER1=
|gr1= Mission Information


| [[Boolean]] |RETURNVALUE=
|descr= Checks whether the given key is active in the current user profile.
 
|x1= <code>_active = [[isKeyActive]] "Mission04Key";</code> |EXAMPLE1=


| [[activateKey]], [[deActivateKey]] |SEEALSO=
See keys, keysLimit and doneKeys in the [[Description.ext#keys|description.ext]] file of the missions.


|s1= [[isKeyActive]] keyName
|p1= keyName: [[String]]
|r1= [[Boolean]]
|x1= <sqf>_active = isKeyActive "Mission04Key";</sqf>
|seealso= [[activateKey]] [[deActivateKey]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|ISKEYACTIVE]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the given key is active in the current user profile. See keys, keysLimit and doneKeys in the description.ext file of the missions.
Groups:
Mission Information

Syntax

Syntax:
isKeyActive keyName
Parameters:
keyName: String
Return Value:
Boolean

Examples

Example 1:
_active = isKeyActive "Mission04Key";

Additional Information

See also:
activateKey deActivateKey

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note