BIS fnc disableRevive: Difference between revisions
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.42 | |version1= 1.42 | ||
|gr1 = Revive | |gr1= Revive | ||
|descr= Disable revive on given unit. | |descr= Disable revive on given unit. | ||
|s1= [player] call [[BIS_fnc_disableRevive]] | |||
|p1= player: [[Object]] - | |p1= player: [[Object]] - affected player | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[BIS_unit] call BIS_fnc_disableRevive;</sqf> | ||
|seealso= [[Arma 3: Revive]] [[BIS_fnc_reenableRevive]] | |||
}} | }} | ||
Latest revision as of 12:40, 8 November 2023
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - affected player
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Revive BIS_fnc_reenableRevive
Notes
-
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