BIS fnc hideMarkerArray: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )D([a-z])" to "$1d$3") |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.78 | |version1= 1.78 | ||
Line 15: | Line 14: | ||
|s1= [markerArray, duration] spawn [[BIS_fnc_hideMarkerArray]] | |s1= [markerArray, duration] spawn [[BIS_fnc_hideMarkerArray]] | ||
|p1= markerArray: [[Array]] | |p1= markerArray: [[Array]] of [[String]]s - array of marker names | ||
|p2= duration: [[Number]] - (Optional, default 1) | |p2= duration: [[Number]] - (Optional, default 1) duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[["BIS_marker_1", "BIS_marker_2", "BIS_marker_3"], 5] spawn BIS_fnc_hideMarkerArray;</sqf> | ||
|exec= spawn | |exec= spawn | ||
|seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_changeColorMarker]] [[BIS_fnc_getMarkers]] [[BIS_fnc_getMarkerState]] [[BIS_fnc_colorMarker]] | |seealso= [[BIS_fnc_blinkMarker]] [[BIS_fnc_changeColorMarker]] [[BIS_fnc_getMarkers]] [[BIS_fnc_getMarkerState]] [[BIS_fnc_colorMarker]] | ||
}} | }} | ||
Latest revision as of 12:28, 8 November 2023
Description
- Description:
- Hides a list of markers one by one.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [markerArray, duration] spawn BIS_fnc_hideMarkerArray
- Parameters:
- markerArray: Array of Strings - array of marker names
- duration: Number - (Optional, default 1) duration in seconds until all markers are hidden. If duration is 0 markers are hidden as fast as possible
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_blinkMarker BIS_fnc_changeColorMarker BIS_fnc_getMarkers BIS_fnc_getMarkerState BIS_fnc_colorMarker
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note