attachedObject: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.08


|1.08
|game2= arma2
|version2= 1.00


|arg= |Multiplayer Arguments=
|game3= arma2oa
|version3= 1.50


|eff= |Multiplayer Effects=
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned.
|descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned.


| '''attachedObject''' location
|s1= [[attachedObject]] location


|p1= location: [[Location]]
|p1= location: [[Location]]


| [[Object]]
|r1= [[Object]]
 
|x1= <code>_locAttachedObj = [[attachedObject]] myLocation;</code>


| [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]]
|x1= <sqf>_locAttachedObj = attachedObject myLocation;</sqf>


|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the object a location is attached to. If the location is unattached, then objNull is returned.
Groups:
Object Manipulation

Syntax

Syntax:
attachedObject location
Parameters:
location: Location
Return Value:
Object

Examples

Example 1:
_locAttachedObj = attachedObject myLocation;

Additional Information

See also:
attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note