BIS fnc turretConfig: Difference between revisions

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{{Function| arma3|1.93|gr1 = Object Manipulation| Returns vehicle turret config for the turret given by the turret path. Using [-1] for turret path returns vehicle config.| [vehicle, turret] call [[BIS_fnc_turretConfig]] |Syntax1=
{{RV|type=function


|p1= vehicle: [[Object]] or [[String]] - actual vehicle or vehicle type |Parameter1=
|game1= arma3
|p2= turret: [[Array]] - turret path| [[Config]] - turret config or [[configNull]]|x1= <code>[[getNumber]] (["B_APC_Wheeled_01_cannon_F", [0,0]] [[call]] [[BIS_fnc_turretConfig]] >> "hasGunner") > 0;</code> |Example1=
|version1= 1.94
|x2= <code>[[getNumber]] ([car1, [-1]] [[call]] [[BIS_fnc_turretConfig]] >> "hasDriver") > 0;</code>| [[BIS_fnc_vehicleCrewTurrets]], [[BIS_fnc_allTurrets]]|See also=
 
}}
|gr1= Object Manipulation
 
|descr= Returns vehicle turret config for the turret given by the turret path.
 
|s1= [vehicle, turret] call [[BIS_fnc_turretConfig]]
 
|p1= vehicle: [[Object]] or [[String]] - vehicle or vehicle type
 
|p2= turret: [[Array]] - turret path
 
|r1= [[Config]] - turret config or [[configNull]]. Using {{hl|[-1]}} for turret path returns vehicle config
 
|x1= <sqf>getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;</sqf>


[[Category:Functions|{{uc:turretConfig}}]]
|x2= <sqf>getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;</sqf>


[[Category:{{Name|arma3}}: Functions|{{uc:turretConfig}}]]
|seealso= [[BIS_fnc_vehicleCrewTurrets]] [[BIS_fnc_allTurrets]]
}}

Latest revision as of 15:53, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns vehicle turret config for the turret given by the turret path.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[vehicle, turret] call BIS_fnc_turretConfig
Parameters:
vehicle: Object or String - vehicle or vehicle type
turret: Array - turret path
Return Value:
Config - turret config or configNull. Using [-1] for turret path returns vehicle config

Examples

Example 1:
getNumber (["B_APC_Wheeled_01_cannon_F", [0,0]] call BIS_fnc_turretConfig >> "hasGunner") > 0;
Example 2:
getNumber ([car1, [-1]] call BIS_fnc_turretConfig >> "hasDriver") > 0;

Additional Information

See also:
BIS_fnc_vehicleCrewTurrets BIS_fnc_allTurrets

Notes

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