BIS fnc moduleEffectsFire: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Modules
|gr1= Modules


| Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Informative|Mainly meant to be used by modules available in [[Eden Editor]]}}
|descr= Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Feature|informative|Mainly meant to be used by modules available in [[:Category:Eden Editor|Eden Editor]]}}
 
| [module] call [[BIS_fnc_moduleEffectsFire]]
 


|p1= module: [[Object]] - Module
|s1= [module] call [[BIS_fnc_moduleEffectsFire]]


| [[Nothing]]
|p1= module: [[Object]] - module


<!---
|r1= [[Nothing]]
|exec= spawn
--->


|x1= <code>[BIS_module] [[call]] [[BIS_fnc_moduleEffectsFire]];</code>
|x1= <sqf>[BIS_module] call BIS_fnc_moduleEffectsFire;</sqf>


| [[Modules]], [[Eden Editor: System]]
|seealso= [[Modules]] [[Eden Editor: System]]
}}
}}
[[Category:Functions|{{uc:moduleEffectsFire}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleEffectsFire}}]]

Latest revision as of 00:26, 2 February 2024

Hover & click on the images for description

Description

Description:
Creates fire on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
Mainly meant to be used by modules available in Eden Editor
Execution:
call
Groups:
Modules

Syntax

Syntax:
[module] call BIS_fnc_moduleEffectsFire
Parameters:
module: Object - module
Return Value:
Nothing

Examples

Example 1:
[BIS_module] call BIS_fnc_moduleEffectsFire;

Additional Information

See also:
Modules Eden Editor: System

Notes

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