camPreloaded: Difference between revisions

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{{Command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.00


|1.00
|game2= arma2
|version2= 1.00


|gr1 = Camera Control
|game3= arma2oa
|version3= 1.50


| Checks whether the camera has finished preloading.
|game4= tkoh
|version4= 1.00


| [[Boolean]] <nowiki>=</nowiki> '''camPreloaded''' camera
|game5= arma3
|version5= 0.50


|p1= camera: [[Object]]
|gr1= Camera Control


| [[Boolean]]
|descr= Checks whether the camera has finished preloading.
 
|x1= <code> '''?(camPreloaded''' _camera) : exit </code>


| [[cameraEffect]], [[camCreate]], [[camCommit]]
|s1= [[camPreloaded]] camera


}}
|p1= camera: [[Object]]


<dl class="command_description">
|r1= [[Boolean]]


<!-- Note Section BEGIN -->
|x1= <sqf>if (camPreloaded _camera) exitWith { hint "loaded" };</sqf>


<!-- Note Section END -->
|seealso= [[cameraEffect]] [[camCreate]] [[camCommit]]
</dl>
}}
 
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 13:22, 22 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the camera has finished preloading.
Groups:
Camera Control

Syntax

Syntax:
camPreloaded camera
Parameters:
camera: Object
Return Value:
Boolean

Examples

Example 1:
if (camPreloaded _camera) exitWith { hint "loaded" };

Additional Information

See also:
cameraEffect camCreate camCommit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note