BIS fnc WLSmoothText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.86 | |||
|gr1= Warlords | |||
|gr1 = Warlords | |||
|gr2= GUI | |gr2= GUI | ||
Line 11: | Line 10: | ||
|eff= local | |eff= local | ||
| Display given text smoothly. | |descr= Display given text smoothly. | ||
| [text, nbOfLines, duration, color, outline] | |s1= [text, nbOfLines, duration, color, outline] call [[BIS_fnc_WLSmoothText]] | ||
|p1= text: [[String]] - text to display | |p1= text: [[String]] - text to display | ||
Line 25: | Line 24: | ||
|p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to | |p5= outline: [[Boolean]] - (Optional, default [[true]]) [[true]] to outline the text, [[false]] not to | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>["Hello, hidden FX", 2, 3, [1,0,0,1], true] spawn BIS_fnc_WLSmoothText; // no sounds, letters appear in a smooth transition</sqf> | ||
|exec= spawn | |exec= spawn | ||
| [[Arma 3 Notification]] | |seealso= [[Arma 3: Notification]] [[BIS_fnc_titleText]] [[BIS_fnc_typeText]] [[BIS_fnc_typeText2]] | ||
}} | }} | ||
Latest revision as of 22:44, 12 July 2022
Description
Syntax
- Syntax:
- [text, nbOfLines, duration, color, outline] call BIS_fnc_WLSmoothText
- Parameters:
- text: String - text to display
- nbOfLines: Number - (Optional, default 3) maximum number of lines to be shown at the same time
- duration: Number - (Optional, default 5) on-screen duration
- color: Color (RGBA) - (Optional, default [1,1,1,1]) text color
- outline: Boolean - (Optional, default true) true to outline the text, false not to
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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