BIS fnc invSlotType: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Inventory | ||
| | |descr=Returns empty inventory slots of given unit. | ||
| [ | |s1= [class] call [[BIS_fnc_invSlotType]] | ||
| | |p1=class: [[String]] - inventory item | ||
| [[ | |r1= [[Array]] of [[Number]]s - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found | ||
|x1= <sqf>[currentWeapon player] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]</sqf> | |||
|seealso= [[BIS_fnc_invRemove]] [[BIS_fnc_invCodeToArray]] [[BIS_fnc_invString]] [[BIS_fnc_invSlots]] [[BIS_fnc_invSlotsEmpty]] [[BIS_fnc_invAdd]] | |||
[[ | }} | ||
[[ | |||
[[ |
Latest revision as of 18:27, 8 November 2023
Description
Syntax
- Syntax:
- [class] call BIS_fnc_invSlotType
- Parameters:
- class: String - inventory item
- Return Value:
- Array of Numbers - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_invRemove BIS_fnc_invCodeToArray BIS_fnc_invString BIS_fnc_invSlots BIS_fnc_invSlotsEmpty BIS_fnc_invAdd
Notes
-
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