joinAs: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|arg= global
|arg= global
Line 10: Line 18:
|gr1= Groups
|gr1= Groups


| Joins the unit to the given group, if position id is available, this one is used.
|descr= Joins the unit to the given group, if position id is available, this one is used.


| unit '''joinAs''' [group, id]
|s1= unit [[joinAs]] [group, id]


|p1= unit: [[Object]]
|p1= unit: [[Object]]


|p2= [group, id]: [[Array]]
|p2= group: [[Group]]


|p3= group: [[Group]]
|p3= id: [[Number]]


|p4= id: [[Number]]
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>player joinAs [_group, 4];</sqf>


|x1= <code>[[player]] [[joinAs]] [_group, 4];</code>
|x2= To get the position id:
 
<sqf>
|x2= To get the position id: <code>getUnitPositionId = {
getUnitPositionId = {
[[private]] ["_vvn", "_str"];
private ["_vvn", "_str"];
_vvn = [[vehicleVarName]] _this;
_vvn = vehicleVarName _this;
_this [[setVehicleVarName]] "";
_this setVehicleVarName "";
_str = [[str]] _this;
_str = str _this;
_this [[setVehicleVarName]] _vvn;
_this setVehicleVarName _vvn;
[[parseNumber]] (_str [[select]] [(_str [[find]] ":") + 1])
parseNumber (_str select [(_str find ":") + 1])
};
};
[[player]] [[joinAs]] [<nowiki/>[[createGroup]] [[west]], 5];
player joinAs [createGroup west, 5];
_id = [[player]] [[call]] getUnitPositionId;
_id = player call getUnitPositionId;
[[hint]] [[str]] _id; //5</code>
hint str _id; // 5
</sqf>


|seealso= [[join]], [[joinAsSilent]], [[joinSilent]], [[group]]
|seealso= [[join]] [[joinAsSilent]] [[joinSilent]] [[group]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 15:38, 15 August 2022

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used.
Groups:
Groups

Syntax

Syntax:
unit joinAs [group, id]
Parameters:
unit: Object
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAs [_group, 4];
Example 2:
To get the position id:
getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; // 5

Additional Information

See also:
join joinAsSilent joinSilent group

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note