dialog: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofpr
|game1= ofp
|version1= 1.78


|1.78
|game2= ofpe
|version2= 1.00


|gr1= GUI Control
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50


| Tests whether any user dialog is open.
|game6= tkoh
|version6= 1.00


| [[Boolean]] <nowiki>=</nowiki> [[dialog]]
|game7= arma3
|version7= 0.50


| [[Boolean]] - 
|gr1= GUI Control
true if a dialog is open, false if not
 
|x1= <code>[[if]] (![[dialog]]) [[then]] {[[createDialog]] "Dialog1";};</code>


|seealso= [[displayCtrl]], [[createDisplay]], [[createDialog]], [[closeDialog]], [[displayNull]], [[controlNull]], [[createDisplay]], [[ctrlCreate]], [[displayParent]], [[Arma: GUI Configuration]]
|descr= Tests whether any user dialog is open.
}}
 
|s1= [[dialog]]


|r1= [[Boolean]] - [[true]] if a dialog is open, [[false]] if not


|x1= <sqf>if (!dialog) then { createDialog "Dialog1"; };</sqf>


[[Category:Scripting Commands OFP 1.99|DIALOG]]
|seealso= [[createDisplay]] [[createDialog]] [[closeDialog]] [[Arma: GUI Configuration]]
[[Category:Scripting Commands OFP 1.96|DIALOG]]
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Tests whether any user dialog is open.
Groups:
GUI Control

Syntax

Syntax:
dialog
Return Value:
Boolean - true if a dialog is open, false if not

Examples

Example 1:
if (!dialog) then { createDialog "Dialog1"; };

Additional Information

See also:
createDisplay createDialog closeDialog Arma: GUI Configuration

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note