setMarkerDirLocal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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|game1= arma1 | |game1= arma1 | ||
|version1= 1.04 | |version1= 1.04 | ||
|game2= arma2 | |game2= arma2 | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma2oa | |game3= arma2oa | ||
|version3= 1.50 | |||
|version3= 1. | |||
|game4= tkoh | |game4= tkoh | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma3 | |game5= arma3 | ||
|version5= 0.50 | |version5= 0.50 | ||
|gr1 = Markers | |gr1= Markers | ||
|eff= local | |eff= local | ||
Line 27: | Line 22: | ||
|descr= Sets the orientation of the marker. | |descr= Sets the orientation of the marker. | ||
|s1= markerName | |s1= markerName [[setMarkerDirLocal]] angle | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] | ||
|p2= angle: [[Number]] - | |p2= angle: [[Number]] - angle of the marker in degree | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>"Marker1" setMarkerDirLocal 90;</sqf> | ||
|seealso= [[setMarkerDir]] [[markerDir]] | |seealso= [[setMarkerDir]] [[markerDir]] | ||
}} | }} |
Latest revision as of 12:40, 8 November 2023
Description
- Description:
- Sets the orientation of the marker.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerDirLocal angle
- Parameters:
- markerName: String
- angle: Number - angle of the marker in degree
- Return Value:
- Nothing
Examples
- Example 1:
- "Marker1" setMarkerDirLocal 90;
Additional Information
- See also:
- setMarkerDir markerDir
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect