removeAction: Difference between revisions

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m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2")
 
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|game1= ofp
|game1= ofp
|version1= 1.20
|version1= 1.20


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50
|arg= global
|arg= global
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|descr= Removes user added action with given ID. This only removes actions added with the [[addAction]] command. You cannot remove default game actions, such as reload.
|descr= Removes user added action with given ID. This only removes actions added with the [[addAction]] command. You cannot remove default game actions, such as reload.


|s1= unit '''removeAction''' actionID
|s1= unit [[removeAction]] actionID


|p1= unit: [[Object]] - unit, vehicle or static object
|p1= unit: [[Object]] - unit, vehicle or static object


|p2= actionID: [[Number]] - Action ID returned by [[addAction]]
|p2= actionID: [[Number]] - action ID returned by [[addAction]]


|r1= [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>[[player]] [[removeAction]] 0;</code>


|seealso= [[actionIDs]], [[actionParams]], [[addAction]], [[setUserActionText]], [[inGameUISetEventHandler]], [[showHUD]], [[inputAction]], [[removeAllActions]], [[action]]
|x1= <sqf>player removeAction 0;</sqf>
 
|seealso= [[actionIDs]] [[actionParams]] [[addAction]] [[setUserActionText]] [[inGameUISetEventHandler]] [[showHUD]] [[inputAction]] [[removeAllActions]] [[action]]
}}
}}

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Removes user added action with given ID. This only removes actions added with the addAction command. You cannot remove default game actions, such as reload.
Groups:
Interaction

Syntax

Syntax:
unit removeAction actionID
Parameters:
unit: Object - unit, vehicle or static object
actionID: Number - action ID returned by addAction
Return Value:
Nothing

Examples

Example 1:
player removeAction 0;

Additional Information

See also:
actionIDs actionParams addAction setUserActionText inGameUISetEventHandler showHUD inputAction removeAllActions action

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note