primaryWeapon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|game5= arma2oa |version5= 1.51 " to "|game5= arma2oa |version5= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *W([a-z ])" to "$1 - w$2") |
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|game1= ofp | |game1= ofp | ||
|version1= 1.75 | |version1= 1.75 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |version5= 1.50 | ||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
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|descr= Returns name of unit's primary weapon. This command will also return a weapon class name if the weapon is not used by the player, for example, it is on the unit's back. Use [[currentWeapon]] to get the weapon the unit is using. | |descr= Returns name of unit's primary weapon. This command will also return a weapon class name if the weapon is not used by the player, for example, it is on the unit's back. Use [[currentWeapon]] to get the weapon the unit is using. | ||
|s1= | |s1= [[primaryWeapon]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[String]] - | |r1= [[String]] - weapon class name or "" if no primary weapon | ||
|x1= < | |x1= <sqf>_pWeap = primaryWeapon player;</sqf> | ||
|x2= < | |x2= <sqf>hint primaryWeapon player; // "arifle_MX_ACO_pointer_F"</sqf> | ||
|seealso= [[primaryWeaponMagazine]] | |seealso= [[primaryWeaponMagazine]] [[primaryWeaponItems]] [[addPrimaryWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[secondaryWeapon]] [[handgunWeapon]] [[currentWeapon]] [[weapons]] | ||
}} | }} |
Latest revision as of 16:35, 8 November 2023
Description
- Description:
- Returns name of unit's primary weapon. This command will also return a weapon class name if the weapon is not used by the player, for example, it is on the unit's back. Use currentWeapon to get the weapon the unit is using.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- primaryWeapon unit
- Parameters:
- unit: Object
- Return Value:
- String - weapon class name or "" if no primary weapon
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- primaryWeaponMagazine primaryWeaponItems addPrimaryWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems secondaryWeapon handgunWeapon currentWeapon weapons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory