synchronizeObjectsRemove: Difference between revisions

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|descr= Removes given objects from the unit's list of synchronized objects.
|descr= Removes given objects from the unit's list of synchronized objects.


|s1= unit '''synchronizeObjectsRemove''' objects
|s1= unit [[synchronizeObjectsRemove]] objects


|p1= unit: [[Object]]
|p1= unit: [[Object]]


|p2= objects: [[Array]] - An array of objects
|p2= objects: [[Array]] - an array of objects


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] [[synchronizeObjectsRemove]] [_object1, _object2, _object3]</code>
|x1= <sqf>player synchronizeObjectsRemove [_object1, _object2, _object3];</sqf>


|seealso= [[synchronizeObjectsAdd]]
|seealso= [[synchronizeObjectsAdd]]
}}
}}

Latest revision as of 12:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Removes given objects from the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsRemove objects
Parameters:
unit: Object
objects: Array - an array of objects
Return Value:
Nothing

Examples

Example 1:
player synchronizeObjectsRemove [_object1, _object2, _object3];

Additional Information

See also:
synchronizeObjectsAdd

Notes

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