isInRemainsCollector: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
Killzone Kid (talk | contribs) No edit summary |
||
(12 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.32 | |||
|1.32 | |||
|arg= global | |arg= global | ||
Line 9: | Line 8: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Checks if unit or vehicle is queued for disposal after death. | |descr= Checks if unit or vehicle is queued for disposal after death. | ||
| | |s1= [[isInRemainsCollector]] remain | ||
|p1= remain: [[Object]] - vehicle or unit | |p1= remain: [[Object]] - vehicle or unit | ||
|r1= [[Boolean]] | |||
|x1= <sqf>if (isInRemainsCollector unit1) then {hint "unit1 is queued for disposal"};</sqf> | |||
|seealso= [[addToRemainsCollector]] | |seealso= [[addToRemainsCollector]] [[removeFromRemainsCollector]] [[diag_remainsCollector]] | ||
}} | }} |
Latest revision as of 12:57, 18 March 2024
Description
- Description:
- Checks if unit or vehicle is queued for disposal after death.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isInRemainsCollector remain
- Parameters:
- remain: Object - vehicle or unit
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note