Syntax – Category
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m (moved from ArmA: Scripting to Scripting Topics) |
Lou Montana (talk | contribs) m (Add GVI versions & A2OA) |
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A '''syntax''' is a set of rules for the layout of scripting code. It ensures that the game engine can read and understand the code by defining its rules and [[Control Structures]]. | |||
{| class="wikitable" | |||
|+ Syntax game support | |||
! Game || {{GVI|ofp|1.00}} || {{GVI|ofpr|1.85}} || {{GVI|arma1|1.00}} || {{GVI|arma2|1.00}} || {{GVI|arma2oa|1.50}} || {{GVI|arma3|1.00}} || {{GVI|tkoh|1.00}} || {{GVI|tkom|1.00}} || {{GVI|dayz|1.00}} | |||
|- | |||
! [[SQF Syntax]] || {{Icon|unchecked}} || colspan="6" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | |||
|- | |||
! [[SQS Syntax]] || colspan="7" | {{Icon|checked}} || colspan="2" | {{Icon|unchecked}} | |||
|- | |||
! [[DayZ:Enforce Script Syntax|Enforce Script]] || colspan="7" | {{Icon|unchecked}} || colspan="2" | {{Icon|checked}} | |||
|} | |||
[[Category: Scripting Topics]] | [[Category: Scripting Topics]] |
Latest revision as of 18:36, 20 June 2021
A syntax is a set of rules for the layout of scripting code. It ensures that the game engine can read and understand the code by defining its rules and Control Structures.
Game | 1.00 | 1.85 | 1.00 | 1.00 | 1.50 | 1.00 | 1.00 | 1.00 | 1.00 |
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SQF Syntax | |||||||||
SQS Syntax | |||||||||
Enforce Script |
Pages in category "Syntax"
The following 13 pages are in this category, out of 13 total.