secondaryWeaponItems: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
m (Text replacement - "<sqf>([^ ]+) <\/sqf>" to "<sqf>$1</sqf>")
 
(15 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 0.50
|0.50


|gr1= Unit Inventory
|gr1= Unit Inventory


| Returns array with all items assigned to the [[secondaryWeapon]] except magazines. Use [[secondaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.
|descr= Returns array with all items assigned to the [[secondaryWeapon]] except magazines. Use [[secondaryWeaponMagazine]] command for the latter. This command is used for infantry weapons only.


|s1= '''secondaryWeaponItems''' unit
|s1= [[secondaryWeaponItems]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 15: Line 14:
|r1= [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]
|r1= [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]


|x1= <code>[[secondaryWeaponItems]] [[player]]; //["","","",""]
|x1= <sqf>secondaryWeaponItems player; //["","","",""]</sqf>
</code>


|seealso= [[addSecondaryWeaponItem]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[primaryWeaponItems]], [[binocularItems]], [[weaponsItems]], [[weaponsItemsCargo]]
|seealso= [[addSecondaryWeaponItem]] [[weaponAccessories]] [[weaponAccessoriesCargo]] [[handgunItems]] [[primaryWeaponItems]] [[binocularItems]] [[weaponsItems]] [[weaponsItemsCargo]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:04, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the secondaryWeapon except magazines. Use secondaryWeaponMagazine command for the latter. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
secondaryWeaponItems player; //["","","",""]

Additional Information

See also:
addSecondaryWeaponItem weaponAccessories weaponAccessoriesCargo handgunItems primaryWeaponItems binocularItems weaponsItems weaponsItemsCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note