BIN fnc bezierVelocity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|p1= * + \|x1= * " to " |p1= |r1= |x1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.94 | |version1= 1.94 | ||
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{{Wiki|placeholder}} {{Feature|arma3contact}} | {{Wiki|placeholder}} {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_bezierVelocity]] | |s1= <!-- [] call [[BIN_fnc_bezierVelocity]] --> | ||
|p1= | |p1= | ||
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|r1= | |r1= | ||
|x1= | |x1= <!-- <sqf>[] call BIN_fnc_bezierVelocity;</sqf> --> | ||
|seealso= | |||
}} | }} |
Latest revision as of 13:07, 5 May 2022
Description
- Description:
/* Description: Calculate bezier curve velocity Parameter(s): 0: ARRAY - list of control points in format [x,y,z], can be any number of them 1: NUMBER - progress in range 0 to 1 Returns: ARRAY - velocity vector in format [x,y,z] */
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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