BIS fnc animateTaskWaypoint: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.24
|1.24


|gr1= Tasks
|gr1= Tasks
Line 9: Line 8:
|descr= Plays an animation that pushes the active task waypoint up and down.
|descr= Plays an animation that pushes the active task waypoint up and down.


|s1= param call [[BIS_fnc_animateTaskWaypoint]]
|s1= param call [[BIS_fnc_animateTaskWaypoint]]


|p1= [[Object]] - Unit that should have animations played.
|p1= [[Object]] - unit that should have animations played.


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code><noWiki>[</noWiki>[[player]]<noWiki>]</noWiki> [[call]] [[BIS_fnc_animateTaskWaypoint]];</code>
|x1= <sqf>[player] call BIS_fnc_animateTaskWaypoint;</sqf>


|seealso= [[Task Framework]]
|seealso= [[Task Framework]]
}}
}}

Latest revision as of 14:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Plays an animation that pushes the active task waypoint up and down.
Execution:
call
Groups:
Tasks

Syntax

Syntax:
param call BIS_fnc_animateTaskWaypoint
Parameters:
Object - unit that should have animations played.
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_animateTaskWaypoint;

Additional Information

See also:
Task Framework

Notes

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