isLightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|arg= global | |arg= global | ||
|descr= Returns [[true]] if vehicle headlights are on otherwise [[false]]. | |descr= Returns [[true]] if vehicle headlights are on otherwise [[false]]. | ||
|s1= | |s1= [[isLightOn]] vehicle | ||
|p1= vehicle: [[Object]] - vehicle with headlights | |p1= vehicle: [[Object]] - vehicle with headlights | ||
Line 18: | Line 17: | ||
|s2= [[isLightOn]] [vehicle, turret] | |s2= [[isLightOn]] [vehicle, turret] | ||
|s2since= arma3 1.94 | |||
|p21= vehicle: [[Object]] - vehicle with search light on a turret | |p21= vehicle: [[Object]] - vehicle with search light on a turret | ||
Line 25: | Line 26: | ||
|r2= [[Boolean]] | |r2= [[Boolean]] | ||
|x1= < | |x1= <sqf>_headlightsOn = isLightOn vehicle player;</sqf> | ||
|x2= < | |x2= <sqf>_pilotLightOn = isLightOn heli;</sqf> | ||
|x3= < | |x3= <sqf>_searchLightOn = isLightOn [heli, [0]];</sqf> | ||
|seealso= [[setPilotLight]] | |seealso= [[setPilotLight]] [[isCollisionLightOn]] [[setCollisionLight]] [[isIRLaserOn]] | ||
}} | }} |
Latest revision as of 14:31, 1 March 2023
Description
Syntax
Alternative Syntax
- Syntax:
- isLightOn [vehicle, turret]
- Parameters:
- vehicle: Object - vehicle with search light on a turret
- turret: Array - turret path
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
-
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