isForcedWalk: Difference between revisions

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m (Text replacement - "\| *arma2oa * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= arma2oa |version1= $1 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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|game1= arma2oa
|game1= arma2oa
|version1= 1.51
|version1= 1.50


|game2= tkoh
|game2= tkoh
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|descr= Returns [[true]] if player is forced to walk with [[forceWalk]].
|descr= Returns [[true]] if player is forced to walk with [[forceWalk]].


|s1= '''isForcedWalk''' unitName
|s1= [[isForcedWalk]] unitName


|p1= unitName : [[Object]]
|p1= unitName : [[Object]]
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>_bool = [[isForcedWalk]] [[player]];</code>
|x1= <sqf>_bool = isForcedWalk player;</sqf>


|seealso= [[forceWalk]], [[isWalking]], [[forceSpeed]], [[getSpeed]]
|seealso= [[forceWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Arma 2: Operation Arrowhead: New Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if player is forced to walk with forceWalk.
Groups:
Stamina System

Syntax

Syntax:
isForcedWalk unitName
Parameters:
unitName : Object
Return Value:
Boolean

Examples

Example 1:
_bool = isForcedWalk player;

Additional Information

See also:
forceWalk isWalking forceSpeed getSpeed

Notes

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