attachedObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. | |descr= Returns the object a location is attached to. If the location is unattached, then [[objNull]] is returned. | ||
|s1= | |s1= [[attachedObject]] location | ||
|p1= location: [[Location]] | |p1= location: [[Location]] | ||
|r1=[[Object]] | |r1= [[Object]] | ||
|x1= < | |x1= <sqf>_locAttachedObj = attachedObject myLocation;</sqf> | ||
|seealso= [[attachObject]] | |seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[attachedTo]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] | ||
}} | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Returns the object a location is attached to. If the location is unattached, then objNull is returned.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- attachedObject location
- Parameters:
- location: Location
- Return Value:
- Object
Examples
- Example 1:
Additional Information
- See also:
- attachObject attachTo attachedObjects attachedTo waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.08
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation