isVehicleRadarOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|p1= vehicle: [[Object]] - vehicle on which check is performed | |p1= vehicle: [[Object]] - vehicle on which check is performed | ||
|r1=[[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>isVehicleRadarOn vehicle player; // returns true if radar is turned on</sqf> | ||
|seealso= [[setVehicleRadar]] | |seealso= [[setVehicleRadar]] | ||
}} | }} |
Latest revision as of 21:04, 7 May 2022
Description
- Description:
- Returns true if vehicle has active sensors on.
- Groups:
- Sensors
Syntax
- Syntax:
- isVehicleRadarOn vehicle
- Parameters:
- vehicle: Object - vehicle on which check is performed
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- setVehicleRadar
Notes
-
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