onBriefingGroup: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[onBriefingGroup]] "GroupVoiceOver"</code>
|x1= <sqf>onBriefingGroup "GroupVoiceOver";</sqf>


|seealso= [[Description.ext#Sounds|CfgSounds]]
|seealso= [[Description.ext#Sounds|CfgSounds]]
}}
}}

Latest revision as of 22:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Select a sound declared in the Description.ext of the mission to be played the first time the Group tab is selected in the briefing.
Groups:
BriefingSoundsGroupsEvent Handlers

Syntax

Syntax:
onBriefingGroup soundName
Parameters:
soundName: String
Return Value:
Nothing

Examples

Example 1:
onBriefingGroup "GroupVoiceOver";

Additional Information

See also:
CfgSounds

Notes

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