Tile - YTerrainVolume - Apply Volume – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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==== onFailure ==== | ==== onFailure ==== | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:27, 24 November 2023
Apply Volume(Terrain Volume, Mode, On success, On failure)
applyVolume(applyMode: YTerrainStampingMode, onSuccess: () => void, onFailure: (failReason: YTerrainStampError) => void): void;
Parameters
applyMode
onSuccess
onFailure
Availability
Description
Instructs the target Terrain volume Game Logic to either add or remove the terrain of selected material in it's shape boundaries.
Notes
- Calls further instructions on success or failure.