Tile - YAiBehaviour - Aggressivity Level Increase Factor – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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<pre>get aggressivityLevelIncreaseFactor(): number; | <pre>get aggressivityLevelIncreaseFactor(): number; | ||
set aggressivityLevelIncreaseFactor(value: number);</pre> | set aggressivityLevelIncreaseFactor(value: number);</pre> | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Not in Edu|Not in Edu]] | |||
=== Description === | === Description === | ||
'''Get/set''' a aggresivity level increase factor inside the '''AI | '''Get/set''' a aggresivity level increase factor inside the '''AI behavior'''. | ||
---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 15:24, 24 November 2023
Aggressivity Level Increase Factor
get aggressivityLevelIncreaseFactor(): number; set aggressivityLevelIncreaseFactor(value: number);
Availability
Description
Get/set a aggresivity level increase factor inside the AI behavior.