Tile - YPostProcess - Hue Shift – Ylands
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Lou Montana (talk | contribs) m (Text replacement - "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|14}}}}" to "{{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}}") |
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<pre>get hueShift(): number; | <pre>get hueShift(): number; | ||
set hueShift(value: number);</pre> | set hueShift(value: number);</pre> | ||
=== Availability === | |||
[[Ylands:Tile Availability - Server|Server]] | |||
=== Description === | === Description === | ||
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---- | ---- | ||
{{Navbox/Ylands}} | {{Navbox/Ylands}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}| | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|7}}}} | ||
[[Category: Instructions]] | [[Category: Instructions]] |
Latest revision as of 14:26, 24 November 2023
Hue Shift
get hueShift(): number; set hueShift(value: number);
Availability
Description
Allows to get/set the hue shift of the target Post Process Game Logic.
Notes
- Shifts the colors through the visible spectrum.
- 180/180 (edges are opposite to default colors).