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| [[Image:Armatech.gif|alt text]] | | [[Image:Armatech.gif|alt text]] |
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| Age: 23 | | {| style="float: right;" |
| | |- |
| | |<div style="float: left; border: solid red 1px; margin: 1px;"> |
| | <table cellspacing="0" style="width:238px;background:#eee"><tr> |
| | <td style="width:45px;height:45px;background:#aaa;text-align:center;font-size:14pt">'''xx'''</td> |
| | <td style="font-size:8pt;padding:4pt;">This person can barely communicate in '''any''' language other then bad language.</td> |
| | </tr></table></div> |
| | |- |
| | |} |
| | |
| | Age: 24 |
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| |
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| Preferred game mode: Serious CTI | | Preferred game mode: Serious CTI |
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| Dislikes: Tking | | Dislikes: Tking |
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| |
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| ==Handy Hints==
| | Website: [http://armatechsquad.com: Armatechsquad] |
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| |
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| JIP problems add this to the init.sq(s/f)
| | Sex: Male and yes please |
| | |
| | Location: England |
| | |
| | Payed for arma: December 06 |
| | |
| | == Armed Assault Unofficial Tools by Me == |
| | === Armatech ArmA Dedicated Server Manager === |
| | [[Image:ArmatechDS.gif]] |
| | |
| | This is a tool for all your dedicated server needs |
| | |
| | Website: [http://armatechsquad.com/index.php :Armatech ArmA Dedicated Server Manager] |
| | |
| | [[ArmAtechSquad_Dedicated_Server_Tool]] wiki page |
|
| |
|
| <code>@!isNull player</code>
| | === ArmedAssault.eu Server Watch And Direct play Launcher === |
| | [[Image:ArmedAssault.eu_1_0_0_10.gif]] |
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| |
|
| | This tool is a custom made MP Launcher for ArmedAssault.eu |
|
| |
|
| | Website: [http://armatechsquad.com/forum/showthread.php?p{{=}}67#post67: ArmedAssault.eu Server Watch] |
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| |
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| ==Config Help== | | == Handy Hints == |
|
| |
|
| Need help with this guys its a 8 wheeled truck but i keep getting not defined default when i add class default it still dont work correctly any help welcomed would also liek to add a animation to the doors
| | JIP problems add this to the init.sq(s/f) |
| | <code style="display: block">@!isNull player</code> |
|
| |
|
| <code>
| |
| class CfgPatches {
| |
| class WIZ_GLCMtubes {
| |
| units[] = {WIZ_GLCMtubes,WIZ_TraRadar,WIZ_TraPod,WIZ_TraComm,WIZ_TraAnten};
| |
| weapons[] = {};
| |
| requiredVersion = 1.000000;
| |
| };
| |
| };
| |
| class CfgModels {
| |
| class Car{};
| |
| class WIZ_GLCMtubes: Car {
| |
| sectionsInherit = "";
| |
| sections[] = {section1,brzdove,svetlo,levy,predni,pravy,predni,pravy,zadni1,levy,zadni1,pravy,zadni2,levy,zadni2,pravy,zadni3,levy,zadni3,L,svetlo,P,svetlo,clan};
| |
| skeletonName = Car;
| |
| class Animations {
| |
| class WIZ_GLCMtubesFrontWheelR {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = pravy predni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesFrontWheelL {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = levy predni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesFrontWheelRTurn {
| |
| type = rotationY;
| |
| source = drivingWheel;
| |
| selection = pravy predni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = clamp;
| |
| minValue = -1;
| |
| maxValue = 1;
| |
| angle0 = rad 25;
| |
| angle1 = rad -25;
| |
| };
| |
| class WIZ_GLCMtubesFrontWheelLTurn {
| |
| type = rotationY;
| |
| source = drivingWheel;
| |
| selection = levy predni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = clamp;
| |
| minValue = -1;
| |
| maxValue = 1;
| |
| angle0 = rad 25;
| |
| angle1 = rad -25;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelR {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = pravy zadni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelR2 {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = pravy zadni2;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelR3 {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = pravy zadni3;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelL {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = levy zadni;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelL2 {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = levy zadni2;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesRearWheelL3 {
| |
| type = rotationX;
| |
| source = wheel;
| |
| selection = levy zadni3;
| |
| axis = "";
| |
| memory = true;
| |
| sourceAddress = loop;
| |
| minValue = 0;
| |
| maxValue = 1;
| |
| angle0 = 0;
| |
| angle1 = rad -360;
| |
| };
| |
| class WIZ_GLCMtubesDrivingWheel {
| |
| type = rotationZ;
| |
| source = drivingWheel;
| |
| selection = volant;
| |
| axis = osavolantkon;
| |
| memory = true;
| |
| sourceAddress = mirror;
| |
| minValue = -1;
| |
| maxValue = 1;
| |
| angle0 = rad -35;
| |
| angle1 = rad 35;
| |
| };
| |
| };
| |
| };
| |
| };
| |
| class CfgVehicles {
| |
| class All {};
| |
| class AllVehicles: All {};
| |
| class Land: AllVehicles {};
| |
| class LandVehicle: Land {};
| |
| class Tank: LandVehicle {};
| |
| class Car: LandVehicle {};
| |
| class WIZ_GLCMtubes: Car {
| |
| class HitEngine {
| |
| armor = 1.2;
| |
| material = 60;
| |
| name = "motor";
| |
| visual = "motor";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitRGlass {
| |
| armor = 0.5;
| |
| material = -1;
| |
| name = "sklo predni P";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitLGlass {
| |
| armor = 0.5;
| |
| material = -1;
| |
| name = "sklo predni L";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitBody {
| |
| armor = 0.4;
| |
| material = 51;
| |
| name = "karoserie";
| |
| visual = "karoserie";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitFuel {
| |
| armor = 1.4;
| |
| material = 51;
| |
| name = "palivo";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitLFWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Levy predni tlumic";
| |
| visual = "Levy predni";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitRFWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Pravy predni tlumic";
| |
| visual = "Pravy predni";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitLF2Wheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Levy dalsi tlumic";
| |
| visual = "Levy dalsi";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitRF2Wheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Pravy dalsi tlumic";
| |
| visual = "Pravy dalsi";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitLMWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Levy prostredni tlumic";
| |
| visual = "Levy prostredni";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitRMWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Pravy prostredni tlumic";
| |
| visual = "Pravy prostredni";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitLBWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Levy zadni tlumic";
| |
| visual = "Levy zadni";
| |
| passThrough = true;
| |
| };
| |
|
| |
| class HitRBWheel {
| |
| armor = 0.05;
| |
| material = -1;
| |
| name = "Pravy zadni tlumic";
| |
| visual = "Pravy zadni";
| |
| passThrough = true;
| |
| };
| |
| dammageHalf[] = {"\ca\wheeled\data\jepp4x4_glass.paa", "\ca\wheeled\data\jepp4x4_glassB.paa", "\ca\wheeled\data\jeep_kab_sklo1.paa", "\ca\wheeled\data\jeep_kab_sklo1B.paa", "\ca\wheeled\data\jeep_kab_sklo2.paa", "\ca\wheeled\data\jeep_kab_sklo2B.paa", "\ca\wheeled\data\scud_sklo.paa", "\ca\wheeled\data\scud_skloB.paa", "\ca\wheeled\data\scud_sklo2.paa", "\ca\wheeled\data\scud_sklo2B.paa", "\ca\wheeled\data\scud_sklo3.paa", "\ca\wheeled\data\scud_sklo3B.paa", "\ca\wheeled\data\scud_sklo4.paa", "\ca\wheeled\data\scud_sklo4B.paa"};
| |
| dammageFull[] = {"\ca\wheeled\data\jepp4x4_glass.paa", "\ca\wheeled\data\jepp4x4_glassB.paa", "\ca\wheeled\data\jeep_kab_sklo1.paa", "\ca\wheeled\data\jeep_kab_sklo1B.paa", "\ca\wheeled\data\jeep_kab_sklo2.paa", "\ca\wheeled\data\jeep_kab_sklo2B.paa", "\ca\wheeled\data\scud_sklo.paa", "\ca\wheeled\data\scud_skloB.paa", "\ca\wheeled\data\scud_sklo2.paa", "\ca\wheeled\data\scud_sklo2B.paa", "\ca\wheeled\data\scud_sklo3.paa", "\ca\wheeled\data\scud_sklo3B.paa", "\ca\wheeled\data\scud_sklo4.paa", "\ca\wheeled\data\scud_sklo4B.paa"};
| |
| vehicleclass = WIZ_Tomahawk;
| |
| side = 1;
| |
| model = \WIZ_GLCMtubes\GLCMtubes.p3d;
| |
| displayName = Tomahawk Ground Launcher Unit;
| |
| soundEngine[] = {\ca\Tracked\Data\Sound\M1A1_engine,12.589254,0.850000};
| |
| soundEnviron[] = {\ca\Tracked\Data\Sound\M1A1_treads2,10.000000,1};
| |
| soundServo[] = {"\ca\wheeled\Data\Sound\servo3", db-40, 1.0};
| |
| soundGetOut[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundGetIn[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundCrash[] = {"\ca\wheeled\Data\Sound\crash2", db-10, 1};
| |
| soundGear[] = {"\ca\wheeled\Data\Sound\shifter_v3", db-75, 1};
| |
| typicalCargo[] = {"SoldierWB", "SoldierWB", "SoldierWAT", "SoldierWBOfficer"};
| |
| driverCastShadow = 1;
| |
| supplyRadius = 1.2;
| |
| hasGunner = false;
| |
| terrainCoef = 0.5;
| |
| hascommander = 0;
| |
| forcehidedriver = 1;
| |
| driverForceOptics = 1;
| |
| hideProxyInCombat = 0;
| |
| hiddenSelections[] = {};
| |
| nameSound = humvee;
| |
| scope = 2;
| |
| armor = 300;
| |
| maxSpeed = 60;
| |
| canfloat = true;
| |
| fuelCapacity = 180;
| |
| driverAction = "HMMWV_Driver";
| |
| cargoAction[] = {"HMMWV_Cargo01", "HMMWV_Cargo01", "UAZ_Cargo01"};
| |
| canLock = LockNo;
| |
| unitInfoType = "UnitInfoSoldier";
| |
| cargoIsCoDriver[] = {1};
| |
| transportSoldier = 1;
| |
| transportAmmo = 0;
| |
| crew = SoldierWCrew;
| |
| preferRoads = true;
| |
| cost = 50000;
| |
| castDriverShadow = 1;
| |
| weapons[] = {TruckHorn};
| |
| magazines[] = {};
| |
| threat[] = {1, 0.1, 0.4};
| |
| class Exhausts {
| |
| class Exhaust1 {
| |
| position = vyfuk start;
| |
| direction = vyfuk konec;
| |
| effect = ExhaustsEffectBig;
| |
| };
| |
| };
| |
| class sections {};
| |
| class Animationssources {};
| |
| class DestructionEffects {
| |
| class Light1 {
| |
| simulation = Light;
| |
| type = ObjectDestructionLight;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Smoke1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSmoke;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Fire1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionFire;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Sparks1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSparks;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class sound {
| |
| simulation = sound;
| |
| type = "";
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| };
| |
| class EventHandlers {
| |
| init = "";
| |
| IncomingMissile = "";
| |
| killed = "";
| |
| hit = "";
| |
| engine = "";
| |
| };
| |
| };
| |
| class WIZ_TraAnten: Tank {
| |
| vehicleclass = WIZ_Tomahawk;
| |
| side = 1;
| |
| model = \WIZ_GLCMtubes\TraAnten.p3d;
| |
| displayName = Ground Launcher Unit Trailer Anteni;
| |
| soundEngine[] = {\ca\Tracked\Data\Sound\M1A1_engine,12.589254,0.850000};
| |
| soundEnviron[] = {\ca\Tracked\Data\Sound\M1A1_treads2,10.000000,1};
| |
| soundGetOut[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundGetIn[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| typicalCargo[] = {SoldierWCrew};
| |
| driverCastShadow = 1;
| |
| hasgunner = 0;
| |
| hascommander = 0;
| |
| forcehidedriver = 1;
| |
| driverForceOptics = 1;
| |
| hideProxyInCombat = 0;
| |
| hiddenSelections[] = {};
| |
| nameSound = Abrams;
| |
| scope = 2;
| |
| armor = 300;
| |
| maxSpeed = 60;
| |
| fuelCapacity = 180;
| |
| driverAction = Abrams_DriverOut;
| |
| driverInAction = Abrams_Driver;
| |
| cargoAction[] = {};
| |
| cargoIsCoDriver[] = {1};
| |
| transportSoldier = 0;
| |
| transportAmmo = 0;
| |
| crew = SoldierWCrew;
| |
| preferRoads = true;
| |
| cost = 50000;
| |
| castDriverShadow = 1;
| |
| weapons[] = {};
| |
| magazines[] = {};
| |
| soundGear[] = {"",0,4};
| |
| class Exhausts {
| |
| class Exhaust1 {
| |
| position = vyfuk start;
| |
| direction = vyfuk konec;
| |
| effect = ExhaustsEffectBig;
| |
| };
| |
| };
| |
| class sections {};
| |
| class Animationssources {};
| |
| class DestructionEffects {
| |
| class Light1 {
| |
| simulation = Light;
| |
| type = ObjectDestructionLight;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Smoke1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSmoke;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Fire1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionFire;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Sparks1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSparks;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class sound {
| |
| simulation = sound;
| |
| type = "";
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| };
| |
| class EventHandlers {
| |
| init = "";
| |
| IncomingMissile = "";
| |
| killed = "";
| |
| hit = "";
| |
| engine = "";
| |
| };
| |
| };
| |
| class WIZ_TraComm: Tank {
| |
| vehicleclass = WIZ_Tomahawk;
| |
| side = 1;
| |
| model = \WIZ_GLCMtubes\TraComm.p3d;
| |
| displayName = Ground Launcher Unit Trailer Command;
| |
| soundEngine[] = {\ca\Tracked\Data\Sound\M1A1_engine,12.589254,0.850000};
| |
| soundEnviron[] = {\ca\Tracked\Data\Sound\M1A1_treads2,10.000000,1};
| |
| soundGetOut[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundGetIn[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| typicalCargo[] = {SoldierWCrew};
| |
| driverCastShadow = 1;
| |
| hasgunner = 0;
| |
| hascommander = 0;
| |
| forcehidedriver = 1;
| |
| driverForceOptics = 1;
| |
| hideProxyInCombat = 0;
| |
| hiddenSelections[] = {};
| |
| nameSound = Abrams;
| |
| scope = 2;
| |
| armor = 300;
| |
| maxSpeed = 60;
| |
| fuelCapacity = 180;
| |
| driverAction = Abrams_DriverOut;
| |
| driverInAction = Abrams_Driver;
| |
| cargoAction[] = {};
| |
| cargoIsCoDriver[] = {1};
| |
| transportSoldier = 0;
| |
| transportAmmo = 0;
| |
| crew = SoldierWCrew;
| |
| preferRoads = true;
| |
| cost = 50000;
| |
| castDriverShadow = 1;
| |
| weapons[] = {};
| |
| magazines[] = {};
| |
| soundGear[] = {"",0,4};
| |
| class Exhausts {
| |
| class Exhaust1 {
| |
| position = vyfuk start;
| |
| direction = vyfuk konec;
| |
| effect = ExhaustsEffectBig;
| |
| };
| |
| };
| |
| class sections {};
| |
| class Animationssources {};
| |
| class DestructionEffects {
| |
| class Light1 {
| |
| simulation = Light;
| |
| type = ObjectDestructionLight;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Smoke1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSmoke;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Fire1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionFire;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Sparks1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSparks;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class sound {
| |
| simulation = sound;
| |
| type = "";
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| };
| |
| class EventHandlers {
| |
| init = "";
| |
| IncomingMissile = "";
| |
| killed = "";
| |
| hit = "";
| |
| engine = "";
| |
| };
| |
| };
| |
| class WIZ_TraPod: Tank {
| |
| vehicleclass = WIZ_Tomahawk;
| |
| side = 1;
| |
| model = \WIZ_GLCMtubes\TraPod.p3d;
| |
| displayName = Ground Launcher Unit Trailer Pods;
| |
| soundEngine[] = {\ca\Tracked\Data\Sound\M1A1_engine,12.589254,0.850000};
| |
| soundEnviron[] = {\ca\Tracked\Data\Sound\M1A1_treads2,10.000000,1};
| |
| soundGetOut[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundGetIn[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| typicalCargo[] = {SoldierWCrew};
| |
| driverCastShadow = 1;
| |
| hasgunner = 1;
| |
| hasdriver = 1;
| |
| hascommander = 0;
| |
| forcehidedriver = 0;
| |
| driverForceOptics = 0;
| |
| hideProxyInCombat = 0;
| |
| hiddenSelections[] = {};
| |
| nameSound = Abrams;
| |
| scope = 2;
| |
| armor = 300;
| |
| maxSpeed = 60;
| |
| fuelCapacity = 180;
| |
| driverAction = Abrams_DriverOut;
| |
| driverInAction = Abrams_Driver;
| |
| cargoAction[] = {};
| |
| cargoIsCoDriver[] = {1};
| |
| transportSoldier = 0;
| |
| transportAmmo = 0;
| |
| crew = SoldierWCrew;
| |
| preferRoads = true;
| |
| cost = 50000;
| |
| castDriverShadow = 1;
| |
| weapons[] = {};
| |
| magazines[] = {};
| |
| soundGear[] = {"",0,4};
| |
| class Exhausts {
| |
| class Exhaust1 {
| |
| position = vyfuk start;
| |
| direction = vyfuk konec;
| |
| effect = ExhaustsEffectBig;
| |
| };
| |
| };
| |
| class sections {};
| |
| class Animationssources {};
| |
| class DestructionEffects {
| |
| class Light1 {
| |
| simulation = Light;
| |
| type = ObjectDestructionLight;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Smoke1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSmoke;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Fire1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionFire;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Sparks1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSparks;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class sound {
| |
| simulation = sound;
| |
| type = "";
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| };
| |
| class EventHandlers {
| |
| init = "[_this select 0] exec ""\WIZ_GLCMtubes\system.sqs""";
| |
| IncomingMissile = "";
| |
| killed = "";
| |
| hit = "";
| |
| engine = "";
| |
| };
| |
| };
| |
| class WIZ_TraRadar: Tank {
| |
| vehicleclass = WIZ_Tomahawk;
| |
| side = 1;
| |
| model = \WIZ_GLCMtubes\TraRadar.p3d;
| |
| displayName = Ground Launcher Unit Trailer Radar;
| |
| soundEngine[] = {\ca\Tracked\Data\Sound\M1A1_engine,12.589254,0.850000};
| |
| soundEnviron[] = {\ca\Tracked\Data\Sound\M1A1_treads2,10.000000,1};
| |
| soundGetOut[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| soundGetIn[] = {\ca\Tracked\Data\Sound\tank_door,0.010000,1};
| |
| typicalCargo[] = {SoldierWCrew};
| |
| driverCastShadow = 0;
| |
| hasgunner = 0;
| |
| hascommander = 0;
| |
| forcehidedriver = 0;
| |
| driverForceOptics = 0;
| |
| hideProxyInCombat = 0;
| |
| hiddenSelections[] = {};
| |
| nameSound = Abrams;
| |
| scope = 2;
| |
| armor = 300;
| |
| maxSpeed = 60;
| |
| fuelCapacity = 180;
| |
| driverAction = Abrams_DriverOut;
| |
| driverInAction = Abrams_Driver;
| |
| cargoAction[] = {};
| |
| cargoIsCoDriver[] = {1};
| |
| transportSoldier = 0;
| |
| transportAmmo = 0;
| |
| crew = SoldierWCrew;
| |
| preferRoads = true;
| |
| cost = 50000;
| |
| castDriverShadow = 1;
| |
| weapons[] = {};
| |
| magazines[] = {};
| |
| soundGear[] = {"",0,4};
| |
| class Exhausts {
| |
| class Exhaust1 {
| |
| position = vyfuk start;
| |
| direction = vyfuk konec;
| |
| effect = ExhaustsEffectBig;
| |
| };
| |
| };
| |
| class sections {};
| |
| class Animationssources {};
| |
| class DestructionEffects {
| |
| class Light1 {
| |
| simulation = Light;
| |
| type = ObjectDestructionLight;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Smoke1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSmoke;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Fire1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionFire;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class Sparks1 {
| |
| simulation = particles;
| |
| type = ObjectDestructionSparks;
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| class sound {
| |
| simulation = sound;
| |
| type = "";
| |
| position = destructionEffect1;
| |
| intensity = 1;
| |
| interval = 1;
| |
| lifeTime = 1;
| |
| };
| |
| };
| |
| class EventHandlers {
| |
| init = "";
| |
| IncomingMissile = "";
| |
| killed = "";
| |
| hit = "";
| |
| engine = "";
| |
| };
| |
| };
| |
| };
| |
| </code>
| |
|
| |
|
| ==Scripts== | | == Scripts == |
|
| |
|
| Create Discoball effect | | Create Discoball effect |
| <code> | | <code style="display: block">_Uposaa = discoheli |
| _Uposaa = discoheli | |
| _light = "#lightpoint" createVehicleLocal getpos _Uposaa; | | _light = "#lightpoint" createVehicleLocal getpos _Uposaa; |
| _light lightAttachObject [_Uposaa, [0,0,0]] | | _light lightAttachObject [_Uposaa, [0,0,0]] |
| #redo | | <nowiki>#redo</nowiki> |
| _light setLightBrightness random 1.0; | | _light setLightBrightness random 1.0; |
| _light setLightAmbient[random 1.0, random 1.0, random 1.0]; | | _light setLightAmbient[random 1.0, random 1.0, random 1.0]; |
Line 784: |
Line 72: |
|
| |
|
| Create Smoke effects (Drop commands) | | Create Smoke effects (Drop commands) |
| <code> | | <code style="display: block">_craft =_this select 0; |
| _craft =_this select 0; | | _VelAng = |
| _VelAng = compile LoadFile "functions\VelAng.sqf" | | [ |
| | private ["_vel","_x","_y","_z","_Hvel","_Ang"]; |
| | _vel = Velocity (_this select 0); |
| | _x = _vel select 0; |
| | _y = _vel select 1; |
| | _z = _vel select 2; |
| | _Hvel = sqrt(_x^2 + _y^2); |
| | If (_Hvel == 0) then |
| | { |
| | If (_z > 0) then {_Ang = 90}; |
| | If (_z < 0) then {_Ang = -90}; |
| | If (_z == 0) then {_Ang = 0}; |
| | }; |
| | If (_Hvel != 0) then {_Ang = Atan (_z/_Hvel)}; |
| | _Ang |
| | |
| | ]; |
| | <nowiki> |
| ;\ca\data\ParticleEffects\BLOOD\BLOOD | | ;\ca\data\ParticleEffects\BLOOD\BLOOD |
| ;\ca\data\ParticleEffects\CLOUDLETSAND\CLOUDLETSAND | | ;\ca\data\ParticleEffects\CLOUDLETSAND\CLOUDLETSAND |
Line 797: |
Line 102: |
| ;\ca\data\ParticleEffects\WATEREFFECTS\WATEREFFECTS | | ;\ca\data\ParticleEffects\WATEREFFECTS\WATEREFFECTS |
|
| |
|
| #top | | #top</nowiki> |
| _dir = getDir _craft | | _dir = getDir _craft |
| _pos2 = getPosasl _craft | | _pos2 = getPosasl _craft |
Line 829: |
Line 134: |
| _uknown2 = "" | | _uknown2 = "" |
| _uknown3 = "" | | _uknown3 = "" |
|
| |
| drop [_shape, _animationame, _type, _timerperiod, _lifetime, _pos,_movevel,_rotationvel,_weight,_volume,_rubbing,_size, _col_anim_ranp, _randirintensity, _ontimer, _beforedestroy, _uknown1, _uknown2, _uknown3]; | | drop [_shape, _animationame, _type, _timerperiod, _lifetime, _pos,_movevel,_rotationvel,_weight,_volume,_rubbing,_size, _col_anim_ranp, _randirintensity, _ontimer, _beforedestroy, _uknown1, _uknown2, _uknown3]; |
| ?(WIZ_TOMtest) :goto"exi" | | ?(WIZ_TOMtest) :exit |
| ~0.01 | | ~0.01 |
| goto"top" | | goto "top" |
| #exit
| |
| exit
| |
|
| |
|
| </code> | | </code> |
| [[User:ArmAtec|ArmAtec]] | | [[User:ArmAtec|ArmAtec]] |
| | |
| | [[Category:Sandbox]] |