canSlingLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "since= Arma3" to "since= arma3") |
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|r1= [[Boolean]] - [[true]] if [[setSlingLoad]] is possible | |r1= [[Boolean]] - [[true]] if [[setSlingLoad]] is possible | ||
| | |s2=typeOfHeli [[canSlingLoad]] typeOfCargo | ||
|s2since= arma3 2.12 | |||
| | |p21= typeOfHeli: [[String]] - a config type of helicopter | ||
|seealso= [[ropes]] [[enableRopeAttach]] [[getSlingLoad]] | |p22= typeOfCargo: [[String]] - a config type of cargo (the object of type cargo has to exist in the mission) | ||
|r2= [[Boolean]] - [[true]] if can be sling loaded ''in principle'' | |||
|x1= <sqf>_canSling = veh1 canSlingLoad veh2;</sqf> | |||
|x2= <sqf>hint str ((vehicle player) canSlingLoad veh1);</sqf> | |||
|seealso= [[ropes]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeDestroy]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeCreate]] [[ropeDetach]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] [[setSlingLoad]] [[slingLoadAssistantShown]] | |||
}} | }} |
Latest revision as of 16:26, 9 February 2024
Description
- Description:
- Returns true if setSlingLoad is possible.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- heli canSlingLoad cargo
- Parameters:
- heli: Object - a helicopter
- cargo: Object - an entity
- Return Value:
- Boolean - true if setSlingLoad is possible
Alternative Syntax
- Syntax:
- typeOfHeli canSlingLoad typeOfCargo
- Parameters:
- typeOfHeli: String - a config type of helicopter
- typeOfCargo: String - a config type of cargo (the object of type cargo has to exist in the mission)
- Return Value:
- Boolean - true if can be sling loaded in principle
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- ropes enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeAttachedTo ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown
Notes
-
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