sideEnemy: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|r1= [[Side]]
|r1= [[Side]]


|x1= <code>[[if]] ([[side]] [[player]] == [[sideEnemy]]) [[then]]
|x1= <sqf>
if (side player == sideEnemy) then
{
{
[[hint]] "We've got a renegade!";
hint "We've got a renegade!";
};</code>
};
</sqf>


|seealso= [[addRating]] [[rating]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideUnknown]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
|seealso= [[addRating]] [[rating]] [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideUnknown]] [[playerSide]] [[sideEmpty]] [[sideAmbientLife]] [[Side Relations]]
}}
}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
The enemy side which is used for renegades. Units of this side are hostile to everyone.
  • To join sideEnemy, you can attack members of your own side or use addRating.
  • When below a rating of -2000 units switch automatically to this side.
Groups:
Sides

Syntax

Syntax:
sideEnemy
Return Value:
Side

Examples

Example 1:
if (side player == sideEnemy) then { hint "We've got a renegade!"; };

Additional Information

See also:
addRating rating Side side west east resistance civilian sideLogic sideFriendly sideUnknown playerSide sideEmpty sideAmbientLife Side Relations

Notes

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