moveTo: Difference between revisions

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m (Text replacement - ": PositionATL" to ": Array format PositionATL")
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|gr1= Unit Control
|gr1= Unit Control


|descr= Low level command to person to move to given position.
|descr= Low level command to person to move to given position. It is good to check first if AI pilot unit state is COMPLETED [[moveToCompleted]] first as this command will set unit into WAIT state waiting for instruction, but only if the unit has COMPLETED.


|s1= unit [[moveTo]] position
|s1= unit [[moveTo]] position
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_myAgent [[moveTo]] [[getPosATL]] [[player]];</code>
|x1= <sqf>_myAgent moveTo getPosATL player;</sqf>


|seealso= [[doMove]] [[commandMove]] [[setDestination]] [[move]] [[moveToCompleted]] [[moveToFailed]] [[addWaypoint]]
|seealso= [[doMove]] [[commandMove]] [[setDestination]] [[move]] [[moveToCompleted]] [[moveToFailed]] [[addWaypoint]]
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on August 14, 2010 - 05:44</dd>
<dd class="notedate">Posted on 2010-08-14 - 05:44</dd>
<dt class="note">[[User:Rübe|Rübe]]</dt>
<dt class="note">[[User:Rübe|Rübe]]</dt>
<dd class="note">
<dd class="note">

Latest revision as of 13:31, 19 October 2024

Hover & click on the images for description

Description

Description:
Low level command to person to move to given position. It is good to check first if AI pilot unit state is COMPLETED moveToCompleted first as this command will set unit into WAIT state waiting for instruction, but only if the unit has COMPLETED.
Groups:
Unit Control

Syntax

Syntax:
unit moveTo position
Parameters:
unit: Object
position: Array format PositionATL
Return Value:
Nothing

Examples

Example 1:
_myAgent moveTo getPosATL player;

Additional Information

See also:
doMove commandMove setDestination move moveToCompleted moveToFailed addWaypoint

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2010-08-14 - 05:44
Rübe
moveTo is a low-level command used in FSM called with doFSM or commandFSM. See doFSM for more information about this. Use doMove everywhere else - even in FSM executed with execFSM.