lockedDriver: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|s1= [[lockedDriver]] vehicle | |s1= [[lockedDriver]] vehicle | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>_driverLocked = lockedDriver vehicle player;</sqf> | ||
|seealso= [[vehicle]] [[driver]] | |seealso= [[vehicle]] [[driver]] | ||
}} | }} |
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Check whether driver position of the vehicle turret is locked.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- lockedDriver vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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