vehicleMoveInfo: Difference between revisions

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* {{hl|"FORMATION"}} - vehicle is stationary
* {{hl|"FORMATION"}} - vehicle is stationary
* {{hl|"FORWARD"}}  - vehicle is moving forward
* {{hl|"FORWARD"}}  - vehicle is moving forward
* {{hl|"FAST"}} - vehicle is slow moving forward
* {{hl|"FAST"}} - vehicle is fast moving forward
* {{hl|"SLOW"}} - vehicle is fast moving forward
* {{hl|"SLOW"}} - vehicle is slow moving forward
* {{hl|"STOP"}} - vehicle is stationary
* {{hl|"STOP"}} - vehicle is stationary
* {{hl|"BACK"}} - vehicle is reversing
* {{hl|"BACK"}} - vehicle is reversing
Line 37: Line 37:
* turnInfo: [[String]] - state of vehicle left/right turning (see description)
* turnInfo: [[String]] - state of vehicle left/right turning (see description)


|x1= <code>onEachFrame { hintSilent [[str]] [[vehicleMoveInfo]] [[vehicle]] [[player]] };</code>
|x1= <sqf>onEachFrame { hintSilent str vehicleMoveInfo vehicle player };</sqf>


|seealso= [[sendSimpleCommand]] [[useAISteeringComponent]] [[effectiveCommander]] [[setEffectiveCommander]] [[enableAI]] [[disableAI]] [[enableAIFeature]]
|seealso= [[sendSimpleCommand]] [[useAISteeringComponent]] [[effectiveCommander]] [[setEffectiveCommander]] [[enableAI]] [[disableAI]] [[getUnitState]] [[enableAIFeature]]
}}
}}

Latest revision as of 13:51, 22 October 2024

Hover & click on the images for description

Description

Description:
Returns current vehicle move/turn info (a getter for sendSimpleCommand) in format [moveInfo, turnInfo]. Possible values:
moveInfo turnInfo
  • "FORMATION" - vehicle is stationary
  • "FORWARD" - vehicle is moving forward
  • "FAST" - vehicle is fast moving forward
  • "SLOW" - vehicle is slow moving forward
  • "STOP" - vehicle is stationary
  • "BACK" - vehicle is reversing
  • "DirectByComander"sic - keyboard pilot is used, i.e. player is in the vehicle and is the effectiveCommander pressing any driving key (WASD or arrows).
  • "LEFT" - vehicle is turning left (use "STOPTURNING" to cancel)
  • "RIGHT" - vehicle is turning right (use "STOPTURNING" to cancel)
  • "NONE" - vehicle is not turning (when script command is used)
  • "ABS" - vehicle is not turning (when keyboard pilot is used)
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
vehicleMoveInfo vehicle
Parameters:
vehicle: Object
Return Value:
Array in format [moveInfo, turnInfo], where:
  • moveInfo: String - state of vehicle forward/backward movement (see description)
  • turnInfo: String - state of vehicle left/right turning (see description)

Examples

Example 1:
onEachFrame { hintSilent str vehicleMoveInfo vehicle player };

Additional Information

See also:
sendSimpleCommand useAISteeringComponent effectiveCommander setEffectiveCommander enableAI disableAI getUnitState enableAIFeature

Notes

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