Conflict – Arma Reforger
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Fix categorisation) |
Pr9inichek (talk | contribs) mNo edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Feature|informative|{{Link|https://youtu.be/i0c4uVzPO-E|Official video about this game mode}}}} | |||
{{armaR}} Conflict is a gamemode introduced in the alpha of {{armaR}}. | {{armaR}} Conflict is a gamemode introduced in the alpha of {{armaR}}. | ||
Line 10: | Line 13: | ||
The side that overruns this location wins the match. | The side that overruns this location wins the match. | ||
{{GameCategory|armaR|Content|Game Modes}} | {{GameCategory|armaR|Content|Game Modes}} |
Latest revision as of 13:47, 29 September 2024
Arma Reforger Conflict is a gamemode introduced in the alpha of Arma Reforger.
The goal of this gamemode is to conquer the island of Everon by capturing strategic military sites.
Enemy bases can be captured if they are within the capturing side's radio range.
To capture the base, the radio frequency has to be changed to the capturing side's frequency, increasing that side's radio range.
To win the battle, the enemy's Main Operating Base from where the enemy runs their operations must be captured.
The side that overruns this location wins the match.